Player Matchup

Chang'e
Chang'e
DiscoBear45
Chang'e
Level 107
God Stats
5W - 6L
1,524 SR
Queue Stats
252W - 271L
1,448 Elo+
Solo
Tiamat
Tiamat
NOWYOUSEEME80
Tiamat
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,389 Elo+
Party 2
Maui
Maui
Woofumz
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
anubis999996
Erlang Shen
Level 101
God Stats
0W - 1L
1,458 SR
Queue Stats
99W - 96L
1,500 Elo+
Solo
Kali
Kali
snbmchocolate
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 2
Team Averages
Level 92
1,496 SR
1,459 Elo+

VS

Team Averages
Level 106
1,590 SR
1,443 Elo+
Thoth
Thoth
LOLYOUDIED32
Thoth
Level 88
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LiteralDirt
Gilgamesh
Level 100
God Stats
1W - 0L
1,859 SR
Queue Stats
5W - 5L
1,412 Elo+
Party 1
Horus
Horus
MegatronMcFly96
Horus
Level 125
God Stats
2W - 2L
1,561 SR
Queue Stats
58W - 64L
1,455 Elo+
Solo
Zeus
Zeus
costan79
Zeus
Level 153
God Stats
5W - 1L
1,541 SR
Queue Stats
144W - 144L
1,438 Elo+
Solo
Jing Wei
Jing Wei
millamike1324
Jing Wei
Level 66
God Stats
1W - 0L
1,357 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DiscoBear45
Chang'e
16
2 / 4 / 5
7,932
793
6,774
14,506
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 5
6,856
686
5,017
13,565
7,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Woofumz
Maui
13
0 / 4 / 5
6,712
671
6,744
18,681
16,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
anubis999996
Erlang Shen
15
4 / 4 / 3
8,114
811
8,325
13,219
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 5
7,634
763
6,714
13,165
6,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 16
10,326
1,033
18,116
7,681
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LiteralDirt
Gilgamesh
15
2 / 3 / 18
8,679
868
11,238
14,091
12,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 15
8,588
859
5,118
10,649
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
15
7 / 1 / 13
9,210
921
19,195
5,623
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
millamike1324
Jing Wei
16
4 / 2 / 13
9,260
926
11,026
11,863
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
8
Kills
27
27
Deaths
8
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DiscoBear45
Chang'e
2
4
5
1.13
W
11
1
16
19
W
Gilgamesh
LiteralDirt
Gilgamesh
2
3
18
3.67
W
3
1
15
10.5
L
0
8
5
0.31
L
Maui
Woofumz
Maui
0
4
5
0.63
L
Erlang Shen
anubis999996
Erlang Shen
4
4
3
1.38
W
Zeus
7
1
13
13.5
W
Jing Wei
millamike1324
Jing Wei
4
2
13
5.25
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,574
Damage
64,693
73,136
Taken
49,907
48,075
Mitigated
34,668
25,296
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DiscoBear45
Chang'e
6,774
691
6,124
4,205
14,506
9,621
504
6,225
8,281
19,325
0
W
18,116
1,239
1,990
2,000
7,681
4,038
644
2,957
4,724
30,328
0
W
Gilgamesh
LiteralDirt
Gilgamesh
11,238
4,258
1,445
2,557
14,091
12,265
544
4,760
9,331
0
19,480
W
5,118
2,442
2,295
2,873
10,649
10,048
171
4,381
6,268
0
6,445
L
5,017
1,047
590
2,097
13,565
7,519
516
7,399
6,166
13,301
0
L
Maui
Woofumz
Maui
6,744
1,323
1,419
4,136
18,681
16,502
350
8,041
10,640
8,538
0
L
Erlang Shen
anubis999996
Erlang Shen
8,325
3,552
799
3,702
13,219
8,136
492
8,535
4,684
0
13,257
W
Zeus
19,195
1,576
400
873
5,623
2,504
916
1,934
3,689
36,334
0
W
Jing Wei
millamike1324
Jing Wei
11,026
5,524
1,880
3,749
11,863
5,813
1,851
4,503
7,360
0
20,170
L
6,714
3,254
771
1,453
13,165
6,297
112
7,111
6,054
0
13,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
46,063
64
Minions Killed
112
0
Camps Cleared
0
942,492
Distance Traveled
1,057,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,932
793
21
2
0
198,595
0
W
Thoth
10,326
1,033
27
3
0
217,276
0
W
Gilgamesh
8,679
868
15
2
0
214,684
0
W
Horus
8,588
859
6
1
0
193,738
0
L
Tiamat
6,856
686
13
1
0
160,349
0
L
Maui
6,712
671
6
1
0
188,369
0
L
Erlang Shen
8,114
811
18
2
0
208,908
1
W
Zeus
9,210
921
42
4
0
209,200
0
W
Jing Wei
9,260
926
22
2
0
222,143
0
L
Kali
7,634
763
6
1
0
186,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role