Player Matchup

Merlin
Merlin
Almhasy88
Merlin
Level 49
God Stats
0W - 2L
1,308 SR
Queue Stats
31W - 26L
1,522 Elo+
Party 1
Horus
Horus
Dehiel
Horus
Level 109
God Stats
0W - 2L
1,136 SR
Queue Stats
12W - 19L
1,382 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Virescens
Kumbhakarna
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
aureumvalkyrie
Kukulkan
Level 89
God Stats
4W - 1L
1,865 SR
Queue Stats
123W - 132L
1,422 Elo+
Party 3
Anubis
Anubis
sokaas
Anubis
Level 103
God Stats
1W - 1L
1,695 SR
Queue Stats
112W - 119L
1,436 Elo+
Party 3
Team Averages
Level 95
1,503 SR
1,428 Elo+

VS

Team Averages
Level 123
1,432 SR
1,489 Elo+
King Arthur
King Arthur
D4rK_Wipp3R
King Arthur
Level 142
God Stats
1W - 0L
1,389 SR
Queue Stats
77W - 67L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Hungster01
The Morrigan
Level 101
God Stats
2W - 1L
1,485 SR
Queue Stats
135W - 129L
1,485 Elo+
Party 2
Discordia
Discordia
Thiefvd
Discordia
Level 154
God Stats
7W - 3L
1,503 SR
Queue Stats
306W - 315L
1,475 Elo+
Solo
Guan Yu
Guan Yu
micketymouse
Guan Yu
Level 120
God Stats
3W - 2L
1,284 SR
Queue Stats
146W - 152L
1,494 Elo+
Solo
Ishtar
Ishtar
neptune92upbeat
Ishtar
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 112L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Almhasy88
Merlin
16
1 / 6 / 7
9,270
618
11,434
12,920
7,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Dehiel
Horus
17
1 / 3 / 6
9,123
608
6,126
22,060
29,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Virescens
Kumbhakarna
15
2 / 6 / 5
9,807
654
7,532
23,551
37,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
18
5 / 5 / 6
10,391
693
14,630
13,810
8,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
sokaas
Anubis
17
3 / 6 / 8
10,131
675
13,286
16,354
11,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rK_Wipp3R
King Arthur
18
9 / 6 / 13
11,789
786
17,520
31,294
30,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Hungster01
The Morrigan
17
7 / 4 / 13
11,070
738
19,379
10,524
5,174
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Thiefvd
Discordia
18
5 / 1 / 13
11,384
759
19,477
7,605
3,836
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
micketymouse
Guan Yu
17
3 / 2 / 17
10,530
702
6,758
20,917
23,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
2 / 3 / 17
10,920
728
21,128
14,977
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
12
Kills
26
26
Deaths
16
32
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
Almhasy88
Merlin
1
6
7
0.75
W
King Arthur
D4rK_Wipp3R
King Arthur
9
6
13
2.58
L
Horus
Dehiel
Horus
1
3
6
1.33
W
The Morrigan
Hungster01
The Morrigan
7
4
13
3.38
W
Discordia
Thiefvd
Discordia
5
1
13
11.5
L
Kumbhakarna
Virescens
Kumbhakarna
2
6
5
0.75
L
Kukulkan
5
5
6
1.6
W
Guan Yu
micketymouse
Guan Yu
3
2
17
5.75
W
2
3
17
3.5
L
Anubis
sokaas
Anubis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,008
Damage
84,262
88,695
Taken
85,317
94,131
Mitigated
71,781
31,198
Healing
43,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Almhasy88
Merlin
11,434
1,205
1,249
1,071
12,920
7,385
0
5,212
7,708
26,608
0
W
King Arthur
D4rK_Wipp3R
King Arthur
17,520
714
2,126
10,449
31,294
30,883
0
16,588
14,706
0
31,856
L
Horus
Dehiel
Horus
6,126
3,461
7,494
7,763
22,060
29,419
0
7,418
14,642
0
11,197
W
The Morrigan
Hungster01
The Morrigan
19,379
2,450
2,585
2,187
10,524
5,174
1,136
7,061
3,463
32,622
0
W
Discordia
Thiefvd
Discordia
19,477
875
2,057
1,078
7,605
3,836
768
2,985
4,620
37,878
0
L
Kumbhakarna
Virescens
Kumbhakarna
7,532
880
960
2,241
23,551
37,214
0
8,961
14,590
19,288
0
L
Kukulkan
14,630
1,699
2,147
1,913
13,810
8,787
0
8,066
5,744
39,153
0
W
Guan Yu
micketymouse
Guan Yu
6,758
668
9,061
9,473
20,917
23,606
724
11,919
8,998
0
10,035
W
21,128
8,277
1,482
3,352
14,977
8,282
3,942
8,329
6,648
0
51,912
L
Anubis
sokaas
Anubis
13,286
628
1,376
4,984
16,354
11,326
0
9,199
7,155
43,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
55,693
156
Minions Killed
157
0
Camps Cleared
0
1,322,636
Distance Traveled
1,419,425
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,270
618
37
2
0
244,079
0
W
King Arthur
11,789
786
28
2
0
258,717
1
L
Horus
9,123
608
5
0
0
281,528
0
W
The Morrigan
11,070
738
32
2
0
275,308
3
W
Discordia
11,384
759
29
2
0
307,005
6
L
Kumbhakarna
9,807
654
16
1
0
269,679
0
L
Kukulkan
10,391
693
54
4
0
276,859
1
W
Guan Yu
10,530
702
6
0
0
327,806
0
W
Ishtar
10,920
728
62
4
0
250,589
0
L
Anubis
10,131
675
44
3
0
250,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role