Player Matchup

Discordia
Discordia
Mr Chapeau9
Discordia
Level 69
God Stats
14W - 27L
1,384 SR
Queue Stats
190W - 235L
1,509 Elo+
Party 1
King Arthur
King Arthur
Praisethesun66
King Arthur
Level 138
God Stats
14W - 13L
1,607 SR
Queue Stats
217W - 229L
1,516 Elo+
Party 1
Kali
Kali
gneprootploof
Kali
Level 118
God Stats
13W - 11L
1,580 SR
Queue Stats
236W - 267L
1,483 Elo+
Party 1
Team Averages
Level 108
1,523 SR
1,502 Elo+

VS

Team Averages
Level 106
1,658 SR
1,391 Elo+
Ne Zha
Ne Zha
AssAssin773mc
Ne Zha
Level 125
God Stats
20W - 18L
1,681 SR
Queue Stats
199W - 213L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
GravityMonster
Baron Samedi
Level 124
God Stats
3W - 1L
1,794 SR
Queue Stats
154W - 149L
1,478 Elo+
Party 2
Nike
Nike
samuelex993
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mr Chapeau9
Discordia
13
1 / 3 / 2
7,262
726
8,011
7,171
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Praisethesun66
King Arthur
12
3 / 5 / 1
7,635
764
11,754
14,758
11,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 2
6,899
690
5,419
11,465
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
8,519
852
8,915
10,338
8,393
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GravityMonster
Baron Samedi
13
5 / 1 / 6
8,442
844
12,453
9,715
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 7
8,096
810
6,424
9,792
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Baron Samedi
GravityMonster
Baron Samedi
5
1
6
8
L
Discordia
Mr Chapeau9
Discordia
1
3
2
0.67
L
King Arthur
Praisethesun66
King Arthur
3
5
1
0.7
L
0
5
2
0.2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
27,792
33,394
Taken
29,845
19,954
Mitigated
21,048
6,015
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,915
2,474
0
1,792
10,338
8,393
48
2,342
7,996
148
17,836
W
Baron Samedi
GravityMonster
Baron Samedi
12,453
858
1,800
5,389
9,715
5,469
185
3,028
6,687
35,126
0
L
Discordia
Mr Chapeau9
Discordia
8,011
350
0
1,740
7,171
2,566
0
2,736
4,271
26,877
0
L
King Arthur
Praisethesun66
King Arthur
11,754
1,657
134
1,713
14,758
11,126
0
6,171
8,093
0
25,359
L
5,419
2,039
0
2,428
11,465
6,262
0
3,826
7,340
0
30,329
W
6,424
1,270
213
2,191
9,792
7,186
22
2,668
7,124
48
21,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,796
Gold Earned
25,057
106
Minions Killed
107
0
Camps Cleared
0
564,082
Distance Traveled
603,638
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,519
852
18
2
0
213,437
0
W
Baron Samedi
8,442
844
46
5
0
187,127
2
L
Discordia
7,262
726
37
4
0
177,959
2
L
King Arthur
7,635
764
28
3
0
193,230
2
L
Kali
6,899
690
41
4
0
192,893
1
W
Nike
8,096
810
43
4
0
203,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role