Player Matchup

Raijin
Raijin
L0rd 2Tap
Raijin
Level 157
God Stats
2W - 6L
1,345 SR
Queue Stats
343W - 324L
1,448 Elo+
Solo
Hercules
Hercules
My5tIc Ph3oN1x
Hercules
Level 138
God Stats
1W - 2L
1,502 SR
Queue Stats
67W - 48L
1,635 Elo+
Party 1
Chang'e
Chang'e
My5tlc Fa1c0n
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 161L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Ndematteis
Nu Wa
Level 117
God Stats
4W - 2L
1,770 SR
Queue Stats
113W - 106L
1,542 Elo+
Solo
Ravana
Ravana
bestia417
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 192L
1,457 Elo+
Solo
Team Averages
Level 133
1,523 SR
1,530 Elo+

VS

Team Averages
Level 134
1,530 SR
1,467 Elo+
Chaac
Chaac
GreaseMonkey213
Chaac
Level 148
God Stats
3W - 8L
1,280 SR
Queue Stats
279W - 288L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Lord_Darknraul
Guan Yu
Level 148
God Stats
8W - 2L
1,618 SR
Queue Stats
976W - 1,052L
1,462 Elo+
Solo
Artemis
Artemis
ToothlessNinjaa
Artemis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 49L
1,440 Elo+
Solo
Agni
Agni
david39344
Agni
Level 68
God Stats
8W - 4L
1,600 SR
Queue Stats
252W - 299L
1,387 Elo+
Solo
Susano
Susano
pispirispero
Susano
Level 156
God Stats
13W - 10L
1,654 SR
Queue Stats
265W - 307L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
L0rd 2Tap
Raijin
14
3 / 4 / 6
8,242
687
9,703
13,355
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
1 / 5 / 6
7,743
645
8,060
13,984
7,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
17
5 / 3 / 6
9,430
786
10,756
12,675
5,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
14
0 / 5 / 10
8,238
687
9,500
12,265
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
bestia417
Ravana
15
3 / 4 / 5
8,556
713
5,441
11,672
8,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 15
9,755
813
16,181
20,358
24,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 12
8,987
749
3,089
14,187
13,194
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
4 / 1 / 10
9,681
807
11,760
9,317
4,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 9
10,032
836
11,698
8,089
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
18
10 / 1 / 8
10,502
875
17,723
11,065
5,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
12
Kills
21
21
Deaths
12
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
Raijin
L0rd 2Tap
Raijin
3
4
6
1.5
W
1
4
12
1.75
L
Hercules
1
5
6
0.8
L
Chang'e
5
3
6
2.67
L
Nu Wa
0
5
10
1
W
4
1
10
9
L
Ravana
bestia417
Ravana
3
4
5
1.38
W
3
2
9
3.75
W
Susano
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
60,451
63,951
Taken
63,016
31,742
Mitigated
50,594
24,028
Healing
28,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,181
965
809
5,297
20,358
24,157
663
7,772
12,586
0
34,527
L
Raijin
L0rd 2Tap
Raijin
9,703
1,238
1,343
1,762
13,355
5,887
126
2,313
11,042
20,615
0
W
3,089
433
8,925
3,891
14,187
13,194
727
7,397
6,790
0
9,656
L
Hercules
8,060
1,975
1,061
1,927
13,984
7,385
0
2,427
11,557
0
15,636
L
Chang'e
10,756
1,762
8,300
4,666
12,675
5,815
43
2,191
10,484
18,833
0
L
Nu Wa
9,500
1,811
1,028
1,477
12,265
4,396
48
1,695
10,570
23,862
0
W
11,760
3,824
1,606
1,526
9,317
4,335
3,117
3,960
5,357
0
27,202
L
Ravana
bestia417
Ravana
5,441
1,401
675
1,789
11,672
8,259
0
3,072
8,600
0
14,892
W
11,698
762
1,088
1,335
8,089
3,641
1,396
4,310
3,779
35,440
0
W
Susano
17,723
1,444
1,772
2,485
11,065
5,267
1,215
6,520
4,545
0
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
48,957
114
Minions Killed
136
0
Camps Cleared
0
931,244
Distance Traveled
1,147,895
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,755
813
21
2
0
243,480
0
L
Raijin
8,242
687
29
2
0
170,730
1
W
Guan Yu
8,987
749
4
0
0
232,475
0
L
Hercules
7,743
645
18
2
0
161,490
0
L
Chang'e
9,430
786
32
3
0
203,803
2
L
Nu Wa
8,238
687
22
2
0
196,372
0
W
Artemis
9,681
807
32
3
0
229,419
5
L
Ravana
8,556
713
13
1
0
198,849
0
W
Agni
10,032
836
53
4
0
175,522
0
W
Susano
10,502
875
26
2
0
266,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role