Player Matchup

Cupid
Cupid
FrostyJ813
Cupid
Level 119
God Stats
75W - 78L
1,563 SR
Queue Stats
107W - 110L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
Jamaicankidddd
Ao Kuang
Level 39
God Stats
6W - 5L
1,593 SR
Queue Stats
153W - 166L
1,377 Elo+
Party 1
Amaterasu
Amaterasu
SwaggestKiller
Amaterasu
Level 156
God Stats
0W - 2L
1,502 SR
Queue Stats
24W - 22L
1,582 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,500 Elo+

VS

Team Averages
Level 153
1,634 SR
1,722 Elo+
Loki
Loki
EdibleRamen
Loki
Level 158
God Stats
14W - 7L
1,581 SR
Queue Stats
908W - 264L
1,834 Elo+
Party 2
Bacchus
Bacchus
Quorps
Bacchus
Level 144
God Stats
74W - 25L
1,799 SR
Queue Stats
487W - 250L
1,783 Elo+
Party 2
Chronos
Chronos
oMr Rampage
Chronos
Level 156
God Stats
11W - 3L
1,521 SR
Queue Stats
135W - 88L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
4 / 2 / 3
14,554
766
13,819
20,681
11,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
5 / 9 / 3
12,697
668
13,810
27,470
12,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
SwaggestKiller
Amaterasu
18
0 / 6 / 7
12,779
673
10,546
24,898
24,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
15,512
816
24,282
17,392
9,690
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Quorps
Bacchus
17
1 / 4 / 12
13,695
721
9,838
20,079
36,777
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
oMr Rampage
Chronos
18
4 / 2 / 12
13,762
724
23,590
16,695
9,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
17
17
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
Cupid
4
2
3
2.75
L
Ao Kuang
5
9
3
0.72
W
Bacchus
Quorps
Bacchus
1
4
12
1.75
L
Amaterasu
SwaggestKiller
Amaterasu
0
6
7
0.58
W
Chronos
oMr Rampage
Chronos
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
57,710
73,049
Taken
54,166
48,816
Mitigated
56,455
22,984
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,282
5,631
0
1,240
17,392
9,690
1,554
4,432
12,853
0
97,377
L
Cupid
13,819
7,378
3,748
5,958
20,681
11,699
1,362
7,715
12,966
4,327
71,225
L
Ao Kuang
13,810
4,070
0
7,040
27,470
12,811
0
10,544
16,926
40,547
0
W
Bacchus
Quorps
Bacchus
9,838
1,419
0
4,085
20,079
36,777
705
5,250
14,448
25,465
0
L
Amaterasu
SwaggestKiller
Amaterasu
10,546
3,365
1,887
4,351
24,898
24,306
304
14,296
10,602
2,748
41,873
W
Chronos
oMr Rampage
Chronos
23,590
10,052
0
3,362
16,695
9,988
2,034
6,896
9,554
71,631
4,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
42,969
196
Minions Killed
207
0
Camps Cleared
0
1,009,866
Distance Traveled
1,061,601
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,512
816
100
5
0
378,013
2
L
Cupid
14,554
766
103
5
0
336,651
5
L
Ao Kuang
12,697
668
43
2
0
301,589
2
W
Bacchus
13,695
721
18
1
0
358,014
2
L
Amaterasu
12,779
673
50
3
0
371,626
5
W
Chronos
13,762
724
89
5
0
325,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role