Player Matchup

Jormungandr
Jormungandr
beastmodetime
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 131L
1,426 Elo+
Party 1
Mulan
Mulan
dkw107
Mulan
Level 51
God Stats
2W - 2L
1,635 SR
Queue Stats
175W - 279L
1,459 Elo+
Party 1
Scylla
Scylla
weawea
Scylla
Level 48
God Stats
10W - 15L
1,529 SR
Queue Stats
113W - 123L
1,498 Elo+
Solo
Team Averages
Level 60
1,554 SR
1,461 Elo+

VS

Team Averages
Level 49
1,710 SR
1,581 Elo+
Danzaburou
Danzaburou
Bart04
Danzaburou
Level 85
God Stats
10W - 3L
1,708 SR
Queue Stats
98W - 77L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
BigHaggerty
Sun Wukong
Level 18
God Stats
4W - 0L
1,823 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
tjpreston_21
Baron Samedi
Level 43
God Stats
4W - 1L
1,600 SR
Queue Stats
30W - 12L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
beastmodetime
Jormungandr
14
1 / 6 / 8
10,413
694
8,483
18,355
25,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
dkw107
Mulan
15
3 / 5 / 5
10,224
682
8,524
17,204
21,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
weawea
Scylla
18
6 / 2 / 4
12,034
802
20,281
10,272
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bart04
Danzaburou
17
5 / 5 / 8
12,202
813
21,119
16,432
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
BigHaggerty
Sun Wukong
17
4 / 1 / 8
11,167
744
9,667
15,167
13,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
tjpreston_21
Baron Samedi
15
4 / 4 / 5
10,718
715
7,647
11,484
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
13
13
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bart04
Danzaburou
5
5
8
1.8
W
Sun Wukong
BigHaggerty
Sun Wukong
4
1
8
8
L
Jormungandr
beastmodetime
Jormungandr
1
6
8
0.83
L
Mulan
dkw107
Mulan
3
5
5
1.1
W
Baron Samedi
tjpreston_21
Baron Samedi
4
4
5
1.63
L
Scylla
weawea
Scylla
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,288
Damage
38,433
45,831
Taken
43,083
52,824
Mitigated
25,746
8,688
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bart04
Danzaburou
21,119
10,819
0
4,976
16,432
7,373
2,235
9,933
6,147
0
70,171
W
Sun Wukong
BigHaggerty
Sun Wukong
9,667
3,781
677
6,346
15,167
13,026
249
10,399
4,527
0
39,014
L
Jormungandr
beastmodetime
Jormungandr
8,483
2,296
311
3,306
18,355
25,742
254
2,673
15,682
24,118
0
L
Mulan
dkw107
Mulan
8,524
717
0
2,104
17,204
21,698
0
2,564
14,640
0
35,801
W
Baron Samedi
tjpreston_21
Baron Samedi
7,647
1,026
690
1,601
11,484
5,347
324
8,521
2,828
29,566
0
L
Scylla
weawea
Scylla
20,281
2,619
0
2,967
10,272
5,384
542
2,458
7,814
66,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
34,087
184
Minions Killed
190
0
Camps Cleared
0
807,644
Distance Traveled
762,356
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,202
813
79
5
0
246,001
4
W
Sun Wukong
11,167
744
40
3
0
278,724
1
L
Jormungandr
10,413
694
18
1
0
248,585
0
L
Mulan
10,224
682
41
3
0
268,801
1
W
Baron Samedi
10,718
715
71
5
0
237,631
3
L
Scylla
12,034
802
125
8
0
290,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role