Player Matchup

Thor
Thor
AGAnubis
Thor
Level 142
God Stats
15W - 12L
1,428 SR
Queue Stats
829W - 597L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Kh4oticHardon
Cthulhu
Level 23
God Stats
1W - 1L
1,344 SR
Queue Stats
24W - 21L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
iiamtanky
Nu Wa
Level 154
God Stats
29W - 33L
1,565 SR
Queue Stats
516W - 446L
1,614 Elo+
Party 1
Team Averages
Level 106
1,446 SR
1,559 Elo+

VS

Team Averages
Level 53
1,479 SR
1,406 Elo+
Chronos
Chronos
DA4 Bacca
Chronos
Level 83
God Stats
4W - 8L
1,456 SR
Queue Stats
191W - 209L
1,419 Elo+
Party 2
Horus
Horus
RiskyBizznu4265
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 244L
1,388 Elo+
Party 2
Izanami
Izanami
Zen1501
Izanami
Level 15
God Stats
5W - 6L
1,480 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 2 / 10
12,844
803
18,612
13,577
6,978
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
4 / 0 / 12
12,683
793
12,417
15,806
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
iiamtanky
Nu Wa
17
8 / 2 / 8
12,101
756
23,545
11,642
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DA4 Bacca
Chronos
15
2 / 6 / 0
10,168
636
9,896
20,877
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 7 / 2
9,240
578
7,116
23,191
21,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Zen1501
Izanami
15
0 / 6 / 2
10,113
632
6,831
16,307
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
2
4
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
7
2
10
6
L
Chronos
DA4 Bacca
Chronos
2
6
0
0.33
W
Cthulhu
4
0
12
10
L
0
7
2
0.14
L
Izanami
Zen1501
Izanami
0
6
2
0.17
W
Nu Wa
iiamtanky
Nu Wa
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,574
Damage
23,843
41,025
Taken
60,375
34,154
Mitigated
35,137
5,853
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
18,612
2,671
0
1,707
13,577
6,978
741
3,380
10,197
0
63,024
L
Chronos
DA4 Bacca
Chronos
9,896
1,348
0
2,291
20,877
7,713
0
11,364
9,513
61,113
0
W
Cthulhu
12,417
538
603
2,787
15,806
21,947
787
3,729
12,077
35,176
0
L
7,116
2,423
1,232
2,705
23,191
21,938
0
14,987
8,204
0
18,671
L
Izanami
Zen1501
Izanami
6,831
3,537
0
848
16,307
5,486
0
9,655
6,652
0
45,833
W
Nu Wa
iiamtanky
Nu Wa
23,545
5,390
0
756
11,642
5,229
1,268
2,805
8,837
65,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
29,521
199
Minions Killed
183
0
Camps Cleared
0
884,172
Distance Traveled
749,999
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,844
803
102
6
0
282,144
4
L
Chronos
10,168
636
96
6
0
260,730
0
W
Cthulhu
12,683
793
36
2
0
317,516
0
L
Horus
9,240
578
14
1
0
260,248
0
L
Izanami
10,113
632
73
5
0
229,021
0
W
Nu Wa
12,101
756
61
4
0
284,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role