Player Matchup

Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
ANTHOSAURUS
Susano
Bronze III
Level 115
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Eset
Eset
Silver I
J0K3R07
Eset
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,469 MMR
Solo
Geb
Geb
Silver I
LadyFatima
Geb
Silver I
Level 42
God Stats
13W - 14L
1,667 SR
Queue Stats
60W - 62L
1,485 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Maaplle
Cu Chulainn
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,471 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,411 SR
1,474 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
AtomDance
Charybdis
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 140L
1,470 MMR
Solo
Cabrakan
Cabrakan
Silver II
DecayedClownRage
Cabrakan
Silver II
Level 38
God Stats
1W - 2L
1,109 SR
Queue Stats
23W - 24L
1,459 MMR
Solo
Mulan
Mulan
Gold IV
Matchum
Mulan
Gold IV
Level 49
God Stats
2W - 1L
1,317 SR
Queue Stats
87W - 98L
1,465 MMR
Solo
Merlin
Merlin
Gold I
sebastian54
Merlin
Gold I
Level 145
God Stats
10W - 9L
1,631 SR
Queue Stats
202W - 205L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 1
8,282
487
7,163
14,277
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Susano
14
2 / 2 / 0
8,023
472
4,842
13,280
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
J0K3R07
Eset
11
0 / 4 / 0
6,974
410
6,235
11,061
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
7,486
440
5,465
13,752
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Maaplle
Cu Chulainn
12
0 / 4 / 0
7,006
412
7,533
14,242
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
LancelotAo KuangCthulhuYmirRavana

VS

Bans
HadesBaba YagaKaliScyllaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 1 / 8
10,289
605
8,634
15,805
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
AtomDance
Charybdis
17
3 / 1 / 4
10,640
626
8,065
12,845
5,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 9
9,741
573
4,398
12,585
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Matchum
Mulan
16
3 / 0 / 7
10,590
623
14,198
17,776
14,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Merlin
16
4 / 0 / 5
10,006
589
10,985
8,441
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
15
15
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
1
0.17
W
Mercury
 
Mercury
4
1
8
8
L
Susano
2
2
0
1
W
Charybdis
AtomDance
Charybdis
3
1
4
5
W
1
0
9
5.5
L
Eset
J0K3R07
Eset
0
4
0
0
L
0
2
0
0
L
Cu Chulainn
Maaplle
Cu Chulainn
0
4
0
0
W
Mulan
Matchum
Mulan
3
0
7
6.5
W
Merlin
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
46,280
66,612
Taken
67,452
39,297
Mitigated
47,055
17,266
Healing
27,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,163
5,623
0
4,687
14,277
5,473
0
2,909
11,368
0
75,141
W
Mercury
 
Mercury
8,634
5,072
0
4,664
15,805
6,784
926
2,436
13,236
0
95,206
L
Susano
4,842
1,164
0
5,316
13,280
6,003
0
1,761
11,519
0
65,104
W
Charybdis
AtomDance
Charybdis
8,065
4,284
0
8,083
12,845
5,541
2,359
967
11,878
0
113,655
W
4,398
809
0
3,884
12,585
16,412
151
3,540
9,045
28,833
2,160
L
Eset
J0K3R07
Eset
6,235
850
440
2,423
11,061
5,040
0
6,169
4,892
51,140
0
L
5,465
107
0
2,184
13,752
12,503
0
3,071
10,681
30,408
3,331
L
Cu Chulainn
Maaplle
Cu Chulainn
7,533
800
0
2,216
14,242
10,278
0
1,177
13,065
0
40,978
W
Mulan
Matchum
Mulan
14,198
2,181
0
9,583
17,776
14,450
40
2,924
14,133
0
81,254
W
Merlin
10,985
1,338
0
1,422
8,441
3,868
731
3,850
4,591
78,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
51,266
480
Minions Killed
588
0
Camps Cleared
0
1,679,505
Distance Traveled
1,769,429
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,282
487
132
8
0
338,433
6
W
Mercury
10,289
605
126
7
0
439,890
6
L
Susano
8,023
472
119
7
0
374,180
3
W
Charybdis
10,640
626
166
10
0
310,059
8
W
Cabrakan
9,741
573
43
3
0
347,805
3
L
Eset
6,974
410
96
6
0
308,702
3
L
Geb
7,486
440
53
3
0
377,165
6
L
Cu Chulainn
7,006
412
80
5
0
281,025
4
W
Mulan
10,590
623
132
8
0
335,358
8
W
Merlin
10,006
589
121
7
0
336,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role