Player Matchup

Izanami
Izanami
HolyAndrejNBGD
Izanami
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 89L
1,156 Elo+
Party 1
Merlin
Merlin
HolyBane
Merlin
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 64L
1,065 Elo+
Party 1
Cthulhu
Cthulhu
YODAKOLE1
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 63L
1,041 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,087 Elo+

VS

Team Averages
Level 66
1,482 SR
1,394 Elo+
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
InfernoDragon21
Poseidon
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
Yawa
Danzaburou
Level 43
God Stats
3W - 2L
1,446 SR
Queue Stats
70W - 69L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,211
684
6,050
13,734
6,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
HolyBane
Merlin
12
1 / 5 / 2
8,234
686
9,516
9,322
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
YODAKOLE1
Cthulhu
11
0 / 4 / 1
7,304
609
6,226
14,511
8,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 11
8,170
681
1,875
10,204
10,503
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
16
9 / 1 / 5
9,835
820
18,726
12,069
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Yawa
Danzaburou
16
6 / 0 / 6
10,026
836
10,473
8,207
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
11
2.75
L
2
6
1
0.42
L
Merlin
HolyBane
Merlin
1
5
2
0.4
W
Poseidon
9
1
5
11.5
L
Cthulhu
YODAKOLE1
Cthulhu
0
4
1
0.13
W
Danzaburou
Yawa
Danzaburou
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
31,074
37,567
Taken
30,480
18,740
Mitigated
18,822
2,288
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,875
406
40
2,099
10,204
10,503
0
5,521
4,317
6,267
0
L
6,050
4,035
0
1,318
13,734
6,376
0
9,616
4,118
0
19,584
L
Merlin
HolyBane
Merlin
9,516
330
0
250
9,322
3,995
186
3,738
5,584
28,883
0
W
Poseidon
18,726
3,246
0
4,727
12,069
4,665
1,127
4,714
7,165
50,019
0
L
Cthulhu
YODAKOLE1
Cthulhu
6,226
659
0
720
14,511
8,369
62
7,259
7,252
17,161
0
W
Danzaburou
Yawa
Danzaburou
10,473
6,346
0
4,296
8,207
3,654
2,505
4,670
3,207
0
60,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,749
Gold Earned
28,031
108
Minions Killed
156
0
Camps Cleared
0
616,704
Distance Traveled
620,844
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,170
681
12
1
0
164,613
2
L
Izanami
8,211
684
34
3
0
199,534
1
L
Merlin
8,234
686
46
4
0
185,057
0
W
Poseidon
9,835
820
51
4
0
221,970
3
L
Cthulhu
7,304
609
28
2
0
232,113
4
W
Danzaburou
10,026
836
93
8
0
234,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role