Player Matchup

Kukulkan
Kukulkan
ActedHaddock411
Kukulkan
Level 135
God Stats
106W - 128L
1,517 SR
Queue Stats
113W - 145L
1,467 Elo+
Party 1
Sol
Sol
FoliagedUncle
Sol
Level 104
God Stats
0W - 1L
1,595 SR
Queue Stats
41W - 32L
1,632 Elo+
Party 1
Chaac
Chaac
danicocs
Chaac
Level 124
God Stats
8W - 9L
1,592 SR
Queue Stats
463W - 549L
1,490 Elo+
Solo
Team Averages
Level 121
1,568 SR
1,530 Elo+

VS

Team Averages
Level 140
1,600 SR
1,572 Elo+
Artio
Artio
Nettled_Scorn
Artio
Level 113
God Stats
11W - 5L
1,591 SR
Queue Stats
127W - 118L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rocky7540
Tsukuyomi
Level 149
God Stats
2W - 1L
1,717 SR
Queue Stats
419W - 341L
1,660 Elo+
Party 2
Chang'e
Chang'e
ThndrStrck89
Chang'e
Level 158
God Stats
2W - 1L
1,494 SR
Queue Stats
115W - 134L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 3
7,547
686
7,203
8,330
3,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 5
8,281
753
13,180
13,276
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
danicocs
Chaac
13
4 / 2 / 3
8,599
782
8,642
13,620
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,489
772
3,577
13,552
14,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Rocky7540
Tsukuyomi
16
10 / 2 / 2
10,316
938
18,557
13,585
7,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ThndrStrck89
Chang'e
13
0 / 4 / 8
7,849
714
7,346
11,315
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
12
12
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
3
0.5
L
2
5
5
0.9
W
2
1
9
6.5
W
Tsukuyomi
Rocky7540
Tsukuyomi
10
2
2
5.5
W
Chang'e
ThndrStrck89
Chang'e
0
4
8
1
L
Chaac
danicocs
Chaac
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
29,480
35,226
Taken
38,452
21,473
Mitigated
26,791
10,276
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,203
652
400
311
8,330
3,383
153
2,730
5,600
24,802
0
L
13,180
4,998
0
5,394
13,276
5,425
677
4,312
8,964
42,473
3,836
W
3,577
305
280
2,559
13,552
14,819
251
7,157
6,040
14,054
0
W
Tsukuyomi
Rocky7540
Tsukuyomi
18,557
5,010
0
4,364
13,585
7,022
266
5,683
7,694
0
51,430
W
Chang'e
ThndrStrck89
Chang'e
7,346
684
2,214
3,401
11,315
4,950
922
6,868
4,031
30,094
0
L
Chaac
danicocs
Chaac
8,642
569
0
4,171
13,620
12,665
0
3,918
9,702
0
28,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
26,654
149
Minions Killed
143
0
Camps Cleared
0
588,522
Distance Traveled
691,825
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,547
686
38
3
0
188,856
1
L
Sol
8,281
753
72
7
0
180,221
3
W
Artio
8,489
772
17
2
0
223,546
2
W
Tsukuyomi
10,316
938
69
6
0
263,180
1
W
Chang'e
7,849
714
57
5
0
205,099
0
L
Chaac
8,599
782
39
4
0
219,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role