Player Matchup

Kuzenbo
Kuzenbo
Desertapir
Kuzenbo
Level 144
God Stats
5W - 9L
1,468 SR
Queue Stats
224W - 166L
1,575 Elo+
Party 2
Discordia
Discordia
Fulminantboot96
Discordia
Level 40
God Stats
18W - 7L
1,646 SR
Queue Stats
173W - 113L
1,576 Elo+
Party 2
Ishtar
Ishtar
Luigi000
Ishtar
Level 146
God Stats
32W - 18L
1,635 SR
Queue Stats
214W - 155L
1,567 Elo+
Party 2
Team Averages
Level 110
1,583 SR
1,573 Elo+

VS

Team Averages
Level 94
1,559 SR
1,426 Elo+
Achilles
Achilles
Steve19Jh
Achilles
Level 119
God Stats
0W - 1L
1,574 SR
Queue Stats
14W - 21L
1,426 Elo+
Party 1
Ullr
Ullr
Yourtocool1
Ullr
Level 160
God Stats
7W - 7L
1,602 SR
Queue Stats
150W - 112L
1,633 Elo+
Solo
Freya
Freya
demon1cda1sy7
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Desertapir
Kuzenbo
16
2 / 1 / 11
11,785
737
7,831
16,908
21,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Fulminantboot96
Discordia
16
3 / 1 / 9
11,194
700
12,772
7,750
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Luigi000
Ishtar
17
8 / 2 / 4
11,908
744
16,925
14,831
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Steve19Jh
Achilles
15
1 / 4 / 1
9,791
612
12,230
22,120
28,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 0
11,475
717
14,041
16,319
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 8 / 1
9,103
569
720
15,628
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
4
4
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Desertapir
Kuzenbo
2
1
11
7.5
W
Discordia
Fulminantboot96
Discordia
3
1
9
7.5
W
Ishtar
Luigi000
Ishtar
8
2
4
5
L
Achilles
Steve19Jh
Achilles
1
4
1
0.38
L
3
2
0
1.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
26,991
39,489
Taken
54,067
33,060
Mitigated
44,346
7,134
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Desertapir
Kuzenbo
7,831
3,719
0
1,917
16,908
21,678
35
247
13,796
19,324
0
W
Discordia
Fulminantboot96
Discordia
12,772
1,035
0
0
7,750
3,430
148
42
7,656
55,800
0
W
Ishtar
Luigi000
Ishtar
16,925
11,861
0
5,217
14,831
7,952
2,831
470
13,876
0
69,974
L
Achilles
Steve19Jh
Achilles
12,230
1,714
0
3,387
22,120
28,484
0
7,953
14,167
0
37,463
L
14,041
6,123
0
1,323
16,319
8,060
0
7,225
9,094
0
69,524
L
720
264
0
2,110
15,628
7,802
0
5,524
10,104
13,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
30,369
193
Minions Killed
163
0
Camps Cleared
0
827,601
Distance Traveled
788,006
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,785
737
8
1
0
304,834
9
W
Discordia
11,194
700
83
5
0
280,797
4
W
Ishtar
11,908
744
102
6
0
241,970
1
L
Achilles
9,791
612
41
3
0
276,773
2
L
Ullr
11,475
717
106
7
0
295,007
3
L
Freya
9,103
569
16
1
0
216,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role