Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
AGTrixx
Zeus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 426L
1,434 Elo+
Party 3
Vamana
Vamana
JJshaqattack
Vamana
Level 106
God Stats
2W - 4L
1,417 SR
Queue Stats
274W - 465L
1,447 Elo+
Party 3
Atlas
Atlas
JakeDaCamper
Atlas
Level 86
God Stats
16W - 15L
1,525 SR
Queue Stats
269W - 439L
1,443 Elo+
Party 3
Anhur
Anhur
alvinisag
Anhur
Level 90
God Stats
20W - 33L
1,125 SR
Queue Stats
308W - 420L
1,456 Elo+
Party 3
Team Averages
Level 99
1,413 SR
1,456 Elo+

VS

Team Averages
Level 86
1,588 SR
1,586 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Br4bZz
Ravana
Level 141
God Stats
19W - 13L
1,570 SR
Queue Stats
155W - 181L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
ImPxndaz
Xbalanque
Level 47
God Stats
8W - 2L
1,729 SR
Queue Stats
130W - 151L
1,460 Elo+
Solo
Agni
Agni
LordofTheCheeks
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
SsgKo Goat
Cthulhu
Level 18
God Stats
4W - 1L
1,639 SR
Queue Stats
7W - 1L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 1 / 0
4,797
480
998
6,464
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
AGTrixx
Zeus
8
0 / 3 / 0
4,658
466
1,315
6,499
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vamana
10
0 / 0 / 0
5,266
527
1,954
7,658
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
4,433
443
2,105
7,393
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
alvinisag
Anhur
8
0 / 2 / 0
4,788
479
3,343
6,253
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 1
6,916
692
4,810
4,200
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Br4bZz
Ravana
10
2 / 0 / 4
6,334
633
3,125
3,150
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ImPxndaz
Xbalanque
11
2 / 0 / 2
6,284
628
3,710
5,714
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 0 / 2
6,555
656
5,335
3,707
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SsgKo Goat
Cthulhu
10
3 / 0 / 3
6,020
602
4,201
6,236
2,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Zeus
AGTrixx
Zeus
0
3
0
0
W
Ravana
Br4bZz
Ravana
2
0
4
4
W
Xbalanque
ImPxndaz
Xbalanque
2
0
2
3
L
Vamana
0
0
0
0
L
0
3
0
0
W
2
0
2
3
W
Cthulhu
SsgKo Goat
Cthulhu
3
0
3
4.5
L
Anhur
alvinisag
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,715
Damage
21,181
34,267
Taken
23,007
14,256
Mitigated
10,696
9,448
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
998
489
0
518
6,464
2,018
0
1,728
4,652
0
25,659
W
Jormungandr
 
Jormungandr
4,810
2,736
0
682
4,200
3,406
672
0
4,200
48,649
0
L
Zeus
AGTrixx
Zeus
1,315
210
0
1,850
6,499
2,182
0
3,317
2,927
22,581
0
W
Ravana
Br4bZz
Ravana
3,125
805
0
2,356
3,150
1,334
1,202
231
2,919
0
30,224
W
Xbalanque
ImPxndaz
Xbalanque
3,710
1,843
0
3,757
5,714
1,893
691
609
5,105
0
39,298
L
Vamana
1,954
1,269
0
4,119
7,658
4,516
0
4,268
3,390
0
36,277
L
2,105
845
0
1,123
7,393
3,780
0
3,036
4,250
11,969
1,488
W
5,335
344
0
496
3,707
1,304
0
890
2,817
47,773
0
W
Cthulhu
SsgKo Goat
Cthulhu
4,201
506
557
2,172
6,236
2,759
93
1,385
4,851
24,549
0
L
Anhur
alvinisag
Anhur
3,343
1,565
47
1,791
6,253
1,760
0
1,545
4,702
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
32,109
238
Minions Killed
356
0
Camps Cleared
0
878,350
Distance Traveled
1,018,251
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,797
480
53
5
0
208,568
3
W
Jormungandr
6,916
692
98
10
0
185,608
0
L
Zeus
4,658
466
41
4
0
160,446
3
W
Ravana
6,334
633
57
6
0
229,447
1
W
Xbalanque
6,284
628
73
7
0
186,917
2
L
Vamana
5,266
527
67
7
0
204,517
2
L
Atlas
4,433
443
30
3
0
137,132
0
W
Agni
6,555
656
96
10
0
211,749
5
W
Cthulhu
6,020
602
32
3
0
204,530
2
L
Anhur
4,788
479
47
5
0
167,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role