Player Matchup

Raijin
Raijin
Belmah
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,622 Elo+
Party 2
Loki
Loki
Fludubuduhu
Loki
Level 160
God Stats
2W - 0L
1,752 SR
Queue Stats
17W - 8L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
ZVÏNG
Kuzenbo
Level 157
God Stats
2W - 0L
1,492 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Team Averages
Level 159
1,581 SR
1,543 Elo+

VS

Team Averages
Level 70
1,419 SR
1,312 Elo+
Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ramajachan
Cthulhu
Level 18
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 5L
1,271 Elo+
Party 1
Zeus
Zeus
xwilkkx
Zeus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Belmah
Raijin
14
6 / 2 / 8
8,833
883
14,142
6,006
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 8
9,090
909
8,197
6,652
2,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ZVÏNG
Kuzenbo
13
2 / 0 / 11
9,032
903
4,224
11,410
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 2 / 0
6,589
659
3,515
9,031
9,701
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Ramajachan
Cthulhu
11
1 / 6 / 0
7,036
704
4,187
13,369
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
xwilkkx
Zeus
11
0 / 7 / 1
6,457
646
3,308
8,394
4,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Raijin
Belmah
Raijin
6
2
8
5
W
7
0
8
11
L
Cthulhu
Ramajachan
Cthulhu
1
6
0
0.17
W
Kuzenbo
ZVÏNG
Kuzenbo
2
0
11
7.5
L
Zeus
xwilkkx
Zeus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
11,010
24,068
Taken
30,794
22,810
Mitigated
23,301
4,773
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,515
631
0
0
9,031
9,701
0
5,398
3,633
0
14,513
W
Raijin
Belmah
Raijin
14,142
2,115
0
1,427
6,006
2,587
898
2,910
3,096
41,193
0
W
8,197
1,856
0
997
6,652
2,752
898
2,338
4,314
0
45,401
L
Cthulhu
Ramajachan
Cthulhu
4,187
321
0
1,480
13,369
9,501
0
7,820
5,549
11,825
0
W
Kuzenbo
ZVÏNG
Kuzenbo
4,224
1,984
0
2,349
11,410
17,471
433
2,316
9,094
13,715
0
L
Zeus
xwilkkx
Zeus
3,308
235
0
359
8,394
4,099
0
5,172
3,222
17,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
20,082
129
Minions Killed
70
0
Camps Cleared
0
593,775
Distance Traveled
486,961
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,589
659
23
2
0
189,625
4
W
Raijin
8,833
883
64
6
0
169,865
2
W
Loki
9,090
909
48
5
0
209,160
3
L
Cthulhu
7,036
704
11
1
0
155,857
1
W
Kuzenbo
9,032
903
17
2
0
214,750
2
L
Zeus
6,457
646
36
4
0
141,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role