Player Matchup

Maui
Maui
ChebSter2003
Maui
Level 136
God Stats
10W - 10L
1,725 SR
Queue Stats
76W - 73L
1,619 Elo+
Party 2
Bellona
Bellona
DylanZebo
Bellona
Level 69
God Stats
15W - 11L
1,699 SR
Queue Stats
62W - 67L
1,551 Elo+
Party 2
Merlin
Merlin
Jadennnnn
Merlin
Level 106
God Stats
11W - 7L
1,649 SR
Queue Stats
51W - 51L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
Kingslayer6334
Hun Batz
Level 148
God Stats
0W - 2L
1,501 SR
Queue Stats
159W - 152L
1,605 Elo+
Party 2
Neith
Neith
Nulgo
Neith
Level 118
God Stats
5W - 8L
1,598 SR
Queue Stats
110W - 123L
1,609 Elo+
Party 2
Team Averages
Level 115
1,635 SR
1,580 Elo+

VS

Team Averages
Level 134
1,524 SR
1,552 Elo+
Mulan
Mulan
Funny_Death445
Mulan
Level 141
God Stats
4W - 4L
1,608 SR
Queue Stats
134W - 123L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Inokuumo
Baron Samedi
Level 67
God Stats
12W - 6L
1,681 SR
Queue Stats
178W - 196L
1,528 Elo+
Solo
Charybdis
Charybdis
JONTHANcrash
Charybdis
Level 155
God Stats
7W - 6L
1,584 SR
Queue Stats
209W - 190L
1,576 Elo+
Party 1
Ratatoskr
Ratatoskr
kjortiz1130
Ratatoskr
Level 149
God Stats
5W - 6L
1,258 SR
Queue Stats
228W - 207L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
tea-rex-XG
The Morrigan
Level 159
God Stats
7W - 5L
1,492 SR
Queue Stats
418W - 389L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,760
451
5,789
13,110
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DylanZebo
Bellona
13
1 / 1 / 0
8,108
541
7,756
10,168
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Jadennnnn
Merlin
10
1 / 6 / 0
6,599
440
3,664
8,602
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
11
0 / 3 / 0
6,765
451
2,469
10,936
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Nulgo
Neith
12
2 / 4 / 2
7,279
485
7,514
10,639
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,802
587
6,821
11,061
10,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Inokuumo
Baron Samedi
13
1 / 4 / 8
7,909
527
7,883
11,693
7,484
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
JONTHANcrash
Charybdis
15
3 / 1 / 4
8,474
565
9,936
10,391
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
kjortiz1130
Ratatoskr
14
5 / 1 / 1
8,508
567
3,968
10,660
4,028
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
tea-rex-XG
The Morrigan
15
5 / 1 / 1
8,595
573
8,485
6,841
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
15
16
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Bellona
DylanZebo
Bellona
1
1
0
1
W
1
1
0
1
W
Baron Samedi
Inokuumo
Baron Samedi
1
4
8
1.25
W
Charybdis
JONTHANcrash
Charybdis
3
1
4
5
L
Merlin
Jadennnnn
Merlin
1
6
0
0.17
L
Hun Batz
0
3
0
0
L
Neith
Nulgo
Neith
2
4
2
0.75
W
Ratatoskr
kjortiz1130
Ratatoskr
5
1
1
5.5
W
The Morrigan
tea-rex-XG
The Morrigan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
37,093
53,455
Taken
50,646
35,315
Mitigated
28,650
13,401
Healing
25,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,789
1,483
0
2,488
13,110
10,146
0
5,109
8,001
24,141
10,383
L
Bellona
DylanZebo
Bellona
7,756
3,371
0
5,406
10,168
11,317
0
0
10,168
0
65,894
W
6,821
1,361
0
5,461
11,061
10,401
0
0
11,061
0
72,274
W
Baron Samedi
Inokuumo
Baron Samedi
7,883
1,306
639
3,564
11,693
7,484
15
3,649
8,044
35,215
0
W
Charybdis
JONTHANcrash
Charybdis
9,936
4,515
0
5,860
10,391
3,715
3,909
1,773
8,618
0
70,734
L
Merlin
Jadennnnn
Merlin
3,664
285
0
250
8,602
3,644
0
3,604
4,998
40,203
0
L
Hun Batz
2,469
297
0
2,504
10,936
5,295
0
2,777
8,159
0
54,780
L
Neith
Nulgo
Neith
7,514
2,898
0
2,753
10,639
4,913
0
1,934
8,705
0
55,001
W
Ratatoskr
kjortiz1130
Ratatoskr
3,968
793
0
5,574
10,660
4,028
0
444
10,216
0
65,906
W
The Morrigan
tea-rex-XG
The Morrigan
8,485
1,717
0
4,148
6,841
3,022
0
2,100
4,735
66,436
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
42,288
443
Minions Killed
548
0
Camps Cleared
0
1,320,262
Distance Traveled
1,401,536
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,760
451
48
3
0
265,210
1
L
Bellona
8,108
541
144
10
0
259,021
3
W
Mulan
8,802
587
149
10
0
268,266
7
W
Baron Samedi
7,909
527
42
3
0
248,655
7
W
Charybdis
8,474
565
129
9
0
252,689
5
L
Merlin
6,599
440
70
5
0
228,146
0
L
Hun Batz
6,765
451
95
6
0
303,597
3
L
Neith
7,279
485
86
6
0
264,288
0
W
Ratatoskr
8,508
567
104
7
0
356,179
4
W
The Morrigan
8,595
573
124
8
0
275,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role