Player Matchup

Zeus
Zeus
HannieKhA5
Zeus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 42L
1,151 Elo+
Party 1
Medusa
Medusa
Rhiinoz2977
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 60L
1,220 Elo+
Party 1
Guan Yu
Guan Yu
SirBooj
Guan Yu
Level 157
God Stats
11W - 7L
1,527 SR
Queue Stats
96W - 100L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
TruthRevokd
Ao Kuang
Level 40
God Stats
12W - 15L
1,552 SR
Queue Stats
46W - 87L
1,266 Elo+
Solo
Neith
Neith
cysco30
Neith
Level 160
God Stats
7W - 4L
1,420 SR
Queue Stats
166W - 200L
1,431 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,301 Elo+

VS

Team Averages
Level 33
1,261 SR
1,214 Elo+
Cupid
Cupid
Kraftedkill
Cupid
Level 17
God Stats
1W - 13L
1,066 SR
Queue Stats
3W - 20L
1,102 Elo+
Party 2
Gilgamesh
Gilgamesh
nchstk
Gilgamesh
Level 60
God Stats
4W - 6L
1,325 SR
Queue Stats
295W - 308L
1,395 Elo+
Solo
Olorun
Olorun
spiderkat1102
Olorun
Level 63
God Stats
0W - 3L
1,206 SR
Queue Stats
4W - 20L
1,146 Elo+
Party 2
Izanami
Izanami
spiderkat1102
Izanami
Level 22
God Stats
7W - 27L
1,207 SR
Queue Stats
9W - 29L
1,211 Elo+
Party 2
Thor
Thor
tydezz10
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 13
12,683
1,153
23,490
12,695
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
9 / 0 / 11
12,467
1,133
20,142
11,943
6,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SirBooj
Guan Yu
18
0 / 0 / 19
10,872
988
6,929
16,912
24,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
TruthRevokd
Ao Kuang
17
9 / 0 / 5
12,192
1,108
12,565
9,075
6,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
cysco30
Neith
18
2 / 1 / 16
11,053
1,005
15,187
9,915
4,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

256

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,430
948
15,420
17,893
7,684
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
nchstk
Gilgamesh
15
1 / 6 / 3
10,087
917
9,899
18,349
22,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 5 / 2
9,559
869
4,435
11,612
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
16
3 / 4 / 1
10,956
996
17,715
16,977
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
15
0 / 7 / 2
9,364
851
5,824
17,548
6,508
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
27
Kills
5
5
Deaths
27
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
13
3.38
L
1
5
3
0.5
W
Medusa
9
0
11
14.5
W
Guan Yu
SirBooj
Guan Yu
0
0
19
9.5
W
Ao Kuang
TruthRevokd
Ao Kuang
9
0
5
11.5
W
Neith
cysco30
Neith
2
1
16
10
L
Gilgamesh
nchstk
Gilgamesh
1
6
3
0.42
L
0
5
2
0.2
L
Izanami
3
4
1
0.88
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,313
Damage
53,293
60,540
Taken
82,379
47,884
Mitigated
47,293
14,477
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,490
2,981
0
540
12,695
5,711
0
1,424
10,913
47,678
0
L
15,420
9,647
215
333
17,893
7,684
0
9,097
8,796
0
37,764
W
Medusa
20,142
11,449
0
1,305
11,943
6,807
0
1,186
10,569
0
37,906
W
Guan Yu
SirBooj
Guan Yu
6,929
1,403
2,112
5,206
16,912
24,406
0
1,864
14,727
0
18,009
W
Ao Kuang
TruthRevokd
Ao Kuang
12,565
3,506
0
2,476
9,075
6,009
0
719
8,228
23,468
1,761
W
Neith
cysco30
Neith
15,187
6,196
0
2,838
9,915
4,951
0
1,556
8,178
0
31,752
L
Gilgamesh
nchstk
Gilgamesh
9,899
1,269
0
1,200
18,349
22,190
0
7,187
11,162
6,008
13,759
L
4,435
3,732
0
1,740
11,612
4,471
0
6,258
5,354
12,169
0
L
Izanami
17,715
11,603
0
1,695
16,977
6,440
0
5,555
11,422
0
58,765
L
Thor
5,824
827
0
0
17,548
6,508
0
7,712
9,836
0
13,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
50,396
187
Minions Killed
194
13
Camps Cleared
3
1,042,129
Distance Traveled
878,984
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,683
1,153
69
6
2
189,062
0
L
Cupid
10,430
948
51
5
0
185,544
0
W
Medusa
12,467
1,133
38
3
2
228,142
0
W
Guan Yu
10,872
988
19
2
2
202,540
0
W
Ao Kuang
12,192
1,108
17
2
6
213,012
1
W
Neith
11,053
1,005
44
4
1
209,373
2
L
Gilgamesh
10,087
917
15
1
0
172,068
0
L
Olorun
9,559
869
11
1
1
156,216
1
L
Izanami
10,956
996
101
9
2
172,186
0
L
Thor
9,364
851
16
1
0
192,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role