Player Matchup

Medusa
Medusa
 
Medusa
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Furiossuss
Tiamat
Level 106
God Stats
1W - 1L
1,277 SR
Queue Stats
67W - 64L
1,414 Elo+
Solo
Hel
Hel
InsaneStriker44
Hel
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 98L
1,389 Elo+
Solo
Agni
Agni
KalexKing
Agni
Level 88
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 15L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmileAmetka
Morgan Le Fay
Level 46
God Stats
3W - 3L
1,400 SR
Queue Stats
195W - 236L
1,430 Elo+
Solo
Team Averages
Level 86
1,395 SR
1,416 Elo+

VS

Team Averages
Level 84
1,512 SR
1,361 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DemonStriker02
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,382 Elo+
Solo
Artemis
Artemis
janettotadeushu
Artemis
Level 58
God Stats
2W - 1L
1,773 SR
Queue Stats
77W - 92L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaolomapimaryana
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,217 Elo+
Solo
Hel
Hel
rga17
Hel
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
260W - 266L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 4 / 9
8,728
671
10,533
12,731
5,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Furiossuss
Tiamat
18
4 / 2 / 5
9,573
736
12,818
11,525
6,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 7
9,211
709
9,920
11,691
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
18
3 / 2 / 6
9,764
751
16,937
11,871
4,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SmileAmetka
Morgan Le Fay
14
3 / 3 / 3
8,813
678
8,536
9,634
3,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 6
7,931
610
4,637
17,086
18,084
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 7
9,471
729
15,022
11,626
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 9
7,915
609
6,903
11,461
5,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kaolomapimaryana
Morgan Le Fay
16
2 / 3 / 9
8,862
682
14,935
15,629
8,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
rga17
Hel
15
6 / 2 / 3
8,896
684
7,454
11,007
5,917
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
14
Kills
12
12
Deaths
15
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
4
9
1.38
L
Apollo
 
Apollo
1
4
6
1
L
3
4
7
1.63
W
Tiamat
Furiossuss
Tiamat
4
2
5
3.25
W
3
1
7
6.5
W
Agni
3
2
6
3
W
Morgan Le Fay
SmileAmetka
Morgan Le Fay
3
3
3
1.5
L
0
2
9
2.25
L
Morgan Le Fay
kaolomapimaryana
Morgan Le Fay
2
3
9
2.17
L
Hel
rga17
Hel
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,744
Damage
48,951
57,452
Taken
66,809
26,504
Mitigated
44,218
28,378
Healing
31,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,533
6,191
116
1,705
12,731
5,072
298
8,435
4,296
0
16,509
L
Apollo
 
Apollo
4,637
2,006
327
2,193
17,086
18,084
0
10,149
6,302
0
15,424
L
15,022
1,086
1,000
963
11,626
5,711
78
8,344
3,282
34,262
0
W
Tiamat
Furiossuss
Tiamat
12,818
704
1,667
3,567
11,525
6,847
0
7,749
3,776
27,413
0
W
9,920
531
9,374
6,916
11,691
5,757
455
5,956
5,735
16,570
0
W
Agni
16,937
766
942
1,587
11,871
4,839
1,834
7,908
3,963
41,779
0
W
Morgan Le Fay
SmileAmetka
Morgan Le Fay
8,536
693
1,219
1,285
9,634
3,989
63
7,363
2,271
16,539
0
L
6,903
778
888
1,252
11,461
5,748
55
9,317
2,144
0
12,811
L
Morgan Le Fay
kaolomapimaryana
Morgan Le Fay
14,935
1,375
1,034
3,661
15,629
8,758
196
10,803
4,826
30,372
0
L
Hel
rga17
Hel
7,454
625
14,355
6,294
11,007
5,917
253
9,598
1,409
14,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
43,075
130
Minions Killed
142
0
Camps Cleared
0
1,201,875
Distance Traveled
1,098,430
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,728
671
10
1
0
234,947
1
L
Apollo
7,931
610
22
2
0
218,102
1
L
Merlin
9,471
729
48
4
0
191,710
2
W
Tiamat
9,573
736
36
3
0
221,234
0
W
Hel
9,211
709
11
1
0
270,518
0
W
Agni
9,764
751
58
4
0
250,508
0
W
Morgan Le Fay
8,813
678
15
1
0
224,668
0
L
Artemis
7,915
609
16
1
0
193,384
0
L
Morgan Le Fay
8,862
682
44
3
0
246,623
0
L
Hel
8,896
684
12
1
0
248,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role