Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ColonelBonez
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,241 Elo+
Party 3
Danzaburou
Danzaburou
Eronka
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,198 Elo+
Party 3
Hun Batz
Hun Batz
Mjlee25XO
Hun Batz
Level 156
God Stats
2W - 1L
1,584 SR
Queue Stats
69W - 76L
1,475 Elo+
Party 1
Achilles
Achilles
ShaoFantastic74
Achilles
Level 160
God Stats
4W - 0L
1,718 SR
Queue Stats
118W - 121L
1,455 Elo+
Solo
Bellona
Bellona
prateraide
Bellona
Level 159
God Stats
3W - 5L
1,598 SR
Queue Stats
203W - 209L
1,449 Elo+
Party 1
Team Averages
Level 115
1,580 SR
1,364 Elo+

VS

Team Averages
Level 108
1,492 SR
1,464 Elo+
Serqet
Serqet
ConsumeShrooms
Serqet
Level 106
God Stats
4W - 3L
1,628 SR
Queue Stats
660W - 669L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Icarus_Rose
Amaterasu
Level 86
God Stats
1W - 2L
1,347 SR
Queue Stats
59W - 46L
1,486 Elo+
Party 2
Tiamat
Tiamat
Orchid_Eclipsed
Tiamat
Level 118
God Stats
0W - 1L
1,411 SR
Queue Stats
53W - 53L
1,513 Elo+
Party 2
Bacchus
Bacchus
That_Inkboy_Nero
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
flubber_nugger
Nu Wa
Level 86
God Stats
2W - 1L
1,576 SR
Queue Stats
15W - 21L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ColonelBonez
Ah Muzen Cab
20
16 / 3 / 11
14,242
949
31,563
16,607
8,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Eronka
Danzaburou
20
4 / 5 / 16
12,041
803
16,230
19,220
8,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Mjlee25XO
Hun Batz
17
4 / 6 / 15
10,748
717
14,110
19,291
8,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
19
9 / 5 / 21
12,039
803
16,711
23,650
29,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
prateraide
Bellona
18
3 / 5 / 21
12,204
814
10,842
23,427
29,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 11
9,643
643
9,552
16,789
16,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Icarus_Rose
Amaterasu
17
3 / 9 / 13
10,392
693
11,769
25,547
21,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 9 / 8
10,899
727
20,378
21,264
15,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 7 / 5
13,102
873
24,293
23,053
18,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 10
10,699
713
16,716
14,062
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
36
Kills
24
24
Deaths
37
84
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ColonelBonez
Ah Muzen Cab
16
3
11
7.17
L
2
7
11
1.07
W
Danzaburou
Eronka
Danzaburou
4
5
16
2.4
L
Amaterasu
Icarus_Rose
Amaterasu
3
9
13
1.06
W
Hun Batz
Mjlee25XO
Hun Batz
4
6
15
1.92
L
5
9
8
1
W
Achilles
9
5
21
3.9
L
12
7
5
2.07
L
2
5
10
1.4
W
Bellona
prateraide
Bellona
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,456
Damage
82,708
102,195
Taken
100,715
85,479
Mitigated
77,740
39,154
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ColonelBonez
Ah Muzen Cab
31,563
14,064
570
6,607
16,607
8,485
4,161
9,630
6,784
0
92,253
L
9,552
895
1,598
3,076
16,789
16,048
163
0
16,508
0
9,696
W
Danzaburou
Eronka
Danzaburou
16,230
9,182
0
6,266
19,220
8,653
1,272
14,635
4,495
0
40,372
L
Amaterasu
Icarus_Rose
Amaterasu
11,769
5,412
1,057
5,347
25,547
21,102
490
0
25,160
0
17,784
W
Hun Batz
Mjlee25XO
Hun Batz
14,110
2,332
1,446
3,595
19,291
8,901
1,470
14,254
4,695
0
28,130
L
20,378
2,316
1,957
5,088
21,264
15,574
425
0
21,018
35,013
0
W
Achilles
16,711
4,253
2,809
7,152
23,650
29,629
864
11,369
11,782
0
22,751
L
24,293
1,819
1,682
4,436
23,053
18,706
821
0
22,843
42,898
0
L
16,716
4,553
996
3,022
14,062
6,310
293
0
13,823
33,223
0
W
Bellona
prateraide
Bellona
10,842
3,637
4,528
6,181
23,427
29,811
843
11,499
11,623
0
21,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,274
Gold Earned
54,735
258
Minions Killed
150
0
Camps Cleared
0
1,327,520
Distance Traveled
1,279,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,242
949
136
9
0
270,640
0
L
Serqet
9,643
643
9
1
0
258,042
0
W
Danzaburou
12,041
803
48
3
0
256,250
1
L
Amaterasu
10,392
693
15
1
0
264,974
0
W
Hun Batz
10,748
717
33
2
0
264,590
0
L
Tiamat
10,899
727
42
3
0
235,405
0
W
Achilles
12,039
803
20
1
0
267,719
0
L
Bacchus
13,102
873
36
2
0
260,595
0
L
Nu Wa
10,699
713
48
3
0
260,746
0
W
Bellona
12,204
814
21
1
0
268,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role