Player Matchup

Jormungandr
Jormungandr
Silver II
Arcalteon
Jormungandr
Silver II
Level 158
God Stats
1W - 0L
1,610 SR
Queue Stats
58W - 66L
1,345 MMR
Party 1
Ares
Ares
Gold II
HellsPunch
Ares
Gold II
Level 103
God Stats
6W - 12L
1,342 SR
Queue Stats
144W - 142L
1,666 MMR
Solo
Poseidon
Poseidon
Gold V
ReapingImmortal
Poseidon
Gold V
Level 160
God Stats
7W - 9L
1,553 SR
Queue Stats
405W - 425L
1,326 MMR
Solo
Rama
Rama
Gold IV
SurfyShoe090
Rama
Gold IV
Level 155
God Stats
4W - 2L
1,472 SR
Queue Stats
18W - 15L
1,668 MMR
Party 1
Thor
Thor
Platinum IV
andyofsmite
Thor
Platinum IV
Level 159
God Stats
2W - 0L
1,740 SR
Queue Stats
115W - 118L
1,847 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,543 SR
1,570 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,556 SR
1,729 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum III
blobasurousrex
Osiris
Platinum III
Level 160
God Stats
1W - 3L
1,599 SR
Queue Stats
88W - 74L
1,939 MMR
Solo
Hun Batz
Hun Batz
Gold V
ooochangos
Hun Batz
Gold V
Level 129
God Stats
3W - 2L
1,713 SR
Queue Stats
112W - 114L
1,311 MMR
Solo
Merlin
Merlin
Diamond I
t0n0
Merlin
Diamond I
Level 160
God Stats
11W - 11L
1,468 SR
Queue Stats
88W - 68L
2,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arcalteon
Jormungandr
11
1 / 0 / 0
6,909
691
7,117
6,127
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 1 / 3
5,883
588
3,996
7,693
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
11
2 / 0 / 0
6,605
661
5,707
3,629
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 1
7,644
764
7,981
7,604
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 0 / 0
5,711
571
2,262
9,229
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotMulanNe Zha

VS

Bans
ApolloKhepriDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 0
5,075
508
2,744
8,978
4,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
 
Cupid
9
0 / 3 / 0
4,908
491
2,586
9,037
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,414
541
4,517
9,922
5,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
ooochangos
Hun Batz
8
0 / 2 / 0
4,999
500
3,459
8,905
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
t0n0
Merlin
11
0 / 1 / 1
5,805
581
2,598
5,577
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Cupid
 
Cupid
0
3
0
0
W
Jormungandr
Arcalteon
Jormungandr
1
0
0
1
W
1
1
3
2.5
W
Poseidon
2
0
0
2
W
5
0
1
5.5
W
0
0
0
0
L
0
1
0
0
L
Hun Batz
ooochangos
Hun Batz
0
2
0
0
L
Merlin
t0n0
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
15,904
34,282
Taken
42,419
18,796
Mitigated
17,503
14,169
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,744
770
1,114
1,470
8,978
4,067
0
3,636
5,208
17,581
0
L
Cupid
 
Cupid
2,586
1,523
115
3,923
9,037
2,403
0
339
8,698
0
33,121
W
Jormungandr
Arcalteon
Jormungandr
7,117
4,143
0
2,350
6,127
6,055
75
432
5,695
54,947
0
W
3,996
389
75
1,662
7,693
5,353
0
2,221
5,472
21,359
1,937
W
Poseidon
5,707
466
0
1,448
3,629
1,289
0
1,346
2,283
49,846
0
W
7,981
6,919
0
4,738
7,604
2,859
1,129
318
7,286
0
64,800
W
2,262
546
0
3,896
9,229
3,240
0
1,025
8,204
0
36,947
L
4,517
2,603
0
3,568
9,922
5,791
0
6,505
3,417
0
35,098
L
Hun Batz
ooochangos
Hun Batz
3,459
1,052
0
3,228
8,905
3,059
0
2,399
6,426
0
32,741
L
Merlin
t0n0
Merlin
2,598
295
0
625
5,577
2,183
0
3,163
2,154
45,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
26,201
431
Minions Killed
321
0
Camps Cleared
0
1,025,022
Distance Traveled
982,825
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,075
508
21
2
0
183,433
5
L
Cupid
4,908
491
64
6
0
184,657
2
W
Jormungandr
6,909
691
114
11
0
182,096
1
W
Ares
5,883
588
35
4
0
193,871
5
W
Poseidon
6,605
661
103
10
0
225,075
6
W
Rama
7,644
764
110
11
0
191,711
4
W
Thor
5,711
571
69
7
0
232,269
1
L
Osiris
5,414
541
79
8
0
189,275
0
L
Hun Batz
4,999
500
66
7
0
231,450
1
L
Merlin
5,805
581
91
9
0
194,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role