Player Matchup

Cernunnos
Cernunnos
Butter06
Cernunnos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,324 Elo+
Solo
Vulcan
Vulcan
Deadpoo1 Rising
Vulcan
Level 124
God Stats
3W - 2L
1,567 SR
Queue Stats
90W - 97L
1,397 Elo+
Solo
Sylvanus
Sylvanus
InsaneRodent
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Ymir
Ymir
Obito-The-boss
Ymir
Level 122
God Stats
3W - 0L
1,667 SR
Queue Stats
177W - 208L
1,407 Elo+
Solo
Thoth
Thoth
OmicronWins
Thoth
Level 92
God Stats
11W - 5L
1,678 SR
Queue Stats
714W - 814L
1,353 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,340 Elo+

VS

Team Averages
Level 123
1,509 SR
1,434 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Liwikpo
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,414 Elo+
Solo
Discordia
Discordia
cristiancasimiro
Discordia
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 114L
1,371 Elo+
Solo
Lancelot
Lancelot
wild-car140
Lancelot
Level 125
God Stats
4W - 4L
1,547 SR
Queue Stats
475W - 526L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Butter06
Cernunnos
20
9 / 5 / 13
15,241
663
27,836
31,789
20,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 2 / 16
15,126
658
35,488
24,975
16,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
InsaneRodent
Sylvanus
20
0 / 1 / 17
13,372
581
5,429
22,330
32,174
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
6 / 3 / 15
13,989
608
16,840
41,525
48,236
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 12
14,141
615
25,283
21,506
12,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
4 / 2 / 4
12,639
550
26,355
11,698
3,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
 
Camazotz
18
1 / 4 / 5
11,622
505
9,550
30,265
20,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Liwikpo
Chang'e
20
0 / 7 / 8
12,107
526
20,746
30,050
12,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
20
7 / 4 / 3
13,907
605
49,540
21,876
9,194
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
wild-car140
Lancelot
19
2 / 10 / 3
12,094
526
13,352
31,118
26,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
26
Kills
14
14
Deaths
27
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
2
4
3
L
Camazotz
 
Camazotz
1
4
5
0.88
W
Cernunnos
Butter06
Cernunnos
9
5
13
3.1
W
5
2
16
6.5
W
Sylvanus
InsaneRodent
Sylvanus
0
1
17
8.5
L
Chang'e
Liwikpo
Chang'e
0
7
8
0.57
W
6
3
15
4.5
W
6
3
12
4
L
Discordia
7
4
3
2.13
L
Lancelot
wild-car140
Lancelot
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,876
Damage
119,543
142,125
Taken
125,007
130,106
Mitigated
73,179
81,465
Healing
58,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
26,355
1,127
1,968
4,341
11,698
3,782
92
6,736
4,960
50,986
0
L
Camazotz
 
Camazotz
9,550
1,346
1,773
14,126
30,265
20,847
21
18,960
11,305
0
25,592
W
Cernunnos
Butter06
Cernunnos
27,836
9,837
4,511
9,992
31,789
20,625
7,020
22,523
9,266
63
63,536
W
35,488
11,906
3,331
4,920
24,975
16,076
929
17,742
7,233
83,460
0
W
Sylvanus
InsaneRodent
Sylvanus
5,429
2,426
24,490
8,913
22,330
32,174
407
16,588
5,742
11,266
0
L
Chang'e
Liwikpo
Chang'e
20,746
1,611
8,584
11,714
30,050
12,602
0
22,270
7,780
49,044
0
W
16,840
1,503
3,837
8,117
41,525
48,236
129
27,337
14,188
31,672
0
W
25,283
2,655
8,241
5,113
21,506
12,995
264
12,451
9,055
50,861
0
L
Discordia
49,540
1,196
2,556
6,641
21,876
9,194
40
15,194
6,682
86,868
0
L
Lancelot
wild-car140
Lancelot
13,352
1,689
1,067
5,854
31,118
26,754
0
19,942
11,176
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,869
Gold Earned
62,369
262
Minions Killed
286
0
Camps Cleared
0
2,035,534
Distance Traveled
2,007,292
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,639
550
64
3
0
398,727
1
L
Camazotz
11,622
505
30
1
0
465,835
4
W
Cernunnos
15,241
663
64
3
0
439,934
0
W
Vulcan
15,126
658
107
5
0
445,250
2
W
Sylvanus
13,372
581
12
1
0
341,822
0
L
Chang'e
12,107
526
85
4
0
356,085
1
W
Ymir
13,989
608
21
1
0
455,026
0
W
Thoth
14,141
615
58
3
0
353,502
3
L
Discordia
13,907
605
76
3
0
426,986
0
L
Lancelot
12,094
526
31
1
0
359,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role