Player Matchup

Cthulhu
Cthulhu
RAY 0F H0pE8181
Cthulhu
Level 63
God Stats
7W - 11L
1,339 SR
Queue Stats
62W - 98L
1,264 Elo+
Party 2
Hachiman
Hachiman
meowmixkiller
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 126L
1,257 Elo+
Party 2
Fenrir
Fenrir
smrih
Fenrir
Level 48
God Stats
0W - 4L
1,062 SR
Queue Stats
74W - 107L
1,217 Elo+
Solo
Team Averages
Level 57
1,300 SR
1,246 Elo+

VS

Team Averages
Level 71
1,368 SR
1,274 Elo+
Sol
Sol
ActiveChameleon
Sol
Level 47
God Stats
9W - 16L
1,282 SR
Queue Stats
65W - 121L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
Getdownnoob
Danzaburou
Level 130
God Stats
29W - 33L
1,515 SR
Queue Stats
341W - 423L
1,387 Elo+
Solo
Atlas
Atlas
okaymarcial
Atlas
Level 36
God Stats
9W - 16L
1,308 SR
Queue Stats
55W - 123L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,747
775
8,466
13,245
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
meowmixkiller
Hachiman
13
3 / 3 / 2
7,067
707
6,903
9,681
3,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
smrih
Fenrir
10
1 / 2 / 2
6,879
688
3,215
11,518
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,909
791
11,152
6,511
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Getdownnoob
Danzaburou
12
3 / 2 / 2
7,668
767
11,133
7,087
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 4
6,698
670
5,228
11,979
8,466
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
7
7
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Danzaburou
Getdownnoob
Danzaburou
3
2
2
2
L
2
2
4
2
L
Hachiman
meowmixkiller
Hachiman
3
3
2
1.33
W
0
3
4
0.67
L
Fenrir
smrih
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
27,513
34,444
Taken
25,577
20,865
Mitigated
14,194
10,337
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,152
4,188
0
3,195
6,511
2,594
311
2,221
4,290
30,340
0
W
Danzaburou
Getdownnoob
Danzaburou
11,133
4,981
0
484
7,087
3,134
490
1,434
5,653
0
34,035
L
8,466
481
570
5,914
13,245
7,763
0
6,536
6,709
27,313
0
L
Hachiman
meowmixkiller
Hachiman
6,903
4,675
0
2,958
9,681
3,919
0
5,180
4,501
0
23,310
W
5,228
2,671
0
800
11,979
8,466
310
4,831
7,148
13,524
0
L
Fenrir
smrih
Fenrir
3,215
870
0
895
11,518
9,183
0
4,782
6,736
0
18,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
22,275
106
Minions Killed
103
0
Camps Cleared
0
525,773
Distance Traveled
495,224
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,909
791
50
5
0
169,514
3
W
Danzaburou
7,668
767
46
5
0
166,938
3
L
Cthulhu
7,747
775
39
4
0
183,207
0
L
Hachiman
7,067
707
37
4
0
172,299
1
W
Atlas
6,698
670
7
1
0
158,772
0
L
Fenrir
6,879
688
30
3
0
170,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role