Player Matchup

Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
Cruel Eu
Susano
Gold III
Level 149
God Stats
13W - 5L
1,623 SR
Queue Stats
27W - 21L
1,760 MMR
Solo
Achilles
Achilles
Gold III
Hapy puma
Achilles
Gold III
Level 107
God Stats
0W - 1L
1,710 SR
Queue Stats
16W - 12L
1,763 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
I HOT N BEEFY I
Gilgamesh
Platinum IV
Level 152
God Stats
7W - 8L
1,609 SR
Queue Stats
364W - 371L
1,745 MMR
Solo
Geb
Geb
Gold IV
IllusiveMango75
Geb
Gold IV
Level 109
God Stats
1W - 1L
1,880 SR
Queue Stats
23W - 13L
1,745 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,664 SR
1,703 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,579 SR
1,693 MMR
Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
AceCanine563604
Danzaburou
Platinum IV
Level 156
God Stats
19W - 11L
1,509 SR
Queue Stats
75W - 60L
1,726 MMR
Solo
Scylla
Scylla
Platinum V
KawaiiButtcheek
Scylla
Platinum V
Level 155
God Stats
16W - 7L
1,589 SR
Queue Stats
165W - 165L
1,745 MMR
Solo
Chaac
Chaac
Platinum IV
PRhyme_Solo
Chaac
Platinum IV
Level 89
God Stats
7W - 2L
1,777 SR
Queue Stats
83W - 79L
1,767 MMR
Solo
Khepri
Khepri
Platinum V
PaPaLeMitoos
Khepri
Platinum V
Level 145
God Stats
26W - 26L
1,522 SR
Queue Stats
186W - 169L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 0
7,255
363
3,771
9,536
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Cruel Eu
Susano
13
1 / 2 / 1
7,830
392
7,162
11,221
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Hapy puma
Achilles
10
0 / 7 / 0
6,680
334
3,458
15,897
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
I HOT N BEEFY I
Gilgamesh
17
1 / 2 / 0
9,646
482
7,946
17,892
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
7,487
374
3,314
10,158
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
BellonaLancelotThor

VS

Bans
Yu HuangHadesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
5 / 0 / 3
12,029
601
10,519
9,225
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AceCanine563604
Danzaburou
17
3 / 2 / 1
12,164
608
8,380
12,598
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 5
12,086
604
11,706
12,884
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 4
13,851
693
8,657
16,198
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
13
0 / 0 / 8
10,396
520
4,481
11,530
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
15
15
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
Ravana
 
Ravana
5
0
3
6.5
W
Danzaburou
AceCanine563604
Danzaburou
3
2
1
1.75
L
Susano
Cruel Eu
Susano
1
2
1
0.75
L
Achilles
Hapy puma
Achilles
0
7
0
0
L
Gilgamesh
I HOT N BEEFY I
Gilgamesh
1
2
0
0.5
L
0
0
0
0
W
2
0
5
4.5
W
5
0
4
7
W
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
43,743
64,704
Taken
62,435
36,148
Mitigated
38,110
15,107
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,771
114
870
2,845
9,536
3,196
0
3,018
6,473
39,631
0
W
Ravana
 
Ravana
10,519
1,825
0
2,782
9,225
4,081
4,019
1,630
7,512
0
97,203
W
Danzaburou
AceCanine563604
Danzaburou
8,380
3,136
0
6,181
12,598
4,675
6,159
625
11,781
0
111,350
L
Susano
Cruel Eu
Susano
7,162
1,703
0
2,011
11,221
5,823
0
2,236
8,876
0
48,318
L
Achilles
Hapy puma
Achilles
3,458
1,124
0
2,200
15,897
11,277
0
4,787
10,509
0
27,811
L
Gilgamesh
I HOT N BEEFY I
Gilgamesh
7,946
1,579
0
3,664
17,892
8,938
0
3,296
14,512
0
88,589
L
3,314
910
107
3,410
10,158
6,914
0
2,850
7,308
24,166
2,893
W
11,706
1,167
0
5,921
12,884
4,839
4,306
3,240
9,516
117,652
0
W
8,657
1,860
0
9,514
16,198
16,150
2,721
1,340
14,475
0
118,076
W
Khepri
4,481
372
3,299
6,122
11,530
8,365
656
2,603
8,509
15,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
60,526
405
Minions Killed
660
0
Camps Cleared
0
1,464,544
Distance Traveled
2,030,017
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,255
363
79
4
0
287,480
3
W
Ravana
12,029
601
118
6
0
471,605
4
W
Danzaburou
12,164
608
147
7
0
349,266
7
L
Susano
7,830
392
82
4
0
336,942
0
L
Achilles
6,680
334
36
2
0
185,613
2
L
Gilgamesh
9,646
482
168
8
0
410,950
6
L
Geb
7,487
374
40
2
0
243,559
2
W
Scylla
12,086
604
173
9
0
405,212
9
W
Chaac
13,851
693
208
10
0
386,103
0
W
Khepri
10,396
520
14
1
0
417,831
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role