Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Gigololi
Fafnir
Level 48
God Stats
1W - 3L
1,383 SR
Queue Stats
15W - 18L
1,534 Elo+
Party 2
Fenrir
Fenrir
JamesBrwn
Fenrir
Level 35
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 19L
1,394 Elo+
Solo
Guan Yu
Guan Yu
Unaidownload
Guan Yu
Level 47
God Stats
3W - 3L
1,184 SR
Queue Stats
61W - 47L
1,516 Elo+
Solo
Ishtar
Ishtar
YaN_ZaDa
Ishtar
Level 17
God Stats
5W - 8L
1,553 SR
Queue Stats
15W - 18L
1,534 Elo+
Party 2
Team Averages
Level 61
1,383 SR
1,495 Elo+

VS

Team Averages
Level 73
1,533 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Grimmace
Sun Wukong
Level 144
God Stats
11W - 8L
1,647 SR
Queue Stats
54W - 49L
1,547 Elo+
Solo
He Bo
He Bo
LeoLunar
He Bo
Level 22
God Stats
23W - 15L
1,646 SR
Queue Stats
60W - 41L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
RoyMustangg
Ne Zha
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
59W - 44L
1,592 Elo+
Party 1
Pele
Pele
TheOddOnesDad
Pele
Level 69
God Stats
12W - 10L
1,338 SR
Queue Stats
47W - 43L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
motabomb
Aphrodite
Level 68
God Stats
427W - 437L
1,535 SR
Queue Stats
448W - 464L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 3 / 4
10,278
1,028
14,730
11,256
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Gigololi
Fafnir
16
2 / 3 / 5
10,638
1,064
6,339
23,325
31,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
JamesBrwn
Fenrir
15
0 / 6 / 6
9,253
925
4,951
12,111
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Unaidownload
Guan Yu
15
3 / 4 / 4
10,386
1,039
19,678
23,686
30,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
YaN_ZaDa
Ishtar
16
2 / 4 / 3
10,030
1,003
11,638
17,153
6,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

173

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimmace
Sun Wukong
17
2 / 2 / 17
10,647
1,065
11,400
19,575
22,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
LeoLunar
He Bo
17
7 / 1 / 11
11,566
1,157
22,822
9,036
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
5 / 3 / 13
11,008
1,101
22,107
15,374
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 10
11,317
1,132
13,658
11,262
5,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
motabomb
Aphrodite
17
1 / 1 / 14
10,359
1,036
12,751
9,648
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
8
Kills
20
20
Deaths
8
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
4
1
L
Fafnir
Gigololi
Fafnir
2
3
5
1.5
W
Sun Wukong
Grimmace
Sun Wukong
2
2
17
5.25
L
Fenrir
JamesBrwn
Fenrir
0
6
6
0.5
W
He Bo
LeoLunar
He Bo
7
1
11
12.5
W
Ne Zha
5
3
13
3.83
W
5
1
10
10
L
Guan Yu
Unaidownload
Guan Yu
3
4
4
1.25
L
Ishtar
YaN_ZaDa
Ishtar
2
4
3
0.88
W
Aphrodite
motabomb
Aphrodite
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,336
Damage
82,738
87,531
Taken
64,895
78,083
Mitigated
48,876
10,664
Healing
25,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,730
357
88
834
11,256
4,090
0
3,042
8,214
52,907
0
L
Fafnir
Gigololi
Fafnir
6,339
991
0
1,458
23,325
31,507
0
10,888
12,437
9,595
0
W
Sun Wukong
Grimmace
Sun Wukong
11,400
1,807
0
1,080
19,575
22,225
0
6,396
12,583
0
20,190
L
Fenrir
JamesBrwn
Fenrir
4,951
978
0
322
12,111
5,539
0
4,439
7,672
0
11,530
W
He Bo
LeoLunar
He Bo
22,822
1,204
229
1,441
9,036
4,366
0
2,589
6,227
42,251
0
W
Ne Zha
22,107
10,239
0
3,109
15,374
9,745
0
4,749
10,401
0
37,796
W
13,658
2,710
0
2,858
11,262
5,804
0
3,473
7,608
0
35,743
L
Guan Yu
Unaidownload
Guan Yu
19,678
2,910
2,186
4,552
23,686
30,206
0
11,970
11,716
0
39,787
L
Ishtar
YaN_ZaDa
Ishtar
11,638
7,398
0
1,224
17,153
6,741
0
5,234
11,919
0
25,045
W
Aphrodite
motabomb
Aphrodite
12,751
2,141
9,870
6,861
9,648
6,736
0
3,862
5,653
32,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,585
Gold Earned
54,897
183
Minions Killed
213
7
Camps Cleared
10
914,133
Distance Traveled
1,025,693
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,278
1,028
86
9
3
191,619
1
L
Fafnir
10,638
1,064
9
1
1
193,140
0
W
Sun Wukong
10,647
1,065
18
2
2
208,982
1
L
Fenrir
9,253
925
15
2
2
136,447
0
W
He Bo
11,566
1,157
50
5
1
215,054
3
W
Ne Zha
11,008
1,101
29
3
4
187,026
1
W
Pele
11,317
1,132
65
7
2
218,450
0
L
Guan Yu
10,386
1,039
42
4
1
214,176
3
L
Ishtar
10,030
1,003
31
3
0
178,751
0
W
Aphrodite
10,359
1,036
51
5
1
196,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role