Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FallenAngel2216
Nox
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Kaleb_BAC39
Ah Puch
Level 67
God Stats
6W - 2L
1,917 SR
Queue Stats
168W - 173L
1,446 Elo+
Solo
Ra
Ra
Tsukoromi
Ra
Level 138
God Stats
1W - 1L
1,327 SR
Queue Stats
122W - 125L
1,466 Elo+
Solo
Danzaburou
Danzaburou
llll SKiP llll
Danzaburou
Level 115
God Stats
1W - 2L
1,132 SR
Queue Stats
105W - 121L
1,459 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,466 Elo+

VS

Team Averages
Level 113
1,596 SR
1,450 Elo+
Danzaburou
Danzaburou
KrimsonKy
Danzaburou
Level 105
God Stats
5W - 2L
1,747 SR
Queue Stats
209W - 210L
1,418 Elo+
Solo
Cabrakan
Cabrakan
Maxumbot
Cabrakan
Level 109
God Stats
3W - 2L
1,433 SR
Queue Stats
181W - 208L
1,442 Elo+
Solo
Sylvanus
Sylvanus
MisterHoffmann
Sylvanus
Level 129
God Stats
7W - 13L
1,574 SR
Queue Stats
736W - 767L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seiler28
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,789 SR
Queue Stats
49W - 45L
1,550 Elo+
Solo
Achilles
Achilles
SolusViator
Achilles
Level 97
God Stats
9W - 13L
1,436 SR
Queue Stats
330W - 308L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 3 / 10
6,999
875
6,005
11,881
11,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 0 / 5
7,334
917
4,153
4,281
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Kaleb_BAC39
Ah Puch
13
3 / 0 / 10
7,173
897
14,282
6,182
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 11
6,982
873
6,180
4,723
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
llll SKiP llll
Danzaburou
12
3 / 1 / 10
7,135
892
9,866
8,649
4,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KrimsonKy
Danzaburou
13
0 / 0 / 4
6,320
790
5,599
5,660
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Maxumbot
Cabrakan
8
0 / 4 / 0
5,551
694
2,935
9,325
9,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
11
0 / 4 / 2
5,899
737
4,329
12,340
13,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Seiler28
Ah Muzen Cab
13
0 / 1 / 4
6,321
790
4,583
6,437
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SolusViator
Achilles
12
4 / 4 / 0
6,881
860
8,474
10,951
15,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
13
Kills
4
4
Deaths
13
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
10
2.33
W
4
0
5
6.5
W
Ah Puch
Kaleb_BAC39
Ah Puch
3
0
10
8
L
Danzaburou
KrimsonKy
Danzaburou
0
0
4
2
L
Cabrakan
Maxumbot
Cabrakan
0
4
0
0
L
Sylvanus
0
4
2
0.25
L
Ah Muzen Cab
Seiler28
Ah Muzen Cab
0
1
4
2
L
Achilles
SolusViator
Achilles
4
4
0
1
W
1
0
11
6.5
W
Danzaburou
llll SKiP llll
Danzaburou
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
25,920
35,716
Taken
44,713
24,097
Mitigated
43,653
17,708
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,005
1,424
1,007
1,680
11,881
11,600
50
1,618
10,263
14,033
0
W
4,153
340
1,036
1,355
4,281
2,264
74
524
3,757
9,377
0
W
Ah Puch
Kaleb_BAC39
Ah Puch
14,282
863
1,042
2,270
6,182
3,414
207
1,391
4,791
20,748
0
L
Danzaburou
KrimsonKy
Danzaburou
5,599
1,904
1,931
3,198
5,660
2,979
0
4,694
966
0
12,632
L
Cabrakan
Maxumbot
Cabrakan
2,935
391
656
663
9,325
9,065
0
6,733
2,592
5,725
0
L
Sylvanus
4,329
776
3,283
3,404
12,340
13,424
0
8,057
4,283
7,739
0
L
Ah Muzen Cab
Seiler28
Ah Muzen Cab
4,583
1,638
0
2,228
6,437
2,974
0
4,450
1,987
0
21,016
L
Achilles
SolusViator
Achilles
8,474
683
411
1,327
10,951
15,211
0
6,686
4,265
0
11,552
W
6,180
236
3,927
2,531
4,723
2,336
235
1,776
2,947
17,195
0
W
Danzaburou
llll SKiP llll
Danzaburou
9,866
3,476
471
2,389
8,649
4,483
841
1,955
6,694
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
30,972
126
Minions Killed
113
0
Camps Cleared
0
837,858
Distance Traveled
694,432
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,999
875
22
3
0
147,725
0
W
Nox
7,334
917
22
3
0
189,896
2
W
Ah Puch
7,173
897
17
2
0
174,042
1
L
Danzaburou
6,320
790
32
4
0
169,011
0
L
Cabrakan
5,551
694
10
1
0
82,561
0
L
Sylvanus
5,899
737
14
2
0
130,105
0
L
Ah Muzen Cab
6,321
790
47
6
0
153,856
0
L
Achilles
6,881
860
10
1
0
158,899
0
W
Ra
6,982
873
34
4
0
182,454
1
W
Danzaburou
7,135
892
31
4
0
143,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role