Player Matchup

Ares
Ares
Jthornton15
Ares
Level 98
God Stats
3W - 0L
1,885 SR
Queue Stats
49W - 39L
1,581 Elo+
Party 2
Lancelot
Lancelot
possiblykai
Lancelot
Level 86
God Stats
6W - 5L
1,573 SR
Queue Stats
53W - 46L
1,544 Elo+
Party 2
Poseidon
Poseidon
unpronounceabll
Poseidon
Level 5
God Stats
3W - 1L
1,769 SR
Queue Stats
12W - 12L
1,301 Elo+
Party 2
Team Averages
Level 63
1,742 SR
1,475 Elo+

VS

Team Averages
Level 70
1,394 SR
1,271 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ramajachan
Cthulhu
Level 18
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 5L
1,190 Elo+
Party 1
Neith
Neith
xwilkkx
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
10,411
868
9,929
12,653
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
possiblykai
Lancelot
15
5 / 2 / 8
9,394
783
10,894
8,569
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
15
5 / 2 / 9
10,023
835
10,754
6,587
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 7 / 2
7,864
655
7,490
14,740
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ramajachan
Cthulhu
11
1 / 5 / 3
7,894
658
6,841
14,577
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
xwilkkx
Neith
12
2 / 3 / 0
7,610
634
4,912
7,566
3,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
7
2
0.29
W
5
0
10
10
L
Cthulhu
Ramajachan
Cthulhu
1
5
3
0.5
W
Lancelot
possiblykai
Lancelot
5
2
8
4.5
W
Poseidon
5
2
9
4.75
L
Neith
xwilkkx
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
19,243
27,809
Taken
36,883
22,062
Mitigated
21,110
9,572
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,490
3,289
1,051
2,315
14,740
7,377
0
8,004
6,532
22,904
0
W
9,929
772
0
4,320
12,653
14,202
1,075
6,521
6,132
16,163
0
L
Cthulhu
Ramajachan
Cthulhu
6,841
467
339
2,176
14,577
10,387
0
8,792
5,529
16,912
0
W
Lancelot
possiblykai
Lancelot
10,894
1,127
0
4,029
8,569
5,021
97
3,887
4,682
0
47,128
W
Poseidon
10,754
1,874
0
1,223
6,587
2,839
1,096
3,986
2,601
50,138
0
L
Neith
xwilkkx
Neith
4,912
1,028
0
603
7,566
3,346
0
4,112
3,271
0
20,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
23,368
149
Minions Killed
95
0
Camps Cleared
0
715,150
Distance Traveled
530,367
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,864
655
29
2
0
183,083
1
W
Ares
10,411
868
14
1
0
238,048
3
L
Cthulhu
7,894
658
31
3
0
185,469
1
W
Lancelot
9,394
783
44
4
0
250,297
4
W
Poseidon
10,023
835
91
8
0
226,805
1
L
Neith
7,610
634
35
3
0
161,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role