Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
TheTears
Ne Zha
Gold V
Level 128
God Stats
6W - 2L
1,428 SR
Queue Stats
104W - 105L
1,268 MMR
Party 1
Kukulkan
Kukulkan
Silver I
asaf991
Kukulkan
Silver I
Level 105
God Stats
122W - 85L
1,661 SR
Queue Stats
249W - 264L
1,234 MMR
Party 2
Horus
Horus
Gold III
cookie5557
Horus
Gold III
Level 99
God Stats
110W - 107L
1,614 SR
Queue Stats
246W - 252L
1,556 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
legen11
Sun Wukong
Gold V
Level 160
God Stats
1W - 3L
1,382 SR
Queue Stats
197W - 194L
1,291 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,517 SR
1,370 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,547 SR
1,376 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
KariyaWasTaken
Heimdallr
Gold V
Level 39
God Stats
15W - 18L
1,572 SR
Queue Stats
155W - 155L
1,460 MMR
Party 3
Hercules
Hercules
Gold IV
Psycl0ne
Hercules
Gold IV
Level 118
God Stats
33W - 41L
1,494 SR
Queue Stats
138W - 136L
1,300 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Wetean
Morgan Le Fay
Silver I
Level 106
God Stats
17W - 15L
1,552 SR
Queue Stats
146W - 153L
1,248 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
opyskayaveki
Kuzenbo
Gold IV
Level 88
God Stats
4W - 0L
1,620 SR
Queue Stats
265W - 259L
1,370 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 10 / 1
10,481
456
15,720
26,570
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TheTears
Ne Zha
13
1 / 7 / 1
9,043
393
7,587
22,046
22,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
asaf991
Kukulkan
15
0 / 10 / 1
9,764
425
5,424
16,170
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
16
1 / 7 / 0
10,306
448
10,074
22,180
12,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
legen11
Sun Wukong
17
0 / 2 / 0
10,626
462
16,796
26,051
26,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAresBakasuraThor

VS

Bans
HadesKaliIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
15 / 0 / 9
14,074
612
17,615
25,307
14,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
KariyaWasTaken
Heimdallr
20
7 / 2 / 9
15,554
676
19,809
18,766
9,813
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Psycl0ne
Hercules
20
4 / 0 / 10
13,867
603
16,821
33,835
36,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Wetean
Morgan Le Fay
20
10 / 1 / 12
14,219
618
25,174
12,974
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
opyskayaveki
Kuzenbo
16
0 / 1 / 18
11,683
508
8,340
21,823
36,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
4
Kills
36
36
Deaths
4
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
10
1
0.25
W
Fenrir
 
Fenrir
15
0
9
19.5
W
Heimdallr
KariyaWasTaken
Heimdallr
7
2
9
5.75
W
Hercules
Psycl0ne
Hercules
4
0
10
9
L
Ne Zha
TheTears
Ne Zha
1
7
1
0.21
W
Morgan Le Fay
Wetean
Morgan Le Fay
10
1
12
16
L
Kukulkan
asaf991
Kukulkan
0
10
1
0.05
L
Horus
1
7
0
0.14
L
Sun Wukong
legen11
Sun Wukong
0
2
0
0
W
Kuzenbo
opyskayaveki
Kuzenbo
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,601
Damage
87,759
113,017
Taken
112,705
76,071
Mitigated
104,301
26,766
Healing
47,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,720
3,636
0
8,015
26,570
7,603
2,812
5,319
21,251
91,965
175
W
Fenrir
 
Fenrir
17,615
6,270
0
6,765
25,307
14,093
2,457
6,704
17,530
0
122,121
W
Heimdallr
KariyaWasTaken
Heimdallr
19,809
11,825
0
11,382
18,766
9,813
4,650
7,133
11,633
0
182,603
W
Hercules
Psycl0ne
Hercules
16,821
5,635
0
16,589
33,835
36,810
699
3,543
27,627
0
103,452
L
Ne Zha
TheTears
Ne Zha
7,587
1,656
0
3,182
22,046
22,794
0
5,412
16,634
210
40,823
W
Morgan Le Fay
Wetean
Morgan Le Fay
25,174
1,695
369
5,879
12,974
7,509
1,882
3,527
9,447
121,356
0
L
Kukulkan
asaf991
Kukulkan
5,424
762
0
96
16,170
6,593
0
9,797
6,373
74,881
0
L
Horus
10,074
4,728
1,074
4,608
22,180
12,523
0
7,788
14,392
0
97,513
L
Sun Wukong
legen11
Sun Wukong
16,796
3,431
0
9,791
26,051
26,558
0
5,522
20,529
54
103,328
W
Kuzenbo
opyskayaveki
Kuzenbo
8,340
2,895
0
6,705
21,823
36,076
323
5,047
16,088
33,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
69,397
648
Minions Killed
729
0
Camps Cleared
0
2,101,150
Distance Traveled
2,428,119
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,481
456
144
6
0
382,701
8
W
Fenrir
14,074
612
112
5
0
518,800
7
W
Heimdallr
15,554
676
227
10
0
457,303
7
W
Hercules
13,867
603
181
8
0
493,196
8
L
Ne Zha
9,043
393
53
2
0
431,564
7
W
Morgan Le Fay
14,219
618
181
8
0
486,034
8
L
Kukulkan
9,764
425
138
6
0
383,323
6
L
Horus
10,306
448
150
7
0
457,997
0
L
Sun Wukong
10,626
462
163
7
0
445,565
2
W
Kuzenbo
11,683
508
28
1
0
472,786
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role