Player Matchup

Vamana
Vamana
Platinum III
DedaIsBack
Vamana
Platinum III
Level 153
God Stats
1W - 2L
1,719 SR
Queue Stats
172W - 158L
1,751 MMR
Solo
Fafnir
Fafnir
Gold I
DemeGamess
Fafnir
Gold I
Level 134
God Stats
55W - 52L
1,653 SR
Queue Stats
112W - 107L
1,753 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Sykhu
Erlang Shen
Gold I
Level 42
God Stats
4W - 3L
1,699 SR
Queue Stats
90W - 81L
1,923 MMR
Solo
Merlin
Merlin
Platinum I
TheIsco19
Merlin
Platinum I
Level 160
God Stats
2W - 4L
1,578 SR
Queue Stats
94W - 84L
2,095 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
chrismola29
Hou Yi
Platinum I
Level 155
God Stats
0W - 1L
1,306 SR
Queue Stats
101W - 94L
1,883 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,591 SR
1,881 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,584 SR
1,696 MMR
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
 
Baba Yaga
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
Bovarism
Odin
Platinum V
Level 142
God Stats
3W - 0L
1,778 SR
Queue Stats
31W - 25L
1,830 MMR
Solo
Cernunnos
Cernunnos
Diamond III
MeyeRRR
Cernunnos
Diamond III
Level 160
God Stats
8W - 5L
1,616 SR
Queue Stats
507W - 507L
1,921 MMR
Party 1
Terra
Terra
Platinum I
Xcaliburst
Terra
Platinum I
Level 160
God Stats
599W - 571L
1,527 SR
Queue Stats
677W - 691L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DedaIsBack
Vamana
17
1 / 4 / 1
11,420
519
14,721
26,519
22,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
DemeGamess
Fafnir
14
0 / 1 / 1
9,867
449
4,094
22,506
32,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Sykhu
Erlang Shen
16
2 / 3 / 0
10,266
467
6,450
19,912
15,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TheIsco19
Merlin
19
0 / 2 / 0
11,251
511
12,750
11,766
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
0 / 6 / 0
10,431
474
7,451
18,236
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorGuan YuBakasuraKali

VS

Bans
HeraAo KuangMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 1 / 7
13,333
606
18,963
18,913
11,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
 
Baba Yaga
20
0 / 0 / 5
13,329
606
14,653
9,287
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
19
3 / 2 / 7
12,739
579
15,560
22,600
26,934
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MeyeRRR
Cernunnos
20
4 / 0 / 7
14,537
661
19,206
17,470
9,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
17
1 / 0 / 6
12,013
546
5,416
20,208
29,062
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
16
16
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
7
11.5
W
Baba Yaga
 
Baba Yaga
0
0
5
2.5
W
Odin
3
2
7
3.25
L
Vamana
DedaIsBack
Vamana
1
4
1
0.38
L
Fafnir
DemeGamess
Fafnir
0
1
1
0.5
W
Cernunnos
MeyeRRR
Cernunnos
4
0
7
7.5
L
Erlang Shen
Sykhu
Erlang Shen
2
3
0
0.67
L
Merlin
TheIsco19
Merlin
0
2
0
0
W
Terra
1
0
6
4
L
Hou Yi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
73,798
98,939
Taken
88,478
83,570
Mitigated
82,942
23,957
Healing
45,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,963
6,862
0
7,438
18,913
11,567
508
4,433
14,480
0
120,086
W
Baba Yaga
 
Baba Yaga
14,653
948
777
4,519
9,287
5,930
4,342
4,154
5,133
163,895
0
W
Odin
15,560
2,534
0
7,792
22,600
26,934
414
3,638
18,962
515
87,551
L
Vamana
DedaIsBack
Vamana
14,721
6,994
0
6,649
26,519
22,761
0
2,625
23,894
0
102,786
L
Fafnir
DemeGamess
Fafnir
4,094
704
0
4,306
22,506
32,095
0
8,988
13,518
21,674
0
W
Cernunnos
MeyeRRR
Cernunnos
19,206
11,215
0
10,118
17,470
9,449
10,513
1,712
15,758
0
168,366
L
Erlang Shen
Sykhu
Erlang Shen
6,450
3,675
0
3,499
19,912
15,328
18
2,834
17,078
0
92,100
L
Merlin
TheIsco19
Merlin
12,750
330
85
3,456
11,766
6,380
0
2,825
8,941
136,425
0
W
Terra
5,416
1,153
6,459
8,224
20,208
29,062
878
6,287
13,921
32,736
5,564
L
Hou Yi
7,451
2,664
0
5,962
18,236
7,006
1,566
2,485
15,751
0
96,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
65,951
758
Minions Killed
857
0
Camps Cleared
0
2,142,228
Distance Traveled
2,303,717
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,333
606
143
7
0
543,748
1
W
Baba Yaga
13,329
606
267
12
0
454,981
10
W
Odin
12,739
579
136
6
0
424,628
2
L
Vamana
11,420
519
179
8
0
433,390
3
L
Fafnir
9,867
449
18
1
0
420,373
10
W
Cernunnos
14,537
661
265
12
0
433,562
6
L
Erlang Shen
10,266
467
139
6
0
503,229
1
L
Merlin
11,251
511
250
11
0
422,000
8
W
Terra
12,013
546
46
2
0
446,798
10
L
Hou Yi
10,431
474
172
8
0
363,236
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role