Player Matchup

He Bo
He Bo
Elkn
He Bo
Level 114
God Stats
0W - 2L
1,267 SR
Queue Stats
45W - 96L
1,313 Elo+
Solo
Thanatos
Thanatos
MangekyouxX
Thanatos
Level 143
God Stats
15W - 32L
1,275 SR
Queue Stats
343W - 585L
1,247 Elo+
Solo
Heimdallr
Heimdallr
oSo BOLD oSo
Heimdallr
Level 126
God Stats
3W - 2L
1,706 SR
Queue Stats
145W - 186L
1,378 Elo+
Solo
Team Averages
Level 128
1,416 SR
1,313 Elo+

VS

Team Averages
Level 87
1,415 SR
1,424 Elo+
Hades
Hades
Gallabis
Hades
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,824 Elo+
Solo
Ravana
Ravana
Senseii Icceyy
Ravana
Level 108
God Stats
2W - 1L
1,231 SR
Queue Stats
18W - 25L
1,116 Elo+
Solo
Ishtar
Ishtar
x ViRus T xx
Ishtar
Level 121
God Stats
21W - 21L
1,514 SR
Queue Stats
101W - 144L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elkn
He Bo
10
0 / 2 / 2
6,236
624
2,280
5,470
1,878
Thanatos
MangekyouxX
Thanatos
10
1 / 5 / 0
6,410
641
3,223
9,553
4,075
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
oSo BOLD oSo
Heimdallr
11
1 / 2 / 1
6,661
666
3,818
6,883
3,037
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gallabis
Hades
13
3 / 1 / 5
7,640
764
5,974
6,935
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 6
7,755
776
5,513
5,095
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
13
4 / 1 / 4
8,088
809
5,110
6,410
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
Elkn
He Bo
0
2
2
0.5
W
Hades
Gallabis
Hades
3
1
5
5.5
L
Thanatos
MangekyouxX
Thanatos
1
5
0
0.2
W
2
0
6
5
L
Heimdallr
oSo BOLD oSo
Heimdallr
1
2
1
0.75
W
Ishtar
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,321
Damage
16,597
21,906
Taken
18,440
8,990
Mitigated
11,497
2,871
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Elkn
He Bo
2,280
541
53
666
5,470
1,878
43
1,859
3,531
16,675
0
W
Hades
Gallabis
Hades
5,974
508
156
1,809
6,935
4,178
227
830
6,105
25,897
0
L
Thanatos
MangekyouxX
Thanatos
3,223
619
0
2,152
9,553
4,075
0
1,817
7,395
0
11,746
W
5,513
786
0
1,454
5,095
4,671
298
694
4,401
0
21,111
L
Heimdallr
oSo BOLD oSo
Heimdallr
3,818
895
0
0
6,883
3,037
0
2,338
4,455
0
16,461
W
Ishtar
5,110
2,396
293
1,667
6,410
2,648
741
777
5,633
0
24,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,307
Gold Earned
23,483
71
Minions Killed
110
0
Camps Cleared
0
464,190
Distance Traveled
651,491
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,236
624
19
2
0
126,799
2
W
Hades
7,640
764
42
4
0
181,789
0
L
Thanatos
6,410
641
21
2
0
183,875
0
W
Ravana
7,755
776
26
3
0
252,393
0
L
Heimdallr
6,661
666
31
3
0
153,516
2
W
Ishtar
8,088
809
42
4
0
217,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role