Player Matchup

Thanatos
Thanatos
Iceman81MT
Thanatos
Level 29
God Stats
1W - 5L
1,335 SR
Queue Stats
69W - 83L
1,429 Elo+
Party 3
Shiva
Shiva
KNB SMAUG xX
Shiva
Level 35
God Stats
4W - 3L
1,603 SR
Queue Stats
58W - 45L
1,461 Elo+
Party 2
Medusa
Medusa
RuggEd NacoM
Medusa
Level 146
God Stats
3W - 5L
1,493 SR
Queue Stats
137W - 127L
1,490 Elo+
Party 2
Sobek
Sobek
alone_forever888
Sobek
Level 160
God Stats
6W - 8L
1,426 SR
Queue Stats
117W - 109L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
elchinoRC
Kukulkan
Level 69
God Stats
7W - 10L
1,389 SR
Queue Stats
53W - 78L
1,263 Elo+
Solo
Team Averages
Level 88
1,449 SR
1,411 Elo+

VS

Team Averages
Level 94
1,432 SR
1,664 Elo+
Hercules
Hercules
ChibiHercules
Hercules
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 6L
1,938 Elo+
Party 1
Medusa
Medusa
OpaΙ
Medusa
Level 129
God Stats
1W - 3L
1,636 SR
Queue Stats
128W - 59L
1,761 Elo+
Party 1
Yu Huang
Yu Huang
highgardenn
Yu Huang
Level 79
God Stats
1W - 2L
1,129 SR
Queue Stats
45W - 50L
1,380 Elo+
Solo
Bacchus
Bacchus
wolkiller1004
Bacchus
Level 64
God Stats
3W - 1L
1,528 SR
Queue Stats
112W - 71L
1,613 Elo+
Party 1
Janus
Janus
yūta
Janus
Level 160
God Stats
5W - 0L
1,367 SR
Queue Stats
206W - 173L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Iceman81MT
Thanatos
9
1 / 2 / 0
6,406
400
1,818
6,200
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
6,954
435
6,453
12,068
6,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
12
0 / 2 / 1
7,074
442
4,007
9,330
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 2
6,216
389
1,585
6,700
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
elchinoRC
Kukulkan
12
1 / 4 / 1
6,841
428
3,317
6,138
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChibiHercules
Hercules
18
6 / 0 / 0
10,673
667
4,864
10,051
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
OpaΙ
Medusa
17
1 / 0 / 1
9,674
605
4,664
8,126
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
highgardenn
Yu Huang
13
0 / 0 / 3
8,546
534
3,647
8,729
3,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
12
2 / 2 / 1
8,310
519
4,262
10,903
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
yūta
Janus
15
3 / 0 / 1
9,019
564
7,198
5,359
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
12
12
Deaths
2
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChibiHercules
Hercules
6
0
0
6
L
Thanatos
Iceman81MT
Thanatos
1
2
0
0.5
L
0
4
1
0.13
W
Medusa
OpaΙ
Medusa
1
0
1
1.5
L
Medusa
0
2
1
0.25
L
0
0
2
1
L
Kukulkan
elchinoRC
Kukulkan
1
4
1
0.38
W
Yu Huang
highgardenn
Yu Huang
0
0
3
1.5
W
Bacchus
2
2
1
1.25
W
Janus
yūta
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
24,635
40,436
Taken
43,168
21,324
Mitigated
25,270
15,792
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChibiHercules
Hercules
4,864
1,890
0
6,352
10,051
5,042
0
82
9,969
0
95,810
L
Thanatos
Iceman81MT
Thanatos
1,818
542
0
5,257
6,200
2,716
0
1,330
4,870
0
27,470
L
6,453
1,374
0
2,657
12,068
6,416
0
4,229
7,839
0
40,559
W
Medusa
OpaΙ
Medusa
4,664
2,019
0
615
8,126
4,051
3,702
403
7,723
0
94,631
L
Medusa
4,007
1,729
0
4,710
9,330
3,346
0
1,645
7,685
0
56,165
L
1,585
25
0
3,004
6,700
6,001
0
3,118
3,582
11,933
0
L
Kukulkan
elchinoRC
Kukulkan
3,317
396
0
164
6,138
2,845
56
4,547
1,591
48,711
0
W
Yu Huang
highgardenn
Yu Huang
3,647
755
109
5,112
8,729
3,075
1,738
385
8,344
52,349
0
W
Bacchus
4,262
647
0
2,310
10,903
10,950
62
2,524
7,368
21,077
1,945
W
Janus
yūta
Janus
7,198
651
28
1,784
5,359
2,152
747
1,508
3,851
72,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
46,222
350
Minions Killed
583
0
Camps Cleared
0
1,110,697
Distance Traveled
1,567,933
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,673
667
164
10
0
370,572
1
L
Thanatos
6,406
400
57
4
0
203,533
0
L
Shiva
6,954
435
82
5
0
228,832
0
W
Medusa
9,674
605
158
10
0
297,661
4
L
Medusa
7,074
442
108
7
0
218,437
0
L
Sobek
6,216
389
22
1
0
268,368
3
L
Kukulkan
6,841
428
81
5
0
191,527
1
W
Yu Huang
8,546
534
103
6
0
286,873
0
W
Bacchus
8,310
519
33
2
0
287,699
4
W
Janus
9,019
564
125
8
0
325,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role