Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HVenDetAH
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 19L
1,276 Elo+
Party 1
Mulan
Mulan
IintU
Mulan
Level 65
God Stats
30W - 16L
1,603 SR
Queue Stats
143W - 168L
1,443 Elo+
Party 1
Agni
Agni
Mutta97
Agni
Level 139
God Stats
8W - 6L
1,533 SR
Queue Stats
176W - 196L
1,421 Elo+
Party 1
Team Averages
Level 82
1,527 SR
1,428 Elo+

VS

Team Averages
Level 26
1,539 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Minunu007
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Thealvaro85
Hercules
Level 58
God Stats
3W - 2L
1,497 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
crimsonstorm01
Heimdallr
Level 31
God Stats
1W - 2L
1,699 SR
Queue Stats
8W - 22L
1,497 Elo+
Solo
Nu Wa
Nu Wa
eRjose11
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 3
7,143
649
4,819
8,731
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
9
0 / 2 / 2
5,681
516
3,788
10,091
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
HVenDetAH
Neith
9
3 / 0 / 0
5,392
490
3,635
5,887
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
IintU
Mulan
12
7 / 0 / 0
7,532
685
9,082
7,983
4,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
Mutta97
Agni
12
3 / 1 / 3
6,963
633
4,298
4,400
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 2 / 1
5,126
466
2,609
7,298
5,642
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Minunu007
Thanatos
6
0 / 4 / 0
4,489
408
1,023
6,409
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
Thealvaro85
Hercules
8
0 / 6 / 0
4,946
450
2,258
8,987
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
crimsonstorm01
Heimdallr
7
1 / 3 / 1
4,858
442
7,565
8,354
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
eRjose11
Nu Wa
11
1 / 5 / 0
6,460
587
3,444
6,835
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
20
Kills
3
3
Deaths
20
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
W
Ymir
 
Ymir
0
2
2
0.5
L
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
W
Neith
HVenDetAH
Neith
3
0
0
3
W
Mulan
IintU
Mulan
7
0
0
7
L
Thanatos
Minunu007
Thanatos
0
4
0
0
W
Agni
Mutta97
Agni
3
1
3
4.5
L
Hercules
Thealvaro85
Hercules
0
6
0
0
L
Heimdallr
crimsonstorm01
Heimdallr
1
3
1
0.5
L
Nu Wa
eRjose11
Nu Wa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
16,899
37,092
Taken
37,883
17,496
Mitigated
19,586
12,648
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,819
1,350
0
1,753
8,731
3,498
0
937
7,691
0
45,581
W
Ymir
 
Ymir
3,788
518
154
2,645
10,091
6,110
0
1,636
8,421
23,421
2,172
L
Kumbhakarna
 
Kumbhakarna
2,609
235
0
659
7,298
5,642
96
1,833
5,465
17,275
0
W
Neith
HVenDetAH
Neith
3,635
2,136
0
2,815
5,887
1,817
260
1,135
4,718
0
21,587
W
Mulan
IintU
Mulan
9,082
2,144
0
4,891
7,983
4,445
432
173
7,496
0
46,853
L
Thanatos
Minunu007
Thanatos
1,023
389
0
2,277
6,409
2,645
0
839
5,348
0
14,679
W
Agni
Mutta97
Agni
4,298
66
0
390
4,400
1,626
62
1,858
2,392
48,954
0
L
Hercules
Thealvaro85
Hercules
2,258
1,142
0
1,490
8,987
5,892
0
0
8,369
0
25,133
L
Heimdallr
crimsonstorm01
Heimdallr
7,565
4,908
0
2,217
8,354
3,129
267
2,556
5,798
0
30,574
L
Nu Wa
eRjose11
Nu Wa
3,444
383
0
100
6,835
2,278
0
2,398
4,437
47,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
25,879
322
Minions Killed
226
0
Camps Cleared
0
1,098,895
Distance Traveled
995,636
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,143
649
78
7
0
277,941
2
W
Ymir
5,681
516
36
3
0
213,243
0
L
Kumbhakarna
5,126
466
17
2
0
222,501
0
W
Neith
5,392
490
38
3
0
161,527
0
W
Mulan
7,532
685
78
7
0
219,367
0
L
Thanatos
4,489
408
23
2
0
218,893
0
W
Agni
6,963
633
92
8
0
226,817
4
L
Hercules
4,946
450
36
3
0
207,237
4
L
Heimdallr
4,858
442
46
4
0
164,311
2
L
Nu Wa
6,460
587
104
9
0
182,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role