Player Matchup

Fenrir
Fenrir
DuzinhoTCK
Fenrir
Level 101
God Stats
0W - 1L
1,412 SR
Queue Stats
40W - 36L
1,549 Elo+
Solo
Hercules
Hercules
Flasperwin
Hercules
Level 127
God Stats
14W - 21L
1,453 SR
Queue Stats
174W - 174L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Hitman ATW
Aphrodite
Level 145
God Stats
2W - 1L
1,588 SR
Queue Stats
24W - 15L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
PanthroFire2
Baron Samedi
Level 18
God Stats
7W - 13L
1,500 SR
Queue Stats
71W - 98L
1,406 Elo+
Solo
Medusa
Medusa
TheBrownSpider
Medusa
Level 100
God Stats
0W - 2L
1,549 SR
Queue Stats
9W - 8L
1,529 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,521 Elo+

VS

Team Averages
Level 131
1,455 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alexis_inuzuka
Gilgamesh
Level 126
God Stats
7W - 4L
1,577 SR
Queue Stats
104W - 112L
1,430 Elo+
Solo
Bacchus
Bacchus
Dougy2Inches
Bacchus
Level 125
God Stats
4W - 3L
1,409 SR
Queue Stats
153W - 151L
1,480 Elo+
Party 1
Cerberus
Cerberus
Mash920
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xMessiahBoIical
Morgan Le Fay
Level 139
God Stats
3W - 7L
1,289 SR
Queue Stats
253W - 281L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuzinhoTCK
Fenrir
16
3 / 2 / 2
9,594
685
8,118
12,105
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Flasperwin
Hercules
14
1 / 7 / 5
8,656
618
12,036
20,783
21,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Hitman ATW
Aphrodite
16
1 / 3 / 6
9,085
649
12,087
16,771
9,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PanthroFire2
Baron Samedi
15
1 / 10 / 6
9,197
657
9,460
17,488
9,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 4
9,209
658
7,919
12,609
5,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 0 / 13
12,211
872
14,631
11,358
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Alexis_inuzuka
Gilgamesh
15
2 / 3 / 11
10,122
723
11,258
20,972
17,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bacchus
Dougy2Inches
Bacchus
18
4 / 2 / 15
10,286
735
14,094
14,799
21,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Mash920
Cerberus
16
5 / 3 / 12
10,255
733
6,886
16,663
13,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
xMessiahBoIical
Morgan Le Fay
18
7 / 1 / 12
10,961
783
22,193
12,470
6,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
9
Kills
25
25
Deaths
9
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
13
13.5
W
Gilgamesh
Alexis_inuzuka
Gilgamesh
2
3
11
2.5
W
Bacchus
Dougy2Inches
Bacchus
4
2
15
5.75
L
Fenrir
DuzinhoTCK
Fenrir
3
2
2
2
L
Hercules
Flasperwin
Hercules
1
7
5
0.5
L
Aphrodite
Hitman ATW
Aphrodite
1
3
6
1.33
W
Cerberus
Mash920
Cerberus
5
3
12
3.67
L
Baron Samedi
PanthroFire2
Baron Samedi
1
10
6
0.4
L
3
3
4
1.67
W
Morgan Le Fay
xMessiahBoIical
Morgan Le Fay
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,620
Damage
69,062
79,756
Taken
76,262
52,601
Mitigated
64,433
23,911
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,631
3,597
1,948
5,313
11,358
5,329
3,388
4,941
6,417
49,219
0
W
Gilgamesh
Alexis_inuzuka
Gilgamesh
11,258
4,322
1,467
4,152
20,972
17,077
494
6,986
13,986
0
31,762
W
Bacchus
Dougy2Inches
Bacchus
14,094
1,548
0
3,404
14,799
21,826
117
3,560
11,239
26,298
0
L
Fenrir
DuzinhoTCK
Fenrir
8,118
1,612
0
1,078
12,105
6,484
0
6,917
5,026
0
23,173
L
Hercules
Flasperwin
Hercules
12,036
4,026
0
4,910
20,783
21,091
0
14,781
5,703
0
22,456
L
Aphrodite
Hitman ATW
Aphrodite
12,087
1,264
5,358
8,310
16,771
9,666
0
12,665
4,056
40,745
0
W
Cerberus
Mash920
Cerberus
6,886
471
0
2,689
16,663
13,944
468
3,522
13,141
17,975
0
L
Baron Samedi
PanthroFire2
Baron Samedi
9,460
1,913
1,549
1,742
17,488
9,620
0
12,369
4,968
27,636
0
L
7,919
3,832
0
964
12,609
5,740
116
10,343
2,199
0
29,031
W
Morgan Le Fay
xMessiahBoIical
Morgan Le Fay
22,193
2,440
0
2,674
12,470
6,257
877
2,538
9,932
59,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,741
Gold Earned
53,835
217
Minions Killed
248
0
Camps Cleared
0
1,267,902
Distance Traveled
1,410,096
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,211
872
93
7
0
277,714
1
W
Gilgamesh
10,122
723
25
2
0
282,505
5
W
Bacchus
10,286
735
22
2
0
295,707
4
L
Fenrir
9,594
685
39
3
0
242,228
0
L
Hercules
8,656
618
28
2
0
268,200
5
L
Aphrodite
9,085
649
61
4
0
247,285
1
W
Cerberus
10,255
733
34
2
0
249,969
0
L
Baron Samedi
9,197
657
46
3
0
220,866
0
L
Medusa
9,209
658
43
3
0
289,323
0
W
Morgan Le Fay
10,961
783
74
5
0
304,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role