Player Matchup

Terra
Terra
DovaBomb
Terra
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Ra
Ra
Thiccy McQuicky
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
WhiteMage5
Jing Wei
Level 67
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Team Averages
Level 74
1,579 SR
1,390 Elo+

VS

Team Averages
Level 75
1,421 SR
1,432 Elo+
Discordia
Discordia
DATEKO
Discordia
Level 89
God Stats
7W - 7L
1,486 SR
Queue Stats
339W - 411L
1,446 Elo+
Solo
Nike
Nike
Son_of_Cyborg
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Susano
Susano
TURBO_THE_CYBORG
Susano
Level 129
God Stats
0W - 2L
1,276 SR
Queue Stats
112W - 134L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DovaBomb
Terra
12
0 / 0 / 3
7,237
724
633
7,155
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 0 / 1
7,998
800
6,525
5,090
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
WhiteMage5
Jing Wei
12
1 / 0 / 2
6,782
678
2,137
4,241
1,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DATEKO
Discordia
13
0 / 1 / 0
6,713
671
5,109
3,102
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 0
6,046
605
4,810
5,570
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 0
7,306
731
2,447
4,824
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
DATEKO
Discordia
0
1
0
0
W
Terra
DovaBomb
Terra
0
0
3
1.5
L
0
3
0
0
L
0
1
0
0
W
4
0
1
4.5
W
Jing Wei
WhiteMage5
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,295
Damage
12,366
16,486
Taken
13,496
9,414
Mitigated
6,798
6,956
Healing
1,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DATEKO
Discordia
5,109
40
0
40
3,102
1,255
0
1,741
1,139
30,509
0
W
Terra
DovaBomb
Terra
633
107
1,783
1,737
7,155
5,323
0
1,800
4,954
6,916
0
L
4,810
230
0
410
5,570
3,035
0
2,892
2,462
0
14,357
L
2,447
542
68
1,295
4,824
2,508
0
2,011
2,689
0
27,001
W
6,525
186
715
2,044
5,090
2,093
0
1,315
3,605
35,580
0
W
Jing Wei
WhiteMage5
Jing Wei
2,137
1,424
0
677
4,241
1,998
76
2,003
2,238
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
20,065
127
Minions Killed
128
0
Camps Cleared
0
561,446
Distance Traveled
516,920
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,713
671
59
6
0
152,400
3
W
Terra
7,237
724
20
2
0
191,876
0
L
Nike
6,046
605
16
2
0
155,105
1
L
Susano
7,306
731
53
5
0
209,415
2
W
Ra
7,998
800
77
8
0
214,699
1
W
Jing Wei
6,782
678
30
3
0
154,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role