Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
AzulaΩ
Thor
Platinum V
Level 160
God Stats
3W - 5L
1,437 SR
Queue Stats
305W - 305L
1,794 MMR
Party 2
Fafnir
Fafnir
Platinum II
PERFECMAN
Fafnir
Platinum II
Level 157
God Stats
3W - 5L
1,557 SR
Queue Stats
697W - 704L
1,981 MMR
Party 2
Izanami
Izanami
Diamond III
TioFrag
Izanami
Diamond III
Level 158
God Stats
1W - 2L
1,281 SR
Queue Stats
36W - 36L
2,222 MMR
Solo
Hercules
Hercules
Platinum II
lordmause
Hercules
Platinum II
Level 160
God Stats
1W - 6L
1,289 SR
Queue Stats
420W - 415L
1,903 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,413 SR
1,880 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,519 SR
1,701 MMR
Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond IV
Dishop
Ullr
Diamond IV
Level 89
God Stats
2W - 4L
1,419 SR
Queue Stats
68W - 46L
2,153 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Yenndas
Xbalanque
Platinum II
Level 88
God Stats
89W - 59L
1,675 SR
Queue Stats
294W - 295L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 4 / 0
8,577
505
7,258
16,493
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
2 / 5 / 3
8,366
492
5,853
13,179
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
PERFECMAN
Fafnir
13
1 / 3 / 3
7,895
464
5,581
15,833
21,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TioFrag
Izanami
14
2 / 2 / 1
8,603
506
8,265
10,382
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
lordmause
Hercules
13
0 / 8 / 0
8,102
477
8,401
25,343
24,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BakasuraKhepriAo KuangSusano

VS

Bans
SetIshtarGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
11 / 2 / 5
11,458
674
14,231
14,099
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
 
Thoth
17
4 / 0 / 5
11,307
665
11,541
9,159
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
 
Xing Tian
14
2 / 0 / 12
10,055
591
6,132
19,623
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Dishop
Ullr
17
4 / 2 / 7
10,878
640
13,575
16,067
7,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Yenndas
Xbalanque
15
1 / 1 / 10
10,098
594
10,886
10,141
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
22
22
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Ravana
 
Ravana
11
2
5
6.75
W
Thoth
 
Thoth
4
0
5
6.5
W
Xing Tian
 
Xing Tian
2
0
12
8
L
Thor
2
5
3
0.7
W
Ullr
Dishop
Ullr
4
2
7
3.75
L
Fafnir
PERFECMAN
Fafnir
1
3
3
0.83
L
Izanami
TioFrag
Izanami
2
2
1
1.25
W
Xbalanque
Yenndas
Xbalanque
1
1
10
6
L
Hercules
lordmause
Hercules
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,358
Damage
56,365
81,230
Taken
69,089
62,117
Mitigated
46,188
19,561
Healing
27,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,258
2,568
0
5,662
16,493
7,079
4,098
3,886
12,607
71,220
6,915
W
Ravana
 
Ravana
14,231
3,997
0
5,015
14,099
8,204
5,080
2,876
11,026
0
77,450
W
Thoth
 
Thoth
11,541
631
388
4,558
9,159
3,353
2,055
545
8,239
94,338
0
W
Xing Tian
 
Xing Tian
6,132
498
0
7,063
19,623
22,649
46
4,401
15,173
24,251
0
L
Thor
5,853
1,771
0
500
13,179
5,209
0
1,671
11,508
0
59,556
W
Ullr
Dishop
Ullr
13,575
5,832
0
5,245
16,067
7,378
2,088
3,069
12,901
0
88,747
L
Fafnir
PERFECMAN
Fafnir
5,581
1,022
302
2,395
15,833
21,994
0
3,377
12,456
15,618
0
L
Izanami
TioFrag
Izanami
8,265
5,721
0
5,392
10,382
3,766
436
1,155
9,227
0
94,088
W
Xbalanque
Yenndas
Xbalanque
10,886
7,179
0
5,521
10,141
4,604
9,832
4,237
5,807
0
79,417
L
Hercules
lordmause
Hercules
8,401
1,508
0
5,310
25,343
24,069
0
8,656
16,687
0
55,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
53,796
485
Minions Killed
536
0
Camps Cleared
0
1,557,126
Distance Traveled
1,766,155
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,577
505
118
7
0
329,888
3
W
Ravana
11,458
674
92
5
0
381,465
3
W
Thoth
11,307
665
158
9
0
359,343
7
W
Xing Tian
10,055
591
19
1
0
364,285
4
L
Thor
8,366
492
101
6
0
329,560
1
W
Ullr
10,878
640
133
8
0
337,540
5
L
Fafnir
7,895
464
16
1
0
326,891
10
L
Izanami
8,603
506
162
10
0
273,082
4
W
Xbalanque
10,098
594
134
8
0
323,522
2
L
Hercules
8,102
477
88
5
0
297,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role