Player Matchup

Bacchus
Bacchus
Kolzar
Bacchus
Level 160
God Stats
4W - 2L
1,476 SR
Queue Stats
194W - 185L
1,510 Elo+
Party 1
Apollo
Apollo
Vizshyn
Apollo
Level 112
God Stats
9W - 10L
1,541 SR
Queue Stats
373W - 405L
1,461 Elo+
Solo
Ra
Ra
h2sn8w
Ra
Level 86
God Stats
32W - 29L
1,568 SR
Queue Stats
172W - 156L
1,497 Elo+
Solo
Mulan
Mulan
iNHuMaNGamin
Mulan
Level 97
God Stats
10W - 8L
1,532 SR
Queue Stats
87W - 95L
1,456 Elo+
Solo
Thor
Thor
srchen
Thor
Level 160
God Stats
373W - 363L
1,527 SR
Queue Stats
376W - 366L
1,517 Elo+
Party 1
Team Averages
Level 123
1,529 SR
1,488 Elo+

VS

Team Averages
Level 130
1,542 SR
1,523 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kohasuika
Geb
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 123L
1,630 Elo+
Party 2
Poseidon
Poseidon
LethalResurrect
Poseidon
Level 117
God Stats
19W - 9L
1,697 SR
Queue Stats
777W - 748L
1,585 Elo+
Party 2
Rama
Rama
NiceSkin
Rama
Level 159
God Stats
6W - 7L
1,532 SR
Queue Stats
380W - 375L
1,490 Elo+
Party 3
Fenrir
Fenrir
Yolo95hr
Fenrir
Level 149
God Stats
10W - 11L
1,480 SR
Queue Stats
235W - 244L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kolzar
Bacchus
10
1 / 0 / 0
6,573
470
2,655
6,208
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Vizshyn
Apollo
12
0 / 2 / 1
6,911
494
6,993
10,666
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
0 / 2 / 1
7,172
512
2,819
6,171
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 8 / 0
6,673
477
3,704
16,993
9,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
srchen
Thor
12
0 / 0 / 0
6,961
497
1,171
6,470
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 0 / 1
9,943
710
10,780
5,027
4,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 0 / 2
7,667
548
2,559
8,978
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
14
2 / 0 / 2
8,109
579
4,805
3,908
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
14
2 / 0 / 1
8,463
605
6,764
10,754
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Yolo95hr
Fenrir
12
1 / 2 / 1
7,380
527
2,360
9,991
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
1
6.5
W
1
0
2
2
L
Bacchus
Kolzar
Bacchus
1
0
0
1
W
Poseidon
2
0
2
3
W
Rama
2
0
1
2.5
L
Apollo
Vizshyn
Apollo
0
2
1
0.25
W
Fenrir
Yolo95hr
Fenrir
1
2
1
0.75
L
Ra
0
2
1
0.25
L
0
8
0
0
L
Thor
srchen
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
27,268
46,508
Taken
38,658
23,378
Mitigated
20,662
13,157
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,780
4,345
0
862
5,027
4,688
702
724
4,303
0
67,591
W
2,559
284
0
1,838
8,978
6,775
67
1,827
7,151
27,220
1,110
L
Bacchus
Kolzar
Bacchus
2,655
666
0
2,050
6,208
4,952
0
1,610
4,598
18,028
3,137
W
Poseidon
4,805
540
0
750
3,908
1,534
88
931
2,977
73,242
0
W
Rama
6,764
5,398
0
7,218
10,754
3,743
770
1,001
9,753
0
71,830
L
Apollo
Vizshyn
Apollo
6,993
4,793
0
4,980
10,666
3,621
0
1,217
9,449
0
62,503
W
Fenrir
Yolo95hr
Fenrir
2,360
142
0
4,182
9,991
3,922
0
840
9,151
0
46,387
L
Ra
2,819
178
191
1,579
6,171
2,625
0
1,602
4,569
67,239
0
L
3,704
1,022
0
4,357
16,993
9,708
0
2,239
14,754
0
50,373
L
Thor
srchen
Thor
1,171
95
0
0
6,470
2,472
0
229
6,241
0
67,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
41,562
465
Minions Killed
539
0
Camps Cleared
0
1,272,784
Distance Traveled
1,430,801
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,943
710
140
10
0
288,215
8
W
Geb
7,667
548
36
3
0
280,465
1
L
Bacchus
6,573
470
46
3
0
258,989
4
W
Poseidon
8,109
579
140
10
0
317,900
3
W
Rama
8,463
605
137
10
0
254,710
6
L
Apollo
6,911
494
96
7
0
239,251
3
W
Fenrir
7,380
527
86
6
0
289,511
3
L
Ra
7,172
512
120
9
0
248,619
3
L
Mulan
6,673
477
86
6
0
237,542
0
L
Thor
6,961
497
117
8
0
288,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role