Player Matchup

Lancelot
Lancelot
IceyDragon25
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,729 Elo+
Party 1
Atlas
Atlas
Kaetou
Atlas
Level 99
God Stats
9W - 8L
1,681 SR
Queue Stats
273W - 298L
1,579 Elo+
Solo
Ullr
Ullr
TheDovahJR
Ullr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,729 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,679 Elo+

VS

Team Averages
Level 84
1,396 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Sweeter48
Cerberus
Level 42
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 8L
1,398 Elo+
Solo
Hel
Hel
theticdarklink
Hel
Level 149
God Stats
0W - 2L
1,305 SR
Queue Stats
176W - 140L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IceyDragon25
Lancelot
16
7 / 2 / 6
9,973
767
13,989
12,526
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Kaetou
Atlas
15
2 / 0 / 10
10,263
789
9,731
13,782
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 2 / 7
9,379
721
9,196
9,978
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 0
9,462
728
10,457
10,395
4,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Sweeter48
Cerberus
13
0 / 5 / 3
7,976
614
5,280
17,942
11,201
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 4
7,893
607
5,792
10,247
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
0
2
W
Lancelot
IceyDragon25
Lancelot
7
2
6
5
W
Atlas
Kaetou
Atlas
2
0
10
7
L
Cerberus
Sweeter48
Cerberus
0
5
3
0.3
W
4
2
7
3.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
21,529
36,286
Taken
38,584
29,571
Mitigated
19,385
8,492
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,457
4,389
0
2,396
10,395
4,514
0
2,941
7,454
0
32,252
W
Lancelot
IceyDragon25
Lancelot
13,989
4,410
0
3,730
12,526
7,863
834
4,670
7,856
0
46,019
W
Atlas
Kaetou
Atlas
9,731
3,609
0
3,949
13,782
16,717
338
3,005
10,777
29,867
0
L
Cerberus
Sweeter48
Cerberus
5,280
636
0
1,583
17,942
11,201
0
4,412
13,530
18,138
0
W
9,196
4,176
0
813
9,978
4,991
1,184
3,451
6,527
0
35,746
L
5,792
337
1,643
2,286
10,247
3,670
0
2,384
7,863
29,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
25,331
151
Minions Killed
137
0
Camps Cleared
0
776,160
Distance Traveled
623,955
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,462
728
52
4
0
218,765
3
W
Lancelot
9,973
767
61
5
0
274,894
5
W
Atlas
10,263
789
35
3
0
264,161
0
L
Cerberus
7,976
614
34
3
0
203,007
0
W
Ullr
9,379
721
55
4
0
237,105
0
L
Hel
7,893
607
51
4
0
202,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role