Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Caprone
Cerberus
Level 140
God Stats
1W - 0L
1,236 SR
Queue Stats
50W - 57L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
joan88
Nu Wa
Level 128
God Stats
34W - 41L
1,558 SR
Queue Stats
297W - 330L
1,473 Elo+
Solo
Anubis
Anubis
russartt
Anubis
Level 13
God Stats
1W - 0L
1,249 SR
Queue Stats
36W - 23L
1,508 Elo+
Solo
Danzaburou
Danzaburou
МедовыйПряник
Danzaburou
Level 28
God Stats
14W - 9L
1,548 SR
Queue Stats
185W - 180L
1,502 Elo+
Solo
Team Averages
Level 90
1,418 SR
1,484 Elo+

VS

Team Averages
Level 98
1,514 SR
1,442 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ossykrossy2
Eset
Level 72
God Stats
0W - 1L
1,662 SR
Queue Stats
25W - 33L
1,419 Elo+
Party 1
Thor
Thor
SMW_2016
Thor
Level 99
God Stats
8W - 9L
1,389 SR
Queue Stats
75W - 72L
1,487 Elo+
Solo
Thanatos
Thanatos
Tunex67
Thanatos
Level 17
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 1
Yu Huang
Yu Huang
Xulode
Yu Huang
Level 149
God Stats
22W - 29L
1,529 SR
Queue Stats
585W - 620L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 5 / 11
8,399
840
11,136
11,081
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Caprone
Cerberus
13
1 / 4 / 9
7,388
739
6,759
11,208
8,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
joan88
Nu Wa
15
4 / 0 / 6
8,194
819
9,517
5,709
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
russartt
Anubis
15
7 / 2 / 8
8,823
882
13,996
10,620
5,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 3
7,907
791
7,285
7,855
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 2 / 3
7,659
766
6,952
9,833
3,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 8
8,305
831
5,436
10,247
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
14
4 / 4 / 4
7,520
752
9,127
13,641
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Tunex67
Thanatos
11
1 / 8 / 4
6,654
665
4,570
10,782
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Xulode
Yu Huang
15
2 / 1 / 7
8,161
816
8,518
8,928
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
18
Kills
12
12
Deaths
18
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
5
11
2.1
L
Ullr
 
Ullr
3
2
3
2.25
W
Cerberus
Caprone
Cerberus
1
4
9
1.38
L
2
3
8
2
L
Thor
4
4
4
1.5
L
Thanatos
Tunex67
Thanatos
1
8
4
0.38
L
Yu Huang
Xulode
Yu Huang
2
1
7
5.5
W
Nu Wa
joan88
Nu Wa
4
0
6
7
W
Anubis
russartt
Anubis
7
2
8
5.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,693
Damage
34,603
46,473
Taken
53,431
26,121
Mitigated
28,288
12,952
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,136
2,221
0
1,328
11,081
5,734
102
2,872
7,990
0
21,648
L
Ullr
 
Ullr
6,952
1,214
0
737
9,833
3,942
0
6,197
3,507
0
21,729
W
Cerberus
Caprone
Cerberus
6,759
224
0
1,965
11,208
8,747
169
2,367
8,630
17,484
0
L
5,436
567
1,210
1,534
10,247
7,562
0
6,179
3,770
19,921
0
L
Thor
9,127
1,018
0
1,064
13,641
8,193
204
8,478
5,067
280
20,775
L
Thanatos
Tunex67
Thanatos
4,570
747
0
2,411
10,782
4,634
0
6,028
4,523
0
8,048
L
Yu Huang
Xulode
Yu Huang
8,518
378
189
1,078
8,928
3,957
500
3,390
5,346
41,439
0
W
Nu Wa
joan88
Nu Wa
9,517
3,115
0
1,418
5,709
2,206
148
1,822
3,746
28,994
0
W
Anubis
russartt
Anubis
13,996
986
0
5,756
10,620
5,283
418
3,336
7,120
33,756
0
W
7,285
2,694
0
2,485
7,855
4,151
1,565
3,837
3,904
0
34,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
38,299
230
Minions Killed
178
0
Camps Cleared
0
1,003,147
Distance Traveled
972,424
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,399
840
22
2
0
200,964
0
L
Ullr
7,659
766
25
3
0
210,415
1
W
Cerberus
7,388
739
40
4
0
192,230
0
L
Eset
8,305
831
43
4
0
188,996
0
L
Thor
7,520
752
17
2
0
183,493
1
L
Thanatos
6,654
665
4
0
0
173,504
0
L
Yu Huang
8,161
816
89
9
0
216,016
3
W
Nu Wa
8,194
819
46
5
0
210,627
0
W
Anubis
8,823
882
55
6
0
187,254
3
W
Danzaburou
7,907
791
67
7
0
212,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role