Player Matchup

Heimdallr
Heimdallr
Allpha11
Heimdallr
Level 37
God Stats
2W - 2L
1,525 SR
Queue Stats
68W - 84L
1,417 Elo+
Party 2
Bastet
Bastet
Bizzareta
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,251 Elo+
Party 4
Merlin
Merlin
LGYAdox
Merlin
Level 61
God Stats
3W - 13L
1,404 SR
Queue Stats
105W - 110L
1,446 Elo+
Party 2
Bellona
Bellona
TheBro588
Bellona
Level 41
God Stats
2W - 0L
1,740 SR
Queue Stats
36W - 53L
1,316 Elo+
Party 4
Pele
Pele
pepinillo9
Pele
Level 44
God Stats
1W - 3L
1,572 SR
Queue Stats
47W - 28L
1,484 Elo+
Solo
Team Averages
Level 42
1,548 SR
1,383 Elo+

VS

Team Averages
Level 40
1,341 SR
1,338 Elo+
Chronos
Chronos
Dshashun
Chronos
Level 39
God Stats
5W - 8L
1,244 SR
Queue Stats
40W - 40L
1,306 Elo+
Party 3
Ne Zha
Ne Zha
barbosaaaa
Ne Zha
Level 28
God Stats
0W - 4L
1,140 SR
Queue Stats
29W - 57L
1,294 Elo+
Party 1
Hachiman
Hachiman
srsilv2407
Hachiman
Level 72
God Stats
6W - 8L
1,461 SR
Queue Stats
138W - 137L
1,387 Elo+
Party 1
Ganesha
Ganesha
walle88888889
Ganesha
Level 34
God Stats
5W - 5L
1,490 SR
Queue Stats
10W - 8L
1,593 Elo+
Solo
Horus
Horus
ДруидВоудин
Horus
Level 29
God Stats
2W - 3L
1,369 SR
Queue Stats
28W - 37L
1,110 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allpha11
Heimdallr
12
2 / 3 / 10
8,117
507
9,411
13,554
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Bizzareta
Bastet
13
1 / 3 / 5
8,394
525
3,447
9,450
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
LGYAdox
Merlin
15
5 / 2 / 5
9,412
588
11,252
7,886
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TheBro588
Bellona
12
1 / 0 / 11
8,569
536
6,790
10,724
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
15 / 0 / 3
11,024
689
13,106
10,420
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dshashun
Chronos
13
2 / 6 / 1
7,934
496
5,689
14,699
6,163
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
barbosaaaa
Ne Zha
13
3 / 5 / 2
8,074
505
7,643
17,040
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
srsilv2407
Hachiman
12
1 / 5 / 0
6,998
437
7,675
10,744
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
11
0 / 3 / 3
7,563
473
3,890
13,028
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 2
8,123
508
5,366
12,671
9,057
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
8
8
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Allpha11
Heimdallr
2
3
10
2.33
W
Bastet
Bizzareta
Bastet
1
3
5
1.17
L
Chronos
Dshashun
Chronos
2
6
1
0.42
W
Merlin
LGYAdox
Merlin
5
2
5
3.75
W
Bellona
TheBro588
Bellona
1
0
11
6.5
L
Ne Zha
barbosaaaa
Ne Zha
3
5
2
0.8
W
15
0
3
16.5
L
Hachiman
srsilv2407
Hachiman
1
5
0
0.2
L
Ganesha
0
3
3
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
30,263
52,034
Taken
68,182
26,987
Mitigated
37,752
18,569
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Allpha11
Heimdallr
9,411
3,426
598
6,678
13,554
6,196
2,210
1,934
11,620
0
54,583
W
Bastet
Bizzareta
Bastet
3,447
722
0
2,960
9,450
3,242
738
999
8,451
0
32,746
L
Chronos
Dshashun
Chronos
5,689
2,037
0
2,058
14,699
6,163
1,162
6,921
7,230
51,385
0
W
Merlin
LGYAdox
Merlin
11,252
771
0
1,170
7,886
3,277
1,840
4,187
3,699
61,804
0
W
Bellona
TheBro588
Bellona
6,790
930
0
3,878
10,724
9,566
610
1,841
8,883
0
20,967
L
Ne Zha
barbosaaaa
Ne Zha
7,643
2,069
0
6,928
17,040
7,563
0
1,145
15,739
0
57,250
W
13,106
4,185
0
3,285
10,420
4,706
888
891
9,529
0
95,219
L
Hachiman
srsilv2407
Hachiman
7,675
2,409
0
2,391
10,744
3,405
96
547
10,161
0
49,776
L
Ganesha
3,890
471
0
2,532
13,028
11,564
0
532
12,458
22,545
0
L
5,366
2,704
408
1,400
12,671
9,057
1,971
1,273
11,342
0
46,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
38,692
398
Minions Killed
372
0
Camps Cleared
0
1,629,020
Distance Traveled
1,564,879
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,117
507
79
5
0
264,740
2
W
Bastet
8,394
525
58
4
0
329,908
4
L
Chronos
7,934
496
93
6
0
290,082
5
W
Merlin
9,412
588
99
6
0
315,724
7
W
Bellona
8,569
536
24
2
0
346,924
6
L
Ne Zha
8,074
505
93
6
0
320,304
0
W
Pele
11,024
689
138
9
0
371,724
0
L
Hachiman
6,998
437
97
6
0
291,272
3
L
Ganesha
7,563
473
12
1
0
378,591
4
L
Horus
8,123
508
77
5
0
284,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role