Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
B0ldStrtgyc0tt0n
Yemoja
Level 118
God Stats
2W - 1L
1,440 SR
Queue Stats
187W - 185L
1,515 Elo+
Solo
Amaterasu
Amaterasu
TheDashingDragon
Amaterasu
Level 84
God Stats
4W - 2L
1,600 SR
Queue Stats
390W - 409L
1,441 Elo+
Solo
Vamana
Vamana
elijahsolos
Vamana
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 220L
1,456 Elo+
Party 2
Arachne
Arachne
r1nobushi
Arachne
Level 68
God Stats
4W - 4L
1,544 SR
Queue Stats
241W - 230L
1,441 Elo+
Party 2
Team Averages
Level 96
1,517 SR
1,471 Elo+

VS

Team Averages
Level 120
1,586 SR
1,555 Elo+
Chaac
Chaac
DOA-No_Lxve
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,500 Elo+
Solo
Kali
Kali
IamDigi-
Kali
Level 140
God Stats
1W - 1L
1,628 SR
Queue Stats
176W - 164L
1,514 Elo+
Party 1
Artemis
Artemis
kurakeen
Artemis
Level 129
God Stats
3W - 3L
1,665 SR
Queue Stats
4W - 6L
1,795 Elo+
Party 1
Kukulkan
Kukulkan
sechomaruu
Kukulkan
Level 121
God Stats
17W - 20L
1,557 SR
Queue Stats
24W - 30L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
xGHOST_KLOWNx
Nu Wa
Level 129
God Stats
19W - 15L
1,581 SR
Queue Stats
152W - 142L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 0
5,757
576
4,222
7,345
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 0 / 1
5,766
577
2,360
5,225
1,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
10
0 / 0 / 1
5,965
597
1,156
5,158
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
11
1 / 0 / 3
6,797
680
5,972
6,061
2,953
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
r1nobushi
Arachne
9
3 / 0 / 1
6,103
610
3,422
6,046
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,679
468
3,615
6,746
3,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
8
0 / 1 / 0
4,864
486
868
8,099
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
kurakeen
Artemis
8
0 / 1 / 0
4,390
439
4,195
5,520
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
sechomaruu
Kukulkan
9
0 / 1 / 0
4,926
493
2,847
3,543
1,178
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 0 / 0
4,381
438
3,080
3,740
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
L
Kali
0
1
0
0
W
Amaterasu
0
0
1
0.5
W
Vamana
1
0
3
2.5
L
Artemis
kurakeen
Artemis
0
1
0
0
W
Arachne
r1nobushi
Arachne
3
0
1
3.5
L
Kukulkan
sechomaruu
Kukulkan
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,132
Damage
14,605
29,835
Taken
27,648
12,019
Mitigated
11,603
13,339
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,222
1,595
0
4,013
7,345
1,940
1,387
1,329
5,882
45,582
2,255
W
2,360
451
2,394
2,376
5,225
1,949
379
1,323
3,684
18,450
3,407
L
3,615
1,101
0
1,308
6,746
3,399
0
0
6,746
0
22,367
L
Kali
868
662
0
3,480
8,099
2,933
0
0
8,099
0
23,823
W
Amaterasu
1,156
495
0
1,538
5,158
2,954
0
1,622
3,536
0
43,542
W
Vamana
5,972
3,048
0
1,842
6,061
2,953
1,266
809
5,252
0
46,874
L
Artemis
kurakeen
Artemis
4,195
2,100
0
1,211
5,520
1,996
0
4,241
1,279
0
22,918
W
Arachne
r1nobushi
Arachne
3,422
2,814
0
1,176
6,046
2,223
0
492
5,554
0
32,871
L
Kukulkan
sechomaruu
Kukulkan
2,847
365
37
588
3,543
1,178
0
358
3,106
30,776
0
L
3,080
1,800
221
1,120
3,740
2,097
0
1,914
1,826
18,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
23,240
374
Minions Killed
229
0
Camps Cleared
0
983,923
Distance Traveled
862,829
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,757
576
80
8
0
168,054
2
W
Yemoja
5,766
577
52
5
0
166,087
5
L
Chaac
4,679
468
48
5
0
137,133
0
L
Kali
4,864
486
63
6
0
206,881
1
W
Amaterasu
5,965
597
88
9
0
198,064
1
W
Vamana
6,797
680
103
10
0
224,257
3
L
Artemis
4,390
439
38
4
0
171,304
2
W
Arachne
6,103
610
51
5
0
227,461
3
L
Kukulkan
4,926
493
50
5
0
190,505
3
L
Nu Wa
4,381
438
30
3
0
157,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role