Player Matchup

Yemoja
Yemoja
Belial AGL
Yemoja
Level 89
God Stats
1W - 1L
1,520 SR
Queue Stats
42W - 54L
1,426 Elo+
Party 1
Anhur
Anhur
FANS Black77
Anhur
Level 140
God Stats
0W - 1L
1,539 SR
Queue Stats
58W - 57L
1,464 Elo+
Party 1
Pele
Pele
GUIZIINHUU
Pele
Level 142
God Stats
1W - 1L
1,696 SR
Queue Stats
72W - 79L
1,490 Elo+
Party 1
Tyr
Tyr
LSerpico
Tyr
Level 145
God Stats
1W - 1L
1,633 SR
Queue Stats
132W - 145L
1,508 Elo+
Party 1
Chronos
Chronos
OtaldoPRETO
Chronos
Level 127
God Stats
10W - 8L
1,495 SR
Queue Stats
57W - 58L
1,483 Elo+
Party 1
Team Averages
Level 129
1,576 SR
1,474 Elo+

VS

Team Averages
Level 139
1,528 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
SonyInvictus
Ravana
Level 156
God Stats
4W - 5L
1,391 SR
Queue Stats
109W - 107L
1,530 Elo+
Party 3
Anubis
Anubis
Speranza
Anubis
Level 111
God Stats
2W - 1L
1,518 SR
Queue Stats
44W - 50L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
saltyandersen
Zhong Kui
Level 144
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 34L
1,426 Elo+
Party 2
Neith
Neith
yPlasmaShadowZ
Neith
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Belial AGL
Yemoja
10
0 / 4 / 1
6,675
417
5,524
14,324
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 6 / 3
6,555
410
5,660
15,036
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 5 / 1
7,993
500
9,498
15,535
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 0
7,540
471
10,641
22,024
15,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
OtaldoPRETO
Chronos
13
0 / 7 / 1
7,379
461
6,391
16,036
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 13
8,809
551
7,279
11,601
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
6 / 1 / 10
9,140
571
11,644
9,561
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Speranza
Anubis
16
6 / 2 / 4
9,608
601
13,456
13,280
7,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
saltyandersen
Zhong Kui
14
4 / 0 / 5
9,259
579
15,101
15,098
11,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 8
8,926
558
16,792
10,230
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
26
26
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
13
8.5
L
Yemoja
Belial AGL
Yemoja
0
4
1
0.13
L
0
6
3
0.25
L
3
5
1
0.7
L
1
4
0
0.25
L
Chronos
OtaldoPRETO
Chronos
0
7
1
0.07
W
Ravana
6
1
10
11
W
Anubis
Speranza
Anubis
6
2
4
4
W
Zhong Kui
saltyandersen
Zhong Kui
4
0
5
6.5
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
64,272
82,955
Taken
59,770
42,818
Mitigated
37,244
22,917
Healing
33,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,279
1,809
516
3,858
11,601
10,556
24
4,835
6,766
22,022
0
L
Yemoja
Belial AGL
Yemoja
5,524
1,285
2,121
3,414
14,324
10,978
0
4,881
9,371
28,009
0
L
5,660
2,290
0
3,395
15,036
4,662
0
4,521
10,509
0
35,192
L
9,498
2,952
0
2,144
15,535
6,077
0
4,318
11,123
0
53,085
L
10,641
1,960
0
9,680
22,024
15,710
0
11,994
9,370
0
61,445
L
Chronos
OtaldoPRETO
Chronos
6,391
1,095
0
2,163
16,036
5,391
1,438
9,212
6,746
58,138
0
W
Ravana
11,644
3,914
0
4,835
9,561
4,384
0
1,029
8,532
0
59,120
W
Anubis
Speranza
Anubis
13,456
567
0
8,998
13,280
7,117
654
3,677
9,603
95,866
0
W
Zhong Kui
saltyandersen
Zhong Kui
15,101
2,441
0
9,458
15,098
11,188
1,303
859
14,239
71,076
0
W
16,792
10,321
0
5,856
10,230
3,999
1,894
2,285
7,945
0
74,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,142
Gold Earned
45,742
364
Minions Killed
497
0
Camps Cleared
0
1,452,545
Distance Traveled
1,469,139
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,809
551
28
2
0
305,471
3
L
Yemoja
6,675
417
35
2
0
281,055
3
L
Anhur
6,555
410
61
4
0
265,148
1
L
Pele
7,993
500
80
5
0
326,730
0
L
Tyr
7,540
471
100
6
0
308,348
4
L
Chronos
7,379
461
88
6
0
271,264
3
W
Ravana
9,140
571
91
6
0
320,454
0
W
Anubis
9,608
601
150
9
0
268,737
5
W
Zhong Kui
9,259
579
122
8
0
290,996
2
W
Neith
8,926
558
106
7
0
283,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role