Player Matchup

Nu Wa
Nu Wa
Silver III
Biggus_Patinus24
Nu Wa
Silver III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,405 MMR
Solo
Nemesis
Nemesis
Silver I
LaFondant
Nemesis
Silver I
Level 138
God Stats
2W - 2L
1,883 SR
Queue Stats
37W - 35L
1,419 MMR
Solo
Jormungandr
Jormungandr
Silver III
Marcoyura
Jormungandr
Silver III
Level 100
God Stats
2W - 2L
1,444 SR
Queue Stats
9W - 13L
1,342 MMR
Solo
Nike
Nike
Bronze V
StephanieMX
Nike
Bronze V
Level 118
God Stats
2W - 4L
1,596 SR
Queue Stats
11W - 19L
1,340 MMR
Solo
Izanami
Izanami
Gold V
iZsylux
Izanami
Gold V
Level 103
God Stats
0W - 2L
1,546 SR
Queue Stats
34W - 35L
1,352 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,594 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,538 SR
1,396 MMR
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
ChefPanda25
Neith
Gold V
Level 125
God Stats
3W - 1L
1,539 SR
Queue Stats
67W - 76L
1,333 MMR
Solo
Ra
Ra
Silver I
Chris_Jcc
Ra
Silver I
Level 123
God Stats
3W - 2L
1,546 SR
Queue Stats
43W - 54L
1,361 MMR
Solo
Ullr
Ullr
Gold IV
Dariio2002
Ullr
Gold IV
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 221L
1,408 MMR
Solo
Hun Batz
Hun Batz
Gold IV
GarbageMan5347
Hun Batz
Gold IV
Level 64
God Stats
7W - 3L
1,604 SR
Queue Stats
148W - 144L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,167
517
3,013
3,851
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LaFondant
Nemesis
9
1 / 0 / 1
5,303
530
2,012
7,766
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Marcoyura
Jormungandr
8
0 / 0 / 1
5,156
516
3,611
5,576
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,619
462
2,977
5,554
2,145
Izanami
iZsylux
Izanami
10
0 / 0 / 0
5,267
527
2,108
6,601
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah Muzen CabBastetArachneMulan

VS

Bans
AtlasAwilixLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 0 / 0
6,225
623
4,420
6,533
2,757
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 1
4,793
479
3,480
3,833
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
5,145
515
1,760
4,396
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,038
504
3,406
6,079
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
9
0 / 2 / 1
4,894
489
2,824
7,832
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
4
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
0
3
L
1
2
1
0.75
W
0
0
1
0.5
W
1
0
0
1
W
0
0
0
0
W
Hun Batz
0
2
1
0.25
L
Nemesis
LaFondant
Nemesis
1
0
1
1.5
L
Jormungandr
Marcoyura
Jormungandr
0
0
1
0.5
L
0
2
0
0
L
Izanami
iZsylux
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
15,890
29,348
Taken
28,673
11,699
Mitigated
11,006
9,578
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,420
841
0
4,169
6,533
2,757
0
286
6,247
38,295
0
L
3,013
511
0
500
3,851
1,223
54
732
3,119
34,093
0
W
3,480
1,286
0
1,663
3,833
1,635
0
1,865
1,968
0
29,348
W
1,760
452
400
2,500
4,396
1,957
0
1,728
2,668
27,735
878
W
3,406
1,394
0
2,496
6,079
1,909
0
1,090
4,989
0
32,934
W
Hun Batz
2,824
1,284
0
750
7,832
2,748
0
1,505
6,327
0
34,000
L
Nemesis
LaFondant
Nemesis
2,012
711
0
2,272
7,766
2,623
0
983
6,783
0
29,758
L
Jormungandr
Marcoyura
Jormungandr
3,611
1,009
210
3,003
5,576
3,667
0
1,062
4,514
26,380
1,325
L
2,977
1,332
0
670
5,554
2,145
0
2,794
2,760
0
26,241
L
Izanami
iZsylux
Izanami
2,108
1,502
0
2,923
6,601
2,041
0
330
6,271
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
26,095
303
Minions Killed
309
0
Camps Cleared
0
901,248
Distance Traveled
903,213
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,225
623
76
8
0
176,636
3
L
Nu Wa
5,167
517
65
7
0
180,504
2
W
Neith
4,793
479
66
7
0
170,105
1
W
Ra
5,145
515
42
4
0
188,849
0
W
Ullr
5,038
504
61
6
0
172,468
1
W
Hun Batz
4,894
489
64
6
0
195,155
3
L
Nemesis
5,303
530
71
7
0
224,344
3
L
Jormungandr
5,156
516
50
5
0
203,062
12
L
Nike
4,619
462
45
5
0
128,062
0
L
Izanami
5,267
527
72
7
0
165,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role