Player Matchup

Olorun
Olorun
DAxUCExAMP
Olorun
Level 9
God Stats
18W - 6L
1,671 SR
Queue Stats
61W - 16L
1,711 Elo+
Party 2
Hou Yi
Hou Yi
Jadyns03
Hou Yi
Level 88
God Stats
52W - 30L
1,660 SR
Queue Stats
135W - 94L
1,659 Elo+
Party 2
Sobek
Sobek
lilppman
Sobek
Level 109
God Stats
20W - 7L
1,773 SR
Queue Stats
400W - 292L
1,692 Elo+
Party 2
Team Averages
Level 69
1,701 SR
1,687 Elo+

VS

Team Averages
Level 61
1,584 SR
1,537 Elo+
Fafnir
Fafnir
CarriedByOthers
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
RollThatCritical
Medusa
Level 153
God Stats
3W - 1L
1,753 SR
Queue Stats
339W - 202L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
blackjack1355
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DAxUCExAMP
Olorun
13
3 / 1 / 3
7,651
765
6,205
4,131
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Jadyns03
Hou Yi
13
4 / 0 / 3
7,678
768
10,256
4,824
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
lilppman
Sobek
12
0 / 0 / 7
7,750
775
5,866
9,839
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,334
733
4,386
10,681
9,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,392
639
6,704
7,847
3,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
10
0 / 2 / 1
6,114
611
2,314
9,909
6,756
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Olorun
DAxUCExAMP
Olorun
3
1
3
4.5
W
Hou Yi
Jadyns03
Hou Yi
4
0
3
5.5
L
0
3
1
0.17
L
Guan Yu
0
2
1
0.25
W
Sobek
lilppman
Sobek
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
13,404
18,794
Taken
28,437
12,627
Mitigated
20,416
8,630
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,386
1,094
2,411
3,427
10,681
9,983
0
4,831
5,850
19,828
0
W
Olorun
DAxUCExAMP
Olorun
6,205
3,132
623
1,932
4,131
1,811
1,630
1,147
2,984
31,200
0
W
Hou Yi
Jadyns03
Hou Yi
10,256
5,597
0
1,462
4,824
2,146
1,147
1,169
3,655
0
29,865
L
6,704
2,239
0
154
7,847
3,677
0
3,774
4,073
0
34,756
L
Guan Yu
2,314
357
858
1,520
9,909
6,756
0
3,549
6,360
0
6,855
W
Sobek
lilppman
Sobek
5,866
626
0
4,613
9,839
8,670
261
2,129
7,710
16,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
19,840
118
Minions Killed
101
0
Camps Cleared
0
594,562
Distance Traveled
537,564
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,334
733
32
3
0
165,834
1
W
Olorun
7,651
765
51
5
0
184,764
1
W
Hou Yi
7,678
768
45
5
0
194,576
4
L
Medusa
6,392
639
54
5
0
175,460
3
L
Guan Yu
6,114
611
15
2
0
196,270
2
W
Sobek
7,750
775
22
2
0
215,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role