Player Matchup

Thanatos
Thanatos
AbidingAttic955
Thanatos
Level 56
God Stats
2W - 3L
1,224 SR
Queue Stats
72W - 113L
1,322 Elo+
Party 1
Khepri
Khepri
GrandRapier812
Khepri
Level 83
God Stats
2W - 0L
1,521 SR
Queue Stats
175W - 211L
1,379 Elo+
Party 1
Nox
Nox
JANKES4
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Onixse
Danzaburou
Level 103
God Stats
1W - 1L
1,265 SR
Queue Stats
34W - 31L
1,439 Elo+
Solo
Poseidon
Poseidon
Wanted-bushido
Poseidon
Level 107
God Stats
3W - 1L
1,678 SR
Queue Stats
194W - 219L
1,450 Elo+
Solo
Team Averages
Level 74
1,437 SR
1,402 Elo+

VS

Team Averages
Level 100
1,402 SR
1,364 Elo+
Maui
Maui
DeathThunder88
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,420 Elo+
Solo
Loki
Loki
Mrtvačnice
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,198 Elo+
Solo
Jormungandr
Jormungandr
Pritipsyko1
Jormungandr
Level 121
God Stats
0W - 3L
1,003 SR
Queue Stats
213W - 269L
1,330 Elo+
Solo
Fenrir
Fenrir
alexkrot
Fenrir
Level 88
God Stats
1W - 2L
1,505 SR
Queue Stats
129W - 126L
1,456 Elo+
Solo
Agni
Agni
benzibradlee
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 163L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 6 / 17
11,754
735
11,060
13,732
8,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 2 / 26
11,978
749
8,302
11,613
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
19
4 / 2 / 24
11,430
714
14,451
9,652
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Onixse
Danzaburou
20
19 / 2 / 14
15,021
939
35,190
14,079
9,259
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
19
4 / 4 / 24
12,125
758
20,910
11,351
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,809
676
4,922
22,685
24,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 12 / 2
10,616
664
8,187
20,583
9,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Pritipsyko1
Jormungandr
20
2 / 5 / 8
11,777
736
11,192
23,150
19,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
alexkrot
Fenrir
18
6 / 6 / 2
11,442
715
11,070
20,606
12,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 10 / 9
10,784
674
11,582
19,396
8,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
43
36
Kills
15
16
Deaths
37
105
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
6
17
2.58
L
1
4
7
1.13
W
2
2
26
7.5
W
Nox
4
2
24
8
L
4
12
2
0.42
W
Danzaburou
Onixse
Danzaburou
19
2
14
13
L
Jormungandr
Pritipsyko1
Jormungandr
2
5
8
1.2
W
Poseidon
4
4
24
4
L
Fenrir
alexkrot
Fenrir
6
6
2
1.17
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,913
Damage
46,953
60,427
Taken
106,420
43,667
Mitigated
75,572
20,766
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,060
2,378
320
4,248
13,732
8,118
976
5,839
7,629
0
13,286
L
4,922
840
1,661
4,251
22,685
24,686
0
14,090
8,595
8,086
0
W
8,302
146
1,036
2,588
11,613
14,311
130
4,615
6,868
13,137
0
W
Nox
14,451
464
169
327
9,652
6,085
2,078
3,807
5,704
26,619
0
L
8,187
1,780
44
1,000
20,583
9,432
0
7,901
12,682
0
12,746
W
Danzaburou
Onixse
Danzaburou
35,190
19,544
3,214
6,710
14,079
9,259
3,102
6,509
7,230
0
74,483
L
Jormungandr
Pritipsyko1
Jormungandr
11,192
512
1,023
4,899
23,150
19,685
0
8,370
14,780
36,393
0
W
Poseidon
20,910
2,386
1,039
1,115
11,351
5,894
1,158
5,803
5,300
45,356
0
L
Fenrir
alexkrot
Fenrir
11,070
2,162
1,169
4,240
20,606
12,951
0
6,733
13,873
0
20,097
L
11,582
1,497
1,338
2,238
19,396
8,818
1,217
6,569
12,827
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,308
Gold Earned
55,428
163
Minions Killed
152
0
Camps Cleared
0
1,538,330
Distance Traveled
1,353,056
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,754
735
3
0
0
277,734
0
L
Maui
10,809
676
13
1
0
297,370
0
W
Khepri
11,978
749
7
0
0
340,803
1
W
Nox
11,430
714
26
2
0
314,783
2
L
Loki
10,616
664
3
0
0
244,156
0
W
Danzaburou
15,021
939
75
5
0
301,129
0
L
Jormungandr
11,777
736
64
4
0
279,186
0
W
Poseidon
12,125
758
52
3
0
303,881
0
L
Fenrir
11,442
715
27
2
0
301,205
0
L
Agni
10,784
674
45
3
0
231,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role