Player Matchup

Ymir
Ymir
Diamond II
AwesomePeeel
Ymir
Diamond II
Level 136
God Stats
4W - 2L
1,732 SR
Queue Stats
425W - 429L
2,338 MMR
Solo
Merlin
Merlin
Masters
IKingLionI
Merlin
Masters
Level 160
God Stats
12W - 11L
1,609 SR
Queue Stats
344W - 316L
2,773 MMR
Solo
Danzaburou
Danzaburou
Diamond I
XxSMARTFELLA69xX
Danzaburou
Diamond I
Level 43
God Stats
7W - 3L
1,702 SR
Queue Stats
39W - 16L
2,569 MMR
Solo
Ravana
Ravana
Diamond III
ihatesecurity
Ravana
Diamond III
Level 148
God Stats
2W - 1L
1,567 SR
Queue Stats
103W - 82L
2,357 MMR
Solo
Camazotz
Camazotz
Masters
jøliver
Camazotz
Masters
Level 128
God Stats
2W - 2L
1,663 SR
Queue Stats
139W - 114L
2,554 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,655 SR
2,518 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,573 SR
2,170 MMR
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
ChibiJimmy
Bellona
Diamond II
Level 95
God Stats
65W - 65L
1,608 SR
Queue Stats
381W - 380L
2,418 MMR
Party 1
Nu Wa
Nu Wa
Masters
Cruuz1
Nu Wa
Masters
Level 157
God Stats
0W - 2L
1,602 SR
Queue Stats
196W - 188L
2,499 MMR
Solo
Maui
Maui
Diamond II
NikaFruit
Maui
Diamond II
Level 160
God Stats
1W - 1L
1,582 SR
Queue Stats
392W - 371L
2,269 MMR
Solo
Anhur
Anhur
Diamond II
TooÍcy
Anhur
Diamond II
Level 146
God Stats
10W - 13L
1,575 SR
Queue Stats
336W - 318L
2,164 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
12,665
576
9,369
31,387
35,322
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
IKingLionI
Merlin
20
2 / 2 / 7
13,227
601
12,887
13,141
4,991
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
XxSMARTFELLA69xX
Danzaburou
20
10 / 3 / 6
15,677
713
22,540
20,018
9,394
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 4 / 9
13,457
612
13,712
13,048
6,936
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
jøliver
Camazotz
20
3 / 0 / 6
14,455
657
13,773
26,233
23,414
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Da JiSusanoAresAo Kuang

VS

Bans
PersephoneNe ZhaIshtarGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
5 / 5 / 6
11,217
510
15,957
20,312
9,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
ChibiJimmy
Bellona
18
0 / 3 / 1
11,356
516
16,735
22,237
26,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Cruuz1
Nu Wa
16
4 / 5 / 4
10,672
485
21,467
14,210
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
14
2 / 5 / 3
9,415
428
6,284
21,041
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
TooÍcy
Anhur
17
2 / 6 / 4
10,834
492
7,574
20,464
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
24
Kills
13
13
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
5
6
1.6
W
4
4
9
2.13
L
Bellona
ChibiJimmy
Bellona
0
3
1
0.17
L
Nu Wa
Cruuz1
Nu Wa
4
5
4
1.2
W
Merlin
IKingLionI
Merlin
2
2
7
2.75
L
Maui
2
5
3
0.7
L
Anhur
TooÍcy
Anhur
2
6
4
0.67
W
Danzaburou
XxSMARTFELLA69xX
Danzaburou
10
3
6
4.33
W
5
4
9
2.38
W
Camazotz
jøliver
Camazotz
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,281
Damage
68,017
103,827
Taken
98,264
80,057
Mitigated
69,360
41,872
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,957
3,105
0
521
20,312
9,571
0
5,504
14,693
0
109,625
W
9,369
824
3,206
7,442
31,387
35,322
105
11,974
19,413
30,540
1,567
L
Bellona
ChibiJimmy
Bellona
16,735
5,537
0
7,456
22,237
26,530
0
1,001
19,766
0
109,522
L
Nu Wa
Cruuz1
Nu Wa
21,467
3,954
188
1,990
14,210
5,662
0
3,909
10,247
107,115
0
W
Merlin
IKingLionI
Merlin
12,887
1,305
0
1,617
13,141
4,991
492
3,812
9,329
133,188
0
L
Maui
6,284
2,552
0
2,416
21,041
20,158
0
8,324
12,292
26,452
0
L
Anhur
TooÍcy
Anhur
7,574
4,164
0
7,247
20,464
7,439
985
2,644
17,763
0
103,038
W
Danzaburou
XxSMARTFELLA69xX
Danzaburou
22,540
14,887
0
10,410
20,018
9,394
8,801
4,382
15,636
0
150,195
W
13,712
4,502
0
1,137
13,048
6,936
0
4,963
8,085
0
133,228
W
Camazotz
jøliver
Camazotz
13,773
3,922
0
18,060
26,233
23,414
1,122
4,684
21,549
0
131,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,481
Gold Earned
53,494
838
Minions Killed
708
0
Camps Cleared
0
2,172,694
Distance Traveled
2,001,431
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,217
510
146
7
0
476,888
3
W
Ymir
12,665
576
30
1
0
404,388
8
L
Bellona
11,356
516
201
9
0
386,544
6
L
Nu Wa
10,672
485
171
8
0
366,379
6
W
Merlin
13,227
601
217
10
0
412,741
10
L
Maui
9,415
428
26
1
0
414,876
11
L
Anhur
10,834
492
164
7
0
356,744
8
W
Danzaburou
15,677
713
204
9
0
386,861
9
W
Ravana
13,457
612
149
7
0
485,358
5
W
Camazotz
14,455
657
238
11
0
483,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role