Player Matchup

Nu Wa
Nu Wa
A Sly Lioness
Nu Wa
Level 152
God Stats
76W - 45L
1,642 SR
Queue Stats
368W - 262L
1,626 Elo+
Party 1
Vamana
Vamana
ASlyLion
Vamana
Level 156
God Stats
31W - 14L
1,716 SR
Queue Stats
460W - 350L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
LionDen4556788
Cthulhu
Level 124
God Stats
103W - 54L
1,685 SR
Queue Stats
403W - 288L
1,622 Elo+
Party 1
Team Averages
Level 144
1,681 SR
1,626 Elo+

VS

Team Averages
Level 108
1,535 SR
1,401 Elo+
Hades
Hades
PoofyBuddydog7
Hades
Level 108
God Stats
0W - 1L
1,318 SR
Queue Stats
45W - 42L
1,523 Elo+
Solo
Hercules
Hercules
Ultament demon6
Hercules
Level 87
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 6L
1,317 Elo+
Solo
Ishtar
Ishtar
Unhuman363
Ishtar
Level 129
God Stats
11W - 14L
1,556 SR
Queue Stats
205W - 250L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,503
679
12,806
5,770
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
ASlyLion
Vamana
15
1 / 0 / 3
10,500
750
5,897
18,752
18,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 0 / 1
9,916
708
9,221
14,820
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,712
694
13,809
16,411
9,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
6
0 / 0 / 0
6,946
496
673
2,890
1,162
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Unhuman363
Ishtar
14
0 / 2 / 0
8,450
604
9,401
13,711
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Vamana
ASlyLion
Vamana
1
0
3
2.5
W
2
0
1
2.5
L
0
2
0
0
L
Hercules
0
0
0
0
L
Ishtar
Unhuman363
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
23,883
39,342
Taken
33,012
38,071
Mitigated
15,397
12,105
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,806
5,426
178
619
5,770
2,806
1,522
2,513
3,257
54,226
0
W
Vamana
ASlyLion
Vamana
5,897
2,477
1,925
7,042
18,752
18,534
698
7,459
11,293
0
32,662
W
9,221
425
900
1,441
14,820
16,731
789
3,882
10,938
39,304
0
L
13,809
796
241
6,727
16,411
9,121
0
9,159
6,740
70,303
0
L
Hercules
673
122
245
1,096
2,890
1,162
0
2,220
599
0
2,791
L
Ishtar
Unhuman363
Ishtar
9,401
3,855
202
3,682
13,711
5,114
0
9,588
3,553
0
49,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
25,108
185
Minions Killed
190
0
Camps Cleared
0
829,261
Distance Traveled
524,980
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,503
679
80
6
0
238,229
2
W
Vamana
10,500
750
54
4
0
315,897
3
W
Cthulhu
9,916
708
51
4
0
275,135
5
L
Hades
9,712
694
129
9
0
255,847
4
L
Hercules
6,946
496
5
0
0
48,485
0
L
Ishtar
8,450
604
56
4
0
220,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role