Player Matchup

Anubis
Anubis
Bronze V
Boogis
Anubis
Bronze V
Level 109
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Bellona
Bellona
Bronze V
KiddEDiddler
Bellona
Bronze V
Level 86
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Hercules
Hercules
Bronze V
Skooze
Hercules
Bronze V
Level 96
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 97
1,460 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,542 SR
1,545 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
Overpowererd2
Mulan
Platinum V
Level 147
God Stats
32W - 35L
1,604 SR
Queue Stats
36W - 42L
1,957 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
RtPLuChoZR
Cu Chulainn
Gold V
Level 147
God Stats
206W - 231L
1,522 SR
Queue Stats
416W - 527L
1,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boogis
Anubis
12
2 / 6 / 3
7,638
764
6,502
10,724
5,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KiddEDiddler
Bellona
13
3 / 1 / 2
8,433
843
6,780
12,395
13,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Skooze
Hercules
10
0 / 6 / 0
6,201
620
6,038
15,543
14,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliAchillesYemojaAh Muzen CabHel

VS

Bans
VulcanArtemisIshtarKumbhakarnaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 2 / 7
8,871
887
12,994
9,069
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 8
8,937
894
13,346
12,513
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
RtPLuChoZR
Cu Chulainn
13
2 / 3 / 8
8,325
833
7,272
12,289
8,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
13
13
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
7
4.75
L
Anubis
Boogis
Anubis
2
6
3
0.58
L
Bellona
KiddEDiddler
Bellona
3
1
2
4
W
5
0
8
9
W
Cu Chulainn
RtPLuChoZR
Cu Chulainn
2
3
8
2
L
Hercules
Skooze
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
33,612
38,662
Taken
33,871
33,320
Mitigated
23,921
8,773
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,994
1,964
1,358
3,213
9,069
4,344
510
1,641
7,428
42,406
0
L
Anubis
Boogis
Anubis
6,502
573
0
2,459
10,724
5,599
0
3,969
6,543
30,027
0
L
Bellona
KiddEDiddler
Bellona
6,780
718
1,370
2,304
12,395
13,374
0
3,615
8,293
0
18,369
W
13,346
1,395
0
5,456
12,513
11,496
700
2,813
9,700
0
28,555
W
Cu Chulainn
RtPLuChoZR
Cu Chulainn
7,272
2,322
0
3,802
12,289
8,081
1,679
2,076
10,213
0
42,335
L
Hercules
Skooze
Hercules
6,038
2,458
0
2,640
15,543
14,347
0
5,446
9,749
0
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,272
Gold Earned
26,133
98
Minions Killed
150
0
Camps Cleared
0
515,565
Distance Traveled
594,956
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,871
887
70
7
0
180,114
4
L
Anubis
7,638
764
63
6
0
143,453
5
L
Bellona
8,433
843
22
2
0
197,199
1
W
Mulan
8,937
894
28
3
0
205,080
2
W
Cu Chulainn
8,325
833
52
5
0
209,762
0
L
Hercules
6,201
620
13
1
0
174,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role