Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Shah___G
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 155L
1,394 Elo+
Party 2
Ares
Ares
s_m_kw
Ares
Level 88
God Stats
1W - 0L
1,265 SR
Queue Stats
209W - 191L
1,458 Elo+
Solo
Kukulkan
Kukulkan
xXZshahXx
Kukulkan
Level 39
God Stats
2W - 6L
1,162 SR
Queue Stats
81W - 116L
1,359 Elo+
Party 2
Team Averages
Level 79
1,386 SR
1,442 Elo+

VS

Team Averages
Level 55
1,408 SR
1,386 Elo+
Cu Chulainn
Cu Chulainn
DeltaEmerald
Cu Chulainn
Level 72
God Stats
0W - 1L
1,299 SR
Queue Stats
44W - 45L
1,452 Elo+
Solo
Vamana
Vamana
Setcore100
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,184 Elo+
Party 1
Ah Puch
Ah Puch
Stuey Plays
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
beutel962302
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,433 Elo+
Party 1
Nox
Nox
lil_diamond484
Nox
Level 18
God Stats
0W - 1L
1,240 SR
Queue Stats
14W - 22L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 1 / 18
10,838
723
11,476
12,756
21,723
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
 
Fafnir
16
1 / 4 / 16
10,375
692
11,440
19,202
31,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Shah___G
Osiris
20
11 / 2 / 12
12,173
812
18,188
15,315
15,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
s_m_kw
Ares
18
4 / 3 / 14
11,723
782
12,461
34,380
35,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
xXZshahXx
Kukulkan
19
9 / 3 / 14
11,974
798
30,592
13,207
8,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeltaEmerald
Cu Chulainn
15
1 / 6 / 6
9,047
603
15,682
23,205
19,090
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
Setcore100
Vamana
17
3 / 4 / 4
10,493
700
16,155
25,161
25,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
Stuey Plays
Ah Puch
16
1 / 5 / 6
9,075
605
15,523
13,195
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 7
9,697
646
10,912
18,401
16,892
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 4
10,323
688
14,109
13,697
8,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
28
Kills
12
13
Deaths
28
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
18
12
W
Fafnir
 
Fafnir
1
4
16
2.25
L
Cu Chulainn
DeltaEmerald
Cu Chulainn
1
6
6
0.67
L
Vamana
Setcore100
Vamana
3
4
4
1.25
W
Osiris
Shah___G
Osiris
11
2
12
8.5
L
Ah Puch
Stuey Plays
Ah Puch
1
5
6
0.8
L
1
9
7
0.5
L
6
4
4
2
W
Ares
s_m_kw
Ares
4
3
14
3.67
W
Kukulkan
xXZshahXx
Kukulkan
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,157
Damage
72,381
94,860
Taken
93,659
113,458
Mitigated
76,019
37,621
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,476
1,256
3,399
2,127
12,756
21,723
949
3,566
9,190
21,928
0
W
Fafnir
 
Fafnir
11,440
3,316
2,899
3,236
19,202
31,979
292
6,365
12,837
18,367
0
L
Cu Chulainn
DeltaEmerald
Cu Chulainn
15,682
2,495
1,305
2,103
23,205
19,090
0
16,729
6,046
0
25,189
L
Vamana
Setcore100
Vamana
16,155
8,006
3,355
10,424
25,161
25,052
0
17,174
6,903
0
30,289
W
Osiris
Shah___G
Osiris
18,188
4,611
1,605
3,858
15,315
15,977
2,183
4,878
10,437
0
32,425
L
Ah Puch
Stuey Plays
Ah Puch
15,523
1,683
14
1,545
13,195
6,888
82
8,126
5,069
28,374
0
L
10,912
980
960
1,022
18,401
16,892
0
11,990
6,231
0
21,785
L
14,109
687
2,075
1,603
13,697
8,097
38
10,256
3,441
23,232
0
W
Ares
s_m_kw
Ares
12,461
1,696
1,983
12,827
34,380
35,031
859
11,849
22,531
19,039
0
W
Kukulkan
xXZshahXx
Kukulkan
30,592
1,577
2,232
3,455
13,207
8,748
1,837
2,974
10,233
52,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
48,635
179
Minions Killed
113
0
Camps Cleared
0
1,479,354
Distance Traveled
1,340,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,838
723
26
2
0
330,331
2
W
Fafnir
10,375
692
23
2
0
257,126
2
L
Cu Chulainn
9,047
603
11
1
0
272,793
1
L
Vamana
10,493
700
38
3
0
290,409
1
W
Osiris
12,173
812
45
3
0
310,665
0
L
Ah Puch
9,075
605
21
1
0
253,185
1
L
Odin
9,697
646
18
1
0
260,036
0
L
Nox
10,323
688
25
2
0
264,485
1
W
Ares
11,723
782
16
1
0
295,747
0
W
Kukulkan
11,974
798
69
5
0
285,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role