Player Matchup

Freya
Freya
DONDIRTYXXXX
Freya
Level 33
God Stats
2W - 0L
1,724 SR
Queue Stats
37W - 41L
1,453 Elo+
Party 2
Bellona
Bellona
Djonradon
Bellona
Level 68
God Stats
1W - 1L
1,198 SR
Queue Stats
108W - 121L
1,503 Elo+
Party 2
Vamana
Vamana
Romualdur
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 111L
1,488 Elo+
Solo
Thanatos
Thanatos
Yoshiii14K5
Thanatos
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 102L
1,512 Elo+
Party 2
Hera
Hera
toxicndeadly101
Hera
Level 158
God Stats
5W - 4L
1,490 SR
Queue Stats
139W - 173L
1,455 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,482 Elo+

VS

Team Averages
Level 100
1,520 SR
1,476 Elo+
Zeus
Zeus
AIRON2502
Zeus
Level 49
God Stats
2W - 2L
1,756 SR
Queue Stats
148W - 143L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mikel333
Kumbhakarna
Level 104
God Stats
4W - 5L
1,440 SR
Queue Stats
590W - 631L
1,472 Elo+
Party 1
Sol
Sol
affli
Sol
Level 111
God Stats
6W - 7L
1,516 SR
Queue Stats
379W - 382L
1,510 Elo+
Solo
Merlin
Merlin
iMirlyshi
Merlin
Level 107
God Stats
11W - 17L
1,386 SR
Queue Stats
518W - 534L
1,472 Elo+
Party 1
Fafnir
Fafnir
Šprcgumítek
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 200L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 9
9,659
690
8,366
14,636
7,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Djonradon
Bellona
19
7 / 2 / 15
11,715
837
14,798
16,149
16,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
Romualdur
Vamana
19
5 / 2 / 12
11,728
838
10,695
22,242
23,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Yoshiii14K5
Thanatos
20
14 / 6 / 9
12,296
878
22,193
20,856
10,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 14
10,320
737
14,390
13,612
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 6 / 7
10,256
733
18,701
13,726
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Mikel333
Kumbhakarna
19
6 / 6 / 12
12,026
859
10,597
26,003
30,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
affli
Sol
19
9 / 5 / 8
11,796
843
24,212
14,870
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
iMirlyshi
Merlin
15
1 / 6 / 5
9,011
644
9,786
10,622
3,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 8
8,509
608
4,724
15,316
18,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
29
Kills
22
23
Deaths
29
59
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
6
7
1.42
W
2
6
9
1.08
W
Bellona
Djonradon
Bellona
7
2
15
7.25
L
Kumbhakarna
Mikel333
Kumbhakarna
6
6
12
2
W
Vamana
Romualdur
Vamana
5
2
12
5.5
W
Thanatos
Yoshiii14K5
Thanatos
14
6
9
3.08
L
Sol
affli
Sol
9
5
8
2.6
L
Merlin
iMirlyshi
Merlin
1
6
5
0.58
W
1
7
14
1.14
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,442
Damage
68,020
87,495
Taken
80,537
63,501
Mitigated
63,675
41,710
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,701
110
823
2,993
13,726
4,912
600
1,870
11,856
32,795
0
W
8,366
3,220
760
3,911
14,636
7,282
870
12,936
1,700
16,711
0
W
Bellona
Djonradon
Bellona
14,798
4,731
2,030
3,734
16,149
16,074
1,363
11,693
4,456
0
28,108
L
Kumbhakarna
Mikel333
Kumbhakarna
10,597
955
1,082
6,863
26,003
30,032
108
10,809
14,860
21,679
0
W
Vamana
Romualdur
Vamana
10,695
4,698
2,959
10,862
22,242
23,212
2,473
16,863
5,379
0
27,016
W
Thanatos
Yoshiii14K5
Thanatos
22,193
7,127
1,659
12,317
20,856
10,078
1,825
14,690
6,166
0
31,378
L
Sol
affli
Sol
24,212
6,983
650
5,062
14,870
6,188
568
2,872
11,802
39,491
0
L
Merlin
iMirlyshi
Merlin
9,786
777
947
498
10,622
3,828
46
2,740
7,697
25,614
0
W
14,390
3,129
1,102
2,376
13,612
6,855
1,305
11,838
1,774
36,742
0
L
4,724
1,162
234
1,648
15,316
18,715
0
4,465
10,482
7,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
51,598
133
Minions Killed
110
0
Camps Cleared
0
1,241,719
Distance Traveled
1,077,736
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,256
733
34
2
0
220,177
0
W
Freya
9,659
690
23
2
0
216,421
0
W
Bellona
11,715
837
31
2
0
281,750
0
L
Kumbhakarna
12,026
859
11
1
0
249,716
0
W
Vamana
11,728
838
25
2
0
267,414
1
W
Thanatos
12,296
878
9
1
0
265,315
0
L
Sol
11,796
843
30
2
0
223,835
0
L
Merlin
9,011
644
29
2
0
224,758
2
W
Hera
10,320
737
45
3
0
210,819
5
L
Fafnir
8,509
608
6
0
0
159,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role