Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Duckyy-MF-MoMo
Anubis
Level 74
God Stats
1W - 5L
1,415 SR
Queue Stats
168W - 172L
1,491 Elo+
Solo
Yu Huang
Yu Huang
NycBull3tPr0oF
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,506 Elo+
Solo
Arachne
Arachne
ReverseMX24
Arachne
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 161L
1,438 Elo+
Solo
Jing Wei
Jing Wei
XupaEsta
Jing Wei
Level 115
God Stats
20W - 39L
1,389 SR
Queue Stats
532W - 559L
1,493 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,485 Elo+

VS

Team Averages
Level 116
1,468 SR
1,497 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 105
God Stats
292W - 263L
1,546 SR
Queue Stats
327W - 326L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Monkeyman-XL
Amaterasu
Level 155
God Stats
3W - 7L
1,304 SR
Queue Stats
297W - 303L
1,502 Elo+
Solo
Ra
Ra
NortenoxArce
Ra
Level 88
God Stats
20W - 21L
1,541 SR
Queue Stats
262W - 262L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
TMPR Vivi PR
Ao Kuang
Level 143
God Stats
7W - 10L
1,503 SR
Queue Stats
684W - 676L
1,533 Elo+
Party 1
Athena
Athena
yt-jayydesignz
Athena
Level 89
God Stats
4W - 2L
1,447 SR
Queue Stats
497W - 487L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 0
7,281
485
5,065
9,027
7,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
7,343
490
7,216
12,328
7,014
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
10
0 / 1 / 0
6,402
427
847
6,638
3,002
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ReverseMX24
Arachne
11
1 / 2 / 3
6,822
455
6,975
13,147
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
XupaEsta
Jing Wei
9
0 / 1 / 1
5,452
363
1,142
5,357
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 0 / 1
8,060
537
6,272
6,561
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Monkeyman-XL
Amaterasu
13
2 / 1 / 2
7,963
531
5,122
9,563
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,069
538
3,457
7,678
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
TMPR Vivi PR
Ao Kuang
13
3 / 2 / 2
7,896
526
9,666
13,425
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 7
7,594
506
4,537
6,825
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
9
9
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
W
Medusa
4
0
1
4.5
L
3
3
1
1.17
W
Amaterasu
Monkeyman-XL
Amaterasu
2
1
2
3
W
0
4
2
0.25
L
Yu Huang
0
1
0
0
L
Arachne
ReverseMX24
Arachne
1
2
3
1.25
W
Ao Kuang
TMPR Vivi PR
Ao Kuang
3
2
2
2
L
Jing Wei
XupaEsta
Jing Wei
0
1
1
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,245
Damage
29,054
46,497
Taken
44,052
25,840
Mitigated
24,288
16,346
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,065
1,208
0
500
9,027
7,421
0
2,208
6,819
0
39,766
W
Medusa
6,272
2,596
0
2,662
6,561
3,069
1,098
1,412
5,149
0
75,765
L
7,216
272
0
6,401
12,328
7,014
196
7,810
4,518
63,732
0
W
Amaterasu
Monkeyman-XL
Amaterasu
5,122
2,391
0
4,569
9,563
6,626
840
0
9,563
0
55,151
W
3,457
290
619
2,138
7,678
3,106
0
3,387
4,291
70,935
0
L
Yu Huang
847
310
0
1,994
6,638
3,002
0
807
5,831
24,411
0
L
Arachne
ReverseMX24
Arachne
6,975
4,228
0
5,749
13,147
6,372
0
5,946
7,201
0
38,022
W
Ao Kuang
TMPR Vivi PR
Ao Kuang
9,666
3,507
0
6,082
13,425
5,120
0
2,343
11,082
48,950
0
L
Jing Wei
XupaEsta
Jing Wei
1,142
524
0
1,702
5,357
2,031
0
673
4,684
0
21,328
W
4,537
1,635
0
2,104
6,825
6,367
89
921
5,904
14,421
3,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
39,582
287
Minions Killed
452
0
Camps Cleared
0
1,278,073
Distance Traveled
1,510,640
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,281
485
63
4
0
239,603
2
W
Medusa
8,060
537
107
7
0
296,219
9
L
Anubis
7,343
490
107
7
0
242,334
3
W
Amaterasu
7,963
531
106
7
0
272,899
2
W
Ra
8,069
538
116
8
0
288,638
1
L
Yu Huang
6,402
427
23
2
0
210,248
0
L
Arachne
6,822
455
55
4
0
352,308
5
W
Ao Kuang
7,896
526
87
6
0
331,447
5
L
Jing Wei
5,452
363
39
3
0
233,580
1
W
Athena
7,594
506
36
2
0
321,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role