Player Matchup

Izanami
Izanami
Diamond III
UllerSlc
Izanami
Diamond III
Level 67
God Stats
1W - 1L
1,474 SR
Queue Stats
127W - 88L
2,104 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
XXV BAAM2670
Kukulkan
Diamond V
Level 68
God Stats
4W - 2L
1,629 SR
Queue Stats
97W - 88L
2,042 MMR
Party 1
Atlas
Atlas
Diamond II
kingRoger013
Atlas
Diamond II
Level 158
God Stats
20W - 14L
1,587 SR
Queue Stats
527W - 502L
2,348 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,563 SR
2,165 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,696 SR
1,910 MMR
Ymir
Ymir
Gold V
Elaine_Uzumaki
Ymir
Gold V
Level 123
God Stats
14W - 17L
1,523 SR
Queue Stats
96W - 114L
1,460 MMR
Solo
Hachiman
Hachiman
Diamond III
LeThanatoast
Hachiman
Diamond III
Level 124
God Stats
12W - 14L
1,551 SR
Queue Stats
67W - 74L
2,123 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
T13MP0
Nu Wa
Platinum IV
Level 107
God Stats
8W - 3L
2,015 SR
Queue Stats
24W - 25L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
UllerSlc
Izanami
18
4 / 4 / 3
12,800
711
17,758
22,297
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
XXV BAAM2670
Kukulkan
19
3 / 3 / 5
12,962
720
12,840
14,561
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 7
11,880
660
13,224
22,256
27,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ne ZhaAo KuangAh Muzen CabAchillesShiva

VS

Bans
AresBacchusBaba YagaVamanaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
12,525
696
7,606
25,596
33,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
LeThanatoast
Hachiman
19
2 / 2 / 7
12,769
709
23,135
14,601
7,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
T13MP0
Nu Wa
18
6 / 2 / 2
12,386
688
16,083
13,257
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
10
10
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Hachiman
LeThanatoast
Hachiman
2
2
7
2.75
L
Nu Wa
T13MP0
Nu Wa
6
2
2
3.5
W
Izanami
UllerSlc
Izanami
4
4
3
1.38
W
Kukulkan
XXV BAAM2670
Kukulkan
3
3
5
1.83
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
46,824
59,114
Taken
53,454
43,755
Mitigated
47,186
12,918
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,606
1,163
125
2,899
25,596
33,748
267
12,632
12,342
25,755
0
L
Hachiman
LeThanatoast
Hachiman
23,135
12,879
0
5,560
14,601
7,218
1,474
5,791
8,349
0
93,987
L
Nu Wa
T13MP0
Nu Wa
16,083
3,059
0
1,876
13,257
6,220
1,464
6,228
6,663
58,422
0
W
Izanami
UllerSlc
Izanami
17,758
8,738
0
4,692
22,297
9,771
2,651
7,943
14,354
0
97,925
W
Kukulkan
XXV BAAM2670
Kukulkan
12,840
981
0
3,324
14,561
6,535
1,044
8,431
6,130
69,753
0
W
13,224
4,299
0
4,902
22,256
27,449
0
7,393
14,863
34,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
37,680
256
Minions Killed
239
0
Camps Cleared
0
883,843
Distance Traveled
951,308
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,525
696
43
2
0
301,999
8
L
Hachiman
12,769
709
115
6
0
327,808
3
L
Nu Wa
12,386
688
81
5
0
321,501
3
W
Izanami
12,800
711
103
6
0
269,167
2
W
Kukulkan
12,962
720
130
7
0
301,779
5
W
Atlas
11,880
660
23
1
0
312,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role