Player Matchup

Anubis
Anubis
Dawidkier
Anubis
Level 109
God Stats
30W - 21L
1,608 SR
Queue Stats
50W - 52L
1,548 Elo+
Party 1
Pele
Pele
LythergicLion
Pele
Level 54
God Stats
3W - 1L
1,689 SR
Queue Stats
122W - 146L
1,425 Elo+
Solo
Ymir
Ymir
TheTension
Ymir
Level 47
God Stats
11W - 4L
1,581 SR
Queue Stats
56W - 57L
1,507 Elo+
Party 1
Team Averages
Level 70
1,626 SR
1,494 Elo+

VS

Team Averages
Level 28
1,577 SR
1,572 Elo+
Khepri
Khepri
 
Khepri
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Deadlyfight03
Pele
Level 12
God Stats
10W - 6L
1,878 SR
Queue Stats
16W - 23L
1,649 Elo+
Party 2
Ullr
Ullr
SyltMackan
Ullr
Level 41
God Stats
22W - 34L
1,352 SR
Queue Stats
50W - 55L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dawidkier
Anubis
13
6 / 1 / 4
8,277
920
11,452
5,602
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 6
7,944
883
9,401
8,370
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 10
7,694
855
4,856
12,094
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 3 / 4
7,284
809
3,981
10,752
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 3 / 0
7,280
809
6,280
9,408
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 5
6,523
725
5,868
9,410
3,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
5
5
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
4
1
W
Anubis
Dawidkier
Anubis
6
1
4
8
L
4
3
0
1.33
W
5
3
6
2.67
L
0
5
5
0.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
16,129
26,066
Taken
29,570
18,390
Mitigated
17,361
7,453
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,981
818
0
403
10,752
9,391
0
4,693
5,769
8,584
0
W
Anubis
Dawidkier
Anubis
11,452
728
0
1,943
5,602
2,899
908
1,105
4,421
32,159
0
L
6,280
1,711
0
2,611
9,408
4,537
0
5,006
4,180
0
27,827
W
9,401
3,500
0
1,723
8,370
3,448
1,477
1,108
7,088
0
33,419
L
5,868
2,074
0
890
9,410
3,433
0
5,895
3,262
0
24,099
W
4,856
1,142
0
3,787
12,094
12,043
257
1,783
10,035
10,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
21,087
106
Minions Killed
94
0
Camps Cleared
0
514,957
Distance Traveled
460,669
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,284
809
9
1
0
158,182
2
W
Anubis
8,277
920
63
7
0
151,053
3
L
Pele
7,280
809
56
6
0
166,062
1
W
Pele
7,944
883
35
4
0
193,245
0
L
Ullr
6,523
725
29
3
0
136,425
1
W
Ymir
7,694
855
8
1
0
170,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role