Player Matchup

Fenrir
Fenrir
DiscipleSalty
Fenrir
Level 77
God Stats
14W - 10L
1,445 SR
Queue Stats
170W - 203L
1,283 Elo+
Party 1
Shiva
Shiva
Gamechanger5133
Shiva
Level 41
God Stats
21W - 27L
1,354 SR
Queue Stats
45W - 54L
1,345 Elo+
Solo
Charybdis
Charybdis
Murdoek95
Charybdis
Level 105
God Stats
8W - 12L
1,359 SR
Queue Stats
416W - 427L
1,355 Elo+
Solo
Horus
Horus
i_A_BoT213
Horus
Level 53
God Stats
23W - 15L
1,590 SR
Queue Stats
145W - 155L
1,431 Elo+
Party 1
He Bo
He Bo
pat-alcocer
He Bo
Level 108
God Stats
5W - 2L
1,839 SR
Queue Stats
238W - 240L
1,409 Elo+
Solo
Team Averages
Level 77
1,517 SR
1,365 Elo+

VS

Team Averages
Level 96
1,430 SR
1,420 Elo+
Sun Wukong
Sun Wukong
MannyMarq
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,465 Elo+
Solo
Yemoja
Yemoja
OBGBOSS
Yemoja
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
173W - 200L
1,369 Elo+
Solo
Poseidon
Poseidon
Tariq_exe
Poseidon
Level 86
God Stats
7W - 5L
1,593 SR
Queue Stats
88W - 78L
1,437 Elo+
Solo
Scylla
Scylla
WuCemGold
Scylla
Level 105
God Stats
8W - 13L
1,361 SR
Queue Stats
299W - 309L
1,442 Elo+
Solo
Izanami
Izanami
zGerhardt
Izanami
Level 143
God Stats
7W - 9L
1,399 SR
Queue Stats
216W - 239L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,123
569
1,583
7,329
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
5,168
574
4,741
6,753
2,802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Murdoek95
Charybdis
9
0 / 0 / 0
5,211
579
2,980
4,370
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
7
0 / 0 / 0
4,769
530
1,008
4,680
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,704
634
2,148
2,782
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MannyMarq
Sun Wukong
8
1 / 0 / 1
5,142
571
2,756
6,843
3,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
OBGBOSS
Yemoja
8
0 / 0 / 0
4,390
488
1,758
4,289
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Tariq_exe
Poseidon
8
1 / 1 / 1
4,910
546
2,275
6,316
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
WuCemGold
Scylla
8
0 / 0 / 0
4,158
462
1,495
3,126
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
zGerhardt
Izanami
1
0 / 0 / 0
1,701
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
2
0
0.5
L
Sun Wukong
MannyMarq
Sun Wukong
1
0
1
1.5
W
Charybdis
Murdoek95
Charybdis
0
0
0
0
L
Yemoja
OBGBOSS
Yemoja
0
0
0
0
L
Poseidon
Tariq_exe
Poseidon
1
1
1
1.5
L
Scylla
WuCemGold
Scylla
0
0
0
0
W
Horus
0
0
0
0
W
0
0
1
0.5
L
Izanami
zGerhardt
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
8,284
25,914
Taken
20,574
10,208
Mitigated
7,540
8,282
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,583
210
0
1,926
7,329
2,612
222
574
6,755
0
35,662
W
4,741
961
0
1,075
6,753
2,802
0
694
6,059
0
23,284
L
Sun Wukong
MannyMarq
Sun Wukong
2,756
233
0
2,212
6,843
3,198
0
531
6,312
0
24,751
W
Charybdis
Murdoek95
Charybdis
2,980
1,088
0
3,131
4,370
1,527
1,665
1,766
2,604
0
39,062
L
Yemoja
OBGBOSS
Yemoja
1,758
239
526
2,108
4,289
1,858
0
0
4,289
14,675
1,497
L
Poseidon
Tariq_exe
Poseidon
2,275
531
0
825
6,316
1,671
0
1,127
5,189
26,629
0
L
Scylla
WuCemGold
Scylla
1,495
79
0
500
3,126
813
0
490
2,636
19,628
0
W
Horus
1,008
335
84
1,368
4,680
2,216
35
737
3,943
0
12,350
W
2,148
129
0
698
2,782
1,051
342
1,584
1,198
36,642
0
L
Izanami
zGerhardt
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
20,301
248
Minions Killed
157
0
Camps Cleared
0
870,725
Distance Traveled
682,510
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,123
569
69
8
0
198,550
2
W
Shiva
5,168
574
25
3
0
179,508
1
L
Sun Wukong
5,142
571
50
6
0
179,364
1
W
Charybdis
5,211
579
68
8
0
151,627
2
L
Yemoja
4,390
488
17
2
0
137,925
0
L
Poseidon
4,910
546
51
6
0
197,726
0
L
Scylla
4,158
462
39
4
0
167,495
4
W
Horus
4,769
530
28
3
0
180,165
0
W
He Bo
5,704
634
58
6
0
160,875
2
L
Izanami
1,701
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role